Factions/src/com/massivecraft/factions/P.java

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package com.massivecraft.factions;
import java.io.File;
import java.lang.reflect.Modifier;
import java.lang.reflect.Type;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager;
import com.massivecraft.factions.commands.*;
import com.massivecraft.factions.integration.Econ;
import com.massivecraft.factions.integration.SpoutFeatures;
import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.listeners.FactionsBlockListener;
import com.massivecraft.factions.listeners.FactionsChatEarlyListener;
import com.massivecraft.factions.listeners.FactionsEntityListener;
import com.massivecraft.factions.listeners.FactionsPlayerListener;
import com.massivecraft.factions.struct.ChatMode;
import com.massivecraft.factions.util.MapFLocToStringSetTypeAdapter;
import com.massivecraft.factions.util.MyLocationTypeAdapter;
import com.massivecraft.factions.zcore.MPlugin;
import com.nijiko.permissions.PermissionHandler;
import com.nijikokun.bukkit.Permissions.Permissions;
import com.earth2me.essentials.chat.EssentialsChat;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.reflect.TypeToken;
import com.massivecraft.factions.integration.EssentialsFeatures;
public class P extends MPlugin
{
// Our single plugin instance
public static P p;
// Listeners
public final FactionsPlayerListener playerListener;
public final FactionsChatEarlyListener chatEarlyListener;
public final FactionsEntityListener entityListener;
public final FactionsBlockListener blockListener;
public CmdBase cmdBase;
public P()
{
p = this;
this.playerListener = new FactionsPlayerListener(this);
this.chatEarlyListener = new FactionsChatEarlyListener(this);
this.entityListener = new FactionsEntityListener(this);
this.blockListener = new FactionsBlockListener(this);
}
public static PermissionHandler Permissions;
private static EssentialsChat essChat;
@Override
public void onEnable()
{
if ( ! preEnable()) return;
// Load Conf from disk
Conf.load();
FPlayers.i.loadFromDisc();
Factions.i.loadFromDisc();
Board.load();
// Add Base Commands
this.cmdBase = new CmdBase();
this.getBaseCommands().add(cmdBase);
//setupPermissions();
integrateEssentialsChat();
setupSpout(this);
Econ.setup(this);
Econ.monitorPlugins();
if(Conf.worldGuardChecking)
{
Worldguard.init(this);
}
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//Type mapFLocToStringSetType = new TypeToken<Map<FLocation, Set<String>>>(){}.getType();
// Add the commands
/*commands.add(new FCommandHelp());
commands.add(new FCommandAdmin());
commands.add(new FCommandAutoClaim());
commands.add(new FCommandAutoSafeclaim());
commands.add(new FCommandAutoWarclaim());
commands.add(new FCommandBalance());
commands.add(new FCommandBypass());
commands.add(new FCommandChat());
commands.add(new FCommandClaim());
commands.add(new FCommandConfig());
commands.add(new FCommandCreate());
commands.add(new FCommandDeinvite());
commands.add(new FCommandDeposit());
commands.add(new FCommandDescription());
commands.add(new FCommandDisband());
commands.add(new FCommandHome());
commands.add(new FCommandInvite());
commands.add(new FCommandJoin());
commands.add(new FCommandKick());
commands.add(new FCommandLeave());
commands.add(new FCommandList());
commands.add(new FCommandLock());
commands.add(new FCommandMap());
commands.add(new FCommandMod());
commands.add(new FCommandNoBoom());
commands.add(new FCommandOpen());
commands.add(new FCommandOwner());
commands.add(new FCommandOwnerList());
commands.add(new FCommandPay());
commands.add(new FCommandPower());
commands.add(new FCommandPeaceful());
commands.add(new FCommandPermanent());
commands.add(new FCommandRelationAlly());
commands.add(new FCommandRelationEnemy());
commands.add(new FCommandRelationNeutral());
commands.add(new FCommandReload());
commands.add(new FCommandSafeclaim());
commands.add(new FCommandSafeunclaimall());
commands.add(new FCommandSaveAll());
commands.add(new FCommandSethome());
commands.add(new FCommandShow());
commands.add(new FCommandTag());
commands.add(new FCommandTitle());
commands.add(new FCommandUnclaim());
commands.add(new FCommandUnclaimall());
commands.add(new FCommandVersion());
commands.add(new FCommandWarclaim());
commands.add(new FCommandWarunclaimall());
commands.add(new FCommandWithdraw());*/
// Register events
PluginManager pm = this.getServer().getPluginManager();
pm.registerEvent(Event.Type.PLAYER_CHAT, this.playerListener, Event.Priority.Highest, this);
pm.registerEvent(Event.Type.PLAYER_CHAT, this.chatEarlyListener, Event.Priority.Lowest, this);
pm.registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_INTERACT, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_MOVE, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_JOIN, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_QUIT, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_RESPAWN, this.playerListener, Event.Priority.High, this);
