Factions/src/com/bukkit/mcteam/factions/entities/Follower.java

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2011-02-06 13:36:11 +01:00
package com.bukkit.mcteam.factions.entities;
import java.util.*;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.bukkit.mcteam.factions.struct.*;
import com.bukkit.mcteam.factions.util.Log;
import com.bukkit.mcteam.util.ChatFixUtil;
public class Follower {
public transient String id; // The is the name of the player
public transient Player player; // The is the name of the player
public int factionId;
public Role role;
private String title;
private double power;
private long lastPowerUpdateTime;
private boolean mapAutoUpdating;
public Follower() {
this.resetFactionData();
this.power = this.getPowerMax();
this.lastPowerUpdateTime = System.currentTimeMillis();
this.mapAutoUpdating = false;
}
protected void resetFactionData() {
this.factionId = 0; // The default neutral faction
this.role = Role.NORMAL;
this.title = "";
}
public Player getPlayer() {
return this.player;
}
public boolean isOnline() {
return this.getPlayer() != null;
}
public boolean isMapAutoUpdating() {
return mapAutoUpdating;
}
public void setMapAutoUpdating(boolean mapAutoUpdating) {
this.mapAutoUpdating = mapAutoUpdating;
}
public String getTitle() {
return title;
}
public void setTitle(String title) {
this.title = title;
this.save();
}
//----------------------------------------------//
// Health
//----------------------------------------------//
public void heal(int amnt) {
Player player = this.getPlayer();
if (player == null) {
return;
}
player.setHealth(player.getHealth() + amnt);
}
//----------------------------------------------//
// Power
//----------------------------------------------//
public double getPower() {
this.updatePower();
return this.power;
}
protected void alterPower(double delta) {
this.power += delta;
if (this.power > this.getPowerMax()) {
this.power = this.getPowerMax();
} else if (this.power < this.getPowerMin()) {
this.power = this.getPowerMin();
}
Log.debug("Power of "+this.getFullName()+" is now: "+this.power);
}
public double getPowerMax() {
return Conf.powerPerPlayer;
}
public double getPowerMin() {
return -Conf.powerPerPlayer;
}
public int getPowerRounded() {
return (int) Math.round(this.getPower());
}
public int getPowerMaxRounded() {
return (int) Math.round(this.getPowerMax());
}
public int getPowerMinRounded() {
return (int) Math.round(this.getPowerMin());
}
protected void updatePower() {
long now = System.currentTimeMillis();
long millisPassed = now - this.lastPowerUpdateTime;
this.lastPowerUpdateTime = now;
int millisPerMinute = 60*1000;
this.alterPower(millisPassed * Conf.powerPerMinute / millisPerMinute);
//this.save(); // This would save to often. So we save this on player quit instead.
}
public void onDeath() {
this.updatePower();
this.alterPower(-Conf.powerPerDeath);
}
//----------------------------------------------//
// Territory
//----------------------------------------------//
public boolean isInOwnTerritory() {
return Board.getFactionAt(this.getCoord()) == this.getFaction();
}
public boolean isInOthersTerritory() {
Faction factionHere = Board.getFactionAt(this.getCoord());
return factionHere.id != 0 && factionHere != this.getFaction();
}
public Coord getCoord() {
return Coord.from(this);
}
public void sendFactionHereMessage() {
Faction factionHere = Board.getFactionAt(this.getCoord());
String msg = Conf.colorSystem+" ~ "+factionHere.getName(this);
this.sendMessage(msg);
}
//----------------------------------------------//
// Faction management
//----------------------------------------------//
public Faction getFaction() {
return EM.factionGet(factionId);
}
public ArrayList<String> join(Faction faction) {
ArrayList<String> errors = new ArrayList<String>();
if (faction.id == this.factionId) {
errors.add(Conf.colorSystem+"You are already a member of "+faction.getRelationColor(this)+faction.getName());
}
if( ! faction.getOpen() && ! faction.isInvited(this)) {
errors.add(Conf.colorSystem+"This guild requires invitation.");
}
if (this.factionId != 0) {
errors.add(Conf.colorSystem+"You must leave your current faction first.");
}
if (errors.size() > 0) {
return errors;
}
this.resetFactionData();
if(faction.getFollowersAll().size() == 0) {
this.role = Role.ADMIN;
} else {
this.role = Role.NORMAL;
}
this.factionId = faction.id;
faction.deinvite(this);
this.save();
return errors;
}
public ArrayList<String> leave() {
ArrayList<String> errors = new ArrayList<String>();
if (this.role == Role.ADMIN && this.getFaction().getFollowersAll().size() > 1) {
errors.add(Conf.colorSystem+"You must give the admin role to someone else first.");
}
if(this.factionId == 0) {
errors.add(Conf.colorSystem+"You are not member of any faction.");
}
if (errors.size() > 0) {
return errors;
}
this.resetFactionData();
this.save();
return errors;
}
public ArrayList<String> createFaction(String name) {
ArrayList<String> errors = new ArrayList<String>();
if (this.factionId != 0) {
