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package com.massivecraft.factions.cmd ;
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import com.massivecraft.factions.Factions ;
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import com.massivecraft.factions.Perm ;
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import com.massivecraft.factions.cmd.arg.ARMPlayer ;
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import com.massivecraft.factions.cmd.arg.ARFaction ;
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import com.massivecraft.factions.entity.MConf ;
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import com.massivecraft.factions.entity.MFlag ;
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import com.massivecraft.factions.entity.MPlayer ;
import com.massivecraft.factions.entity.Faction ;
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import com.massivecraft.factions.event.EventFactionsMembershipChange ;
import com.massivecraft.factions.event.EventFactionsMembershipChange.MembershipChangeReason ;
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import com.massivecraft.massivecore.cmd.MassiveCommandException ;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm ;
import com.massivecraft.massivecore.util.Txt ;
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public class CmdFactionsJoin extends FactionsCommand
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{
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// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
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public CmdFactionsJoin ( )
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{
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// Aliases
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this . addAliases ( " join " ) ;
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// Args
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this . addRequiredArg ( " faction " ) ;
this . addOptionalArg ( " player " , " you " ) ;
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// Requirements
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this . addRequirements ( ReqHasPerm . get ( Perm . JOIN . node ) ) ;
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}
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// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
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@Override
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public void perform ( ) throws MassiveCommandException
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{
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// Args
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Faction faction = this . arg ( 0 , ARFaction . get ( ) ) ;
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MPlayer mplayer = this . arg ( 1 , ARMPlayer . getAny ( ) , msender ) ;
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Faction mplayerFaction = mplayer . getFaction ( ) ;
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boolean samePlayer = mplayer = = msender ;
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// Validate
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if ( ! samePlayer & & ! Perm . JOIN_OTHERS . has ( sender , false ) )
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{
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msg ( " <b>You do not have permission to move other players into a faction. " ) ;
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return ;
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}
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if ( faction = = mplayerFaction )
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{
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msg ( " <i>%s <i>%s already a member of %s<i>. " , mplayer . describeTo ( msender , true ) , ( samePlayer ? " are " : " is " ) , faction . getName ( msender ) ) ;
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return ;
}
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if ( MConf . get ( ) . factionMemberLimit > 0 & & faction . getMPlayers ( ) . size ( ) > = MConf . get ( ) . factionMemberLimit )
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{
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msg ( " <b>!<white> The faction %s is at the limit of %d members, so %s cannot currently join. " , faction . getName ( msender ) , MConf . get ( ) . factionMemberLimit , mplayer . describeTo ( msender , false ) ) ;
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return ;
}
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if ( mplayerFaction . isNormal ( ) )
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{
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msg ( " <b>%s must leave %s current faction first. " , mplayer . describeTo ( msender , true ) , ( samePlayer ? " your " : " their " ) ) ;
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return ;
}
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if ( ! MConf . get ( ) . canLeaveWithNegativePower & & mplayer . getPower ( ) < 0 )
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{
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msg ( " <b>%s cannot join a faction with a negative power level. " , mplayer . describeTo ( msender , true ) ) ;
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return ;
}
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if ( ! ( faction . getFlag ( MFlag . getFlagOpen ( ) ) | | faction . isInvited ( mplayer ) | | msender . isUsingAdminMode ( ) | | Perm . JOIN_ANY . has ( sender , false ) ) )
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{
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msg ( " <i>This faction requires invitation. " ) ;
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if ( samePlayer )
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{
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faction . msg ( " %s<i> tried to join your faction. " , mplayer . describeTo ( faction , true ) ) ;
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}
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return ;
}
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// Event
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EventFactionsMembershipChange membershipChangeEvent = new EventFactionsMembershipChange ( sender , msender , faction , MembershipChangeReason . JOIN ) ;
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membershipChangeEvent . run ( ) ;
if ( membershipChangeEvent . isCancelled ( ) ) return ;
// Inform
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if ( ! samePlayer )
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{
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mplayer . msg ( " <i>%s <i>moved you into the faction %s<i>. " , msender . describeTo ( mplayer , true ) , faction . getName ( mplayer ) ) ;
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}
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faction . msg ( " <i>%s <i>joined <lime>your faction<i>. " , mplayer . describeTo ( faction , true ) ) ;
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msender . msg ( " <i>%s <i>successfully joined %s<i>. " , mplayer . describeTo ( msender , true ) , faction . getName ( msender ) ) ;
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// Apply
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mplayer . resetFactionData ( ) ;
mplayer . setFaction ( faction ) ;
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faction . setInvited ( mplayer , false ) ;
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
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// Derplog
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if ( MConf . get ( ) . logFactionJoin )
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{
if ( samePlayer )
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{
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Factions . get ( ) . log ( Txt . parse ( " %s joined the faction %s. " , mplayer . getName ( ) , faction . getName ( ) ) ) ;
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}
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else
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{
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Factions . get ( ) . log ( Txt . parse ( " %s moved the player %s into the faction %s. " , msender . getName ( ) , mplayer . getName ( ) , faction . getName ( ) ) ) ;
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}
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}
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}
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}