pm.registerEvent(Event.Type.PLAYER_BUCKET_EMPTY, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_BUCKET_FILL, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PLAYER_KICK, this.playerListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENDERMAN_PICKUP, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENDERMAN_PLACE, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_DEATH, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_DAMAGE, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_EXPLODE, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.CREATURE_SPAWN, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_DAMAGE, this.blockListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_PLACE, this.blockListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_PISTON_EXTEND, this.blockListener, Event.Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_PISTON_RETRACT, this.blockListener, Event.Priority.Normal, this);
// Register recurring tasks
/*long saveTicks = 20 * 60 * 30; // Approximately every 30 min
if (saveTask == null)
saveTask = this.getServer().getScheduler().scheduleSyncRepeatingTask(this, new SaveTask(), saveTicks, saveTicks);
*/
postEnable();
}
@Override
public GsonBuilder getGsonBuilder()
{
return new GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.excludeFieldsWithModifiers(Modifier.TRANSIENT, Modifier.VOLATILE);
}
@Override
public void onDisable()
{
unhookEssentialsChat();
super.onDisable();
}
// -------------------------------------------- //
// Integration with other plugins
// -------------------------------------------- //
private void setupSpout(P factions)
{
Plugin test = factions.getServer().getPluginManager().getPlugin("Spout");
if (test != null && test.isEnabled())
{
SpoutFeatures.setAvailable(true, test.getDescription().getFullName());
}
}
private void integrateEssentialsChat()
{
if (essChat != null) return;
Plugin test = this.getServer().getPluginManager().getPlugin("EssentialsChat");
if (test != null && test.isEnabled())
{
essChat = (EssentialsChat)test;
EssentialsFeatures.integrateChat(essChat);
}
}
private void unhookEssentialsChat()
{
if (essChat != null) {
EssentialsFeatures.unhookChat();
}
}
// -------------------------------------------- //
// Functions for other plugins to hook into
// -------------------------------------------- //
// This value will be updated whenever new hooks are added
public int hookSupportVersion()
{
return 3;
}
// If another plugin is handling insertion of chat tags, this should be used to notify Factions
public void handleFactionTagExternally(boolean notByFactions)
{
Conf.chatTagHandledByAnotherPlugin = notByFactions;
}
// Simply put, should this chat event be left for Factions to handle? For now, that means players with Faction Chat
// enabled or use of the Factions f command without a slash; combination of isPlayerFactionChatting() and isFactionsCommand()
public boolean shouldLetFactionsHandleThisChat(PlayerChatEvent event)
{
if (event == null) return false;
return (isPlayerFactionChatting(event.getPlayer()) || isFactionsCommand(event.getMessage()));
}
// Does player have Faction Chat enabled? If so, chat plugins should preferably not do channels,
// local chat, or anything else which targets individual recipients, so Faction Chat can be done
public boolean isPlayerFactionChatting(Player player)
{
if (player == null) return false;
FPlayer me = FPlayers.i.get(player);
if (me == null)return false;
return me.getChatMode().isAtLeast(ChatMode.ALLIANCE);
}
// Is this chat message actually a Factions command, and thus should be left alone by other plugins?
public boolean isFactionsCommand(String check)
{
if (check == null || check.isEmpty()) return false;
return (Conf.allowNoSlashCommand && (check.startsWith(p.getBaseCommand()+" ") || check.equals(p.getBaseCommand())));
}
// Get a player's faction tag (faction name), mainly for usage by chat plugins for local/channel chat
public String getPlayerFactionTag(Player player)
{
return getPlayerFactionTagRelation(player, null);
}
// Same as above, but with relation (enemy/neutral/ally) coloring potentially added to the tag
public String getPlayerFactionTagRelation(Player speaker, Player listener)
{
String tag = "~";
if (speaker == null)
return tag;
FPlayer me = FPlayers.i.get(speaker);
if (me == null)
return tag;
// if listener isn't set, or config option is disabled, give back uncolored tag
if (listener == null || !Conf.chatTagRelationColored) {
tag = me.getChatTag().trim();
} else {
FPlayer you = FPlayers.i.get(listener);
if (you == null)
tag = me.getChatTag().trim();
else // everything checks out, give the colored tag
tag = me.getChatTag(you).trim();
}
if (tag.isEmpty())
tag = "~";
return tag;
}
// Get a player's title within their faction, mainly for usage by chat plugins for local/channel chat
public String getPlayerTitle(Player player)
{
if (player == null)
return "";
FPlayer me = FPlayers.i.get(player);
if (me == null)
return "";
return me.getTitle().trim();
}
// Get a list of all faction tags (names)
public Set<String> getFactionTags()
{
Set<String> tags = new HashSet<String>();
for (Faction faction : Factions.i.get())
{
tags.add(faction.getTag());
}
return tags;
}
// Get a list of all players in the specified faction
