Factions/src/main/java/com/massivecraft/factions/entity/BoardColl.java

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package com.massivecraft.factions.entity;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Set;
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import com.massivecraft.factions.Factions;
import com.massivecraft.factions.RelationParticipator;
import com.massivecraft.factions.TerritoryAccess;
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import com.massivecraft.massivecore.ps.PS;
import com.massivecraft.massivecore.store.Coll;
import com.massivecraft.massivecore.store.MStore;
import com.massivecraft.massivecore.util.MUtil;
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public class BoardColl extends Coll<Board> implements BoardInterface
{
// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
public BoardColl(String name)
{
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super(name, Board.class, MStore.getDb(), Factions.get(), false, true, true);
}
// -------------------------------------------- //
// OVERRIDE: COLL
// -------------------------------------------- //
@Override
public String fixId(Object oid)
{
if (oid == null) return null;
if (oid instanceof String) return (String)oid;
if (oid instanceof Board) return this.getId(oid);
return MUtil.extract(String.class, "worldName", oid);
}
// -------------------------------------------- //
// OVERRIDE: BOARD
// -------------------------------------------- //
@Override
public TerritoryAccess getTerritoryAccessAt(PS ps)
{
if (ps == null) return null;
Board board = this.get(ps.getWorld());
if (board == null) return null;
return board.getTerritoryAccessAt(ps);
}
@Override
public Faction getFactionAt(PS ps)
{
if (ps == null) return null;
Board board = this.get(ps.getWorld());
if (board == null) return null;
return board.getFactionAt(ps);
}
// SET
@Override
public void setTerritoryAccessAt(PS ps, TerritoryAccess territoryAccess)
{
if (ps == null) return;
Board board = this.get(ps.getWorld());
if (board == null) return;
board.setTerritoryAccessAt(ps, territoryAccess);
}
@Override
public void setFactionAt(PS ps, Faction faction)
{
if (ps == null) return;
Board board = this.get(ps.getWorld());
if (board == null) return;
board.setFactionAt(ps, faction);
}
// REMOVE
@Override
public void removeAt(PS ps)
{
if (ps == null) return;
Board board = this.get(ps.getWorld());
if (board == null) return;
board.removeAt(ps);
}
@Override
public void removeAll(Faction faction)
{
for (Board board : this.getAll())
{
board.removeAll(faction);
}
}
@Override
public void clean()
{
for (Board board : this.getAll())
{
board.clean();
}
}
// CHUNKS
@Override
public Set<PS> getChunks(Faction faction)
{
Set<PS> ret = new HashSet<PS>();
for (Board board : this.getAll())
{
ret.addAll(board.getChunks(faction));
}
return ret;
}
// COUNT
@Override
public int getCount(Faction faction)
{
int ret = 0;
for (Board board : this.getAll())
{
ret += board.getCount(faction);
}
return ret;
}
// NEARBY DETECTION
@Override
public boolean isBorderPs(PS ps)
{
if (ps == null) return false;
Board board = this.get(ps.getWorld());
if (board == null) return false;
return board.isBorderPs(ps);
}
@Override
public boolean isConnectedPs(PS ps, Faction faction)
{
if (ps == null) return false;
Board board = this.get(ps.getWorld());
if (board == null) return false;
return board.isConnectedPs(ps, faction);
}
// MAP GENERATION
@Override
public ArrayList<String> getMap(RelationParticipator observer, PS centerPs, double inDegrees)
{
if (centerPs == null) return null;
Board board = this.get(centerPs.getWorld());
if (board == null) return null;
return board.getMap(observer, centerPs, inDegrees);
}
}