Factions/src/com/massivecraft/factions/cmd/CmdFactionsUnclaim.java

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package com.massivecraft.factions.cmd;
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import org.bukkit.Bukkit;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.event.LandUnclaimEvent;
import com.massivecraft.factions.integration.Econ;
import com.massivecraft.factions.integration.SpoutFeatures;
import com.massivecraft.factions.BoardColl;
import com.massivecraft.factions.FPerm;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Factions;
import com.massivecraft.factions.Perm;
import com.massivecraft.mcore.cmd.req.ReqIsPlayer;
import com.massivecraft.mcore.ps.PS;
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public class CmdFactionsUnclaim extends FCommand
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{
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public CmdFactionsUnclaim()
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{
this.aliases.add("unclaim");
this.aliases.add("declaim");
//this.requiredArgs.add("");
//this.optionalArgs.put("", "");
this.permission = Perm.UNCLAIM.node;
this.addRequirements(ReqIsPlayer.get());
}
@Override
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public void perform()
{
PS chunk = PS.valueOf(me).getChunk(true);
Faction otherFaction = BoardColl.get().getFactionAt(chunk);
if ( ! FPerm.TERRITORY.has(sender, otherFaction, true)) return;
LandUnclaimEvent unclaimEvent = new LandUnclaimEvent(chunk, otherFaction, fme);
Bukkit.getServer().getPluginManager().callEvent(unclaimEvent);
if(unclaimEvent.isCancelled()) return;
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//String moneyBack = "<i>";
if (Econ.shouldBeUsed())
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{
double refund = Econ.calculateClaimRefund(myFaction.getLandRounded());
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if(ConfServer.bankEnabled && ConfServer.bankFactionPaysLandCosts)
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{
if ( ! Econ.modifyMoney(myFaction, refund, "to unclaim this land", "for unclaiming this land")) return;
}
else
{
if ( ! Econ.modifyMoney(fme , refund, "to unclaim this land", "for unclaiming this land")) return;
}
}
BoardColl.get().removeAt(chunk);
SpoutFeatures.updateTerritoryDisplayLoc(chunk);
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myFaction.msg("%s<i> unclaimed some land.", fme.describeTo(myFaction, true));
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if (ConfServer.logLandUnclaims)
{
Factions.get().log(fme.getName()+" unclaimed land at ("+chunk.getChunkX()+","+chunk.getChunkZ()+") from the faction: "+otherFaction.getTag());
}
}
}