public Set<String> getPlayersInFaction(String factionTag)
{
Set<String> players = new HashSet<String>();
Faction faction = Factions.i.findByTag(factionTag);
if (faction != null)
{
for (FPlayer fplayer : faction.getFPlayers())
{
players.add(fplayer.getName());
}
}
return players;
}
// Get a list of all online players in the specified faction
public Set<String> getOnlinePlayersInFaction(String factionTag)
{
Set<String> players = new HashSet<String>();
Faction faction = Factions.i.findByTag(factionTag);
if (faction != null)
{
for (FPlayer fplayer : faction.getFPlayersWhereOnline(true))
{
players.add(fplayer.getName());
}
}
return players;
}
// check if player is allowed to build/destroy in a particular location
public boolean isPlayerAllowedToBuildHere(Player player, Location location)
{
return FactionsBlockListener.playerCanBuildDestroyBlock(player, location, "", true);
}
// check if player is allowed to interact with the specified block (doors/chests/whatever)
public boolean isPlayerAllowedToInteractWith(Player player, Block block)
{
return FactionsPlayerListener.canPlayerUseBlock(player, block, true);
}
// check if player is allowed to use a specified item (flint&steel, buckets, etc) in a particular location
public boolean isPlayerAllowedToUseThisHere(Player player, Location location, Material material)
{
return FactionsPlayerListener.playerCanUseItemHere(player, location, material, true);
}
// -------------------------------------------- //
// Test rights
// -------------------------------------------- //
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/*
public static boolean hasPermParticipate(CommandSender sender) {
return hasPerm(sender, "factions.participate");
}
public static boolean hasPermCreate(CommandSender sender) {
return hasPerm(sender, "factions.create");
}
public static boolean hasPermManageSafeZone(CommandSender sender) {
return hasPerm(sender, "factions.manageSafeZone");
}
public static boolean hasPermManageWarZone(CommandSender sender) {
return hasPerm(sender, "factions.manageWarZone");
}
public static boolean hasPermAdminBypass(CommandSender sender) {
return hasPerm(sender, "factions.adminBypass");
}
public static boolean hasPermReload(CommandSender sender) {
return hasPerm(sender, "factions.reload");
}
public static boolean hasPermSaveAll(CommandSender sender) {
return hasPerm(sender, "factions.saveall");
}
public static boolean hasPermLock(CommandSender sender) {
return hasPerm(sender, "factions.lock");
}
public static boolean hasPermConfigure(CommandSender sender) {
return hasPerm(sender, "factions.config");
}
public static boolean hasPermDisband(CommandSender sender) {
return hasPerm(sender, "factions.disband");
}
public static boolean hasPermViewAnyPower(CommandSender sender) {
return hasPerm(sender, "factions.viewAnyPower");
}
public static boolean hasPermOwnershipBypass(CommandSender sender) {
return hasPerm(sender, "factions.ownershipBypass");
}
public static boolean hasPermSetPeaceful(CommandSender sender) {
return hasPerm(sender, "factions.setPeaceful");
}
public static boolean hasPermSetPermanent(CommandSender sender) {
return hasPerm(sender, "factions.setPermanent");
}
public static boolean hasPermPeacefulExplosionToggle(CommandSender sender) {
return hasPerm(sender, "factions.peacefulExplosionToggle");
}
public static boolean hasPermViewAnyFactionBalance(CommandSender sender) {
return hasPerm(sender, "factions.viewAnyFactionBalance");
}
public static boolean isCommandDisabled(CommandSender sender, String command) {
return (hasPerm(sender, "factions.commandDisable."+command) && !hasPerm(sender, "factions.commandDisable.none"));
}
private static boolean hasPerm(CommandSender sender, String permNode) {
if (P.Permissions == null || ! (sender instanceof Player)) {
return sender.isOp() || sender.hasPermission(permNode);
}
Player player = (Player)sender;
return P.Permissions.has(player, permNode);
}
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*/
// -------------------------------------------- //
// Commands
// -------------------------------------------- //
/*
@Override
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args)
{
List<String> parameters = new ArrayList<String>(Arrays.asList(args));
this.handleCommand(sender, parameters);
return true;
}
public void handleCommand(CommandSender sender, List<String> parameters)
{
if (parameters.size() == 0)
{
this.commands.get(0).execute(sender, parameters);
return;
}
String commandName = parameters.get(0).toLowerCase();
parameters.remove(0);
for (FBaseCommand fcommand : this.commands)
{
if (fcommand.getAliases().contains(commandName))
{
fcommand.execute(sender, parameters);
return;
}
}
sender.sendMessage(Conf.colorSystem+"Unknown faction command \""+commandName+"\". Try "+Conf.colorCommand+"/"+this.getBaseCommand()+" help");
}
*/
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// -------------------------------------------- //
// Save all
// -------------------------------------------- //
// TODO: Add a hook to this??
public static void saveAll()
{
// FPlayer.save();
// Faction.save();
Board.save();
Conf.save();
}
}