errors.add(Conf.colorSystem+"You must leave your current faction first.");
}
if (Faction.isNameTaken(name)) {
errors.add(Conf.colorSystem+"That name is already in use.");
}
errors.addAll(Faction.validateName(name));
if (errors.size() > 0) {
return errors;
}
Faction faction = EM.factionCreate();
faction.setName(name);
faction.save();
this.join(faction);
this.role = Role.ADMIN;
this.save();
return errors;
}
public ArrayList<String> invite(Follower follower) {
ArrayList<String> errors = new ArrayList<String>();
//Log.debug("this.role: "+this.role);
//Log.debug("this.role.value: "+this.role.value);
//Log.debug("FactionRole.MODERATOR.value: "+FactionRole.MODERATOR.value);
if (this.role.value < Role.MODERATOR.value) {
errors.add(Conf.colorSystem+"You must me be a moderator to invite.");
}
if(errors.size() > 0) {
return errors;
}
return this.getFaction().invite(follower);
}
public ArrayList<String> deinvite(Follower follower) {
ArrayList<String> errors = new ArrayList<String>();
if (this.role.value < Role.MODERATOR.value) {
errors.add(Conf.colorSystem+"You must me be a moderator to deinvite.");
}
if(errors.size() > 0) {
return errors;
}
return follower.getFaction().deinvite(follower);
}
public ArrayList<String> kick(Follower follower) {
ArrayList<String> errors = new ArrayList<String>();
if ( ! follower.getFaction().equals(this.getFaction())) {
errors.add(this.getRelationColor(follower)+follower.getFullName()+Conf.colorSystem+" is not a member of "+Conf.colorMember+this.getFaction().getName());
} else if (follower.equals(this)) {
errors.add(Conf.colorSystem+"You can not kick yourself.");
errors.add(Conf.colorSystem+"You might want to "+Conf.colorCommand+Conf.aliasBase.get(0)+" "+Conf.aliasLeave.get(0));
} else if (follower.role.value >= this.role.value) { // TODO add more informative messages.
errors.add(Conf.colorSystem+"Your rank is to low to kick this player.");
}
if(errors.size() > 0) {
return errors;
}
return follower.getFaction().kick(follower);
}
//----------------------------------------------//
// Login info
//----------------------------------------------//
public void sendJoinInfo() { // TODO Missplaced!?
// Do we even whant to use message of the day...
// Perhaps that is up to another plugin...
//this.getPlayer().sendMessage(ChatColor.GREEN + "This is a faction server! Type "+Conf.colorCommand+"/f"+ChatColor.GREEN +" for more info :D");
}
//----------------------------------------------//
// Messages - Directly connected to ChatFixUtil
//----------------------------------------------//
public void sendMessage(String message, boolean fix) {
Player player = this.getPlayer();
ChatFixUtil.sendMessage(player, message, fix);
}
public void sendMessage(List<String> messages, boolean fix) {
Player player = this.getPlayer();
ChatFixUtil.sendMessage(player, messages, fix);
}
public void sendMessage(String message) {
Player player = this.getPlayer();
ChatFixUtil.sendMessage(player, message, true);
}
public void sendMessage(List<String> messages) {
Player player = this.getPlayer();
ChatFixUtil.sendMessage(player, messages, true);
}
//----------------------------------------------//
// Search
//----------------------------------------------//
public static Follower find(String name) {
for (Follower follower : EM.followerGetAll()) {
if (follower.getName().equalsIgnoreCase(name.trim())) {
return follower;
}
}
return null;
}
// -------------------------------
// Relation and relation colors
// -------------------------------
public Relation getRelation(Faction faction) {
return faction.getRelation(this);
}
public Relation getRelation(Follower follower) {
return this.getFaction().getRelation(follower);
}
public ChatColor getRelationColor(Faction faction) {
return faction.getRelationColor(this);
}
public ChatColor getRelationColor(Follower follower) {
return this.getRelation(follower).getColor();
}
//----------------------------------------------//
// Display the name of this follower
//----------------------------------------------//
public String getName() {
return this.id;
}
public String getFullName() {
return getFullName("");
}
public String getFullName(Faction otherFaction) {
return getFullName(otherFaction.getRelationColor(this).toString());
}
public String getFullName(Follower otherFollower) {
return getFullName(otherFollower.getRelationColor(this).toString());
}
public String getFullName(String prefix) {
String ret = prefix;
if (this.role.equals(Role.ADMIN)) {
ret += Conf.prefixAdmin;
} else if (this.role.equals(Role.MODERATOR)) {
ret += Conf.prefixMod;
}
if (this.title.length() > 0) {
ret += this.title + " ";
}
ret += this.getName();
return ret;
}
//----------------------------------------------//
// Persistance and entity management
//----------------------------------------------//
public boolean save() {
return EM.followerSave(this.id);
}
public static Follower get(Player player) {
return EM.followerGet(player);
}
public static Collection<Follower> getAll() {
return EM.followerGetAll();
}
}