Factions/src/com/massivecraft/factions/cmd/CmdFactionsJoin.java

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package com.massivecraft.factions.cmd;
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import org.bukkit.Bukkit;
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import com.massivecraft.factions.ConfServer;
import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Factions;
import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.event.FPlayerJoinEvent;
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public class CmdFactionsJoin extends FCommand
{
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public CmdFactionsJoin()
{
super();
this.aliases.add("join");
this.requiredArgs.add("faction");
this.optionalArgs.put("player", "you");
this.permission = Perm.JOIN.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
senderMustBeMember = false;
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senderMustBeOfficer = false;
senderMustBeLeader = false;
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}
@Override
public void perform()
{
Faction faction = this.argAsFaction(0);
if (faction == null) return;
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FPlayer fplayer = this.argAsBestFPlayerMatch(1, fme, false);
boolean samePlayer = fplayer == fme;
if (!samePlayer && ! Perm.JOIN_OTHERS.has(sender, false))
{
msg("<b>You do not have permission to move other players into a faction.");
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return;
}
if (faction == fplayer.getFaction())
{
msg("<b>%s %s already a member of %s", fplayer.describeTo(fme, true), (samePlayer ? "are" : "is"), faction.getTag(fme));
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return;
}
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if (ConfServer.factionMemberLimit > 0 && faction.getFPlayers().size() >= ConfServer.factionMemberLimit)
{
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msg(" <b>!<white> The faction %s is at the limit of %d members, so %s cannot currently join.", faction.getTag(fme), ConfServer.factionMemberLimit, fplayer.describeTo(fme, false));
return;
}
if (fplayer.hasFaction())
{
msg("<b>%s must leave %s current faction first.", fplayer.describeTo(fme, true), (samePlayer ? "your" : "their"));
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return;
}
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if (!ConfServer.canLeaveWithNegativePower && fplayer.getPower() < 0)
{
msg("<b>%s cannot join a faction with a negative power level.", fplayer.describeTo(fme, true));
return;
}
if( ! (faction.getOpen() || faction.isInvited(fplayer) || fme.hasAdminMode() || Perm.JOIN_ANY.has(sender, false)))
{
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msg("<i>This faction requires invitation.");
if (samePlayer)
faction.msg("%s<i> tried to join your faction.", fplayer.describeTo(faction, true));
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return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
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if (samePlayer && ! canAffordCommand(ConfServer.econCostJoin, "to join a faction")) return;
// trigger the join event (cancellable)
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.i.get(me),faction,FPlayerJoinEvent.PlayerJoinReason.COMMAND);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
if (joinEvent.isCancelled()) return;
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// then make 'em pay (if applicable)
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if (samePlayer && ! payForCommand(ConfServer.econCostJoin, "to join a faction", "for joining a faction")) return;
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fme.setRole(ConfServer.factionRankDefault); // They have just joined a faction, start them out on the lowest rank (default config).
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if (!samePlayer)
fplayer.msg("<i>%s moved you into the faction %s.", fme.describeTo(fplayer, true), faction.getTag(fplayer));
faction.msg("<i>%s joined your faction.", fplayer.describeTo(faction, true));
fme.msg("<i>%s successfully joined %s.", fplayer.describeTo(fme, true), faction.getTag(fme));
fplayer.resetFactionData();
fplayer.setFaction(faction);
faction.deinvite(fplayer);
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if (ConfServer.logFactionJoin)
{
if (samePlayer)
Factions.get().log("%s joined the faction %s.", fplayer.getName(), faction.getTag());
else
Factions.get().log("%s moved the player %s into the faction %s.", fme.getName(), fplayer.getName(), faction.getTag());
}
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}
}