Factions/src/com/massivecraft/factions/Const.java

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package com.massivecraft.factions;
import java.util.Set;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import com.massivecraft.mcore.util.MUtil;
public class Const
{
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// MStore Collection Names
public static final String COLLECTION_BASENAME = "factions";
public static final String COLLECTION_BASENAME_ = COLLECTION_BASENAME+"_";
public static final String COLLECTION_BASENAME_BOARD = COLLECTION_BASENAME_+"board";
public static final String COLLECTION_BASENAME_FACTION = COLLECTION_BASENAME_+"faction";
public static final String COLLECTION_BASENAME_UPLAYER = COLLECTION_BASENAME_+"uplayer";
public static final String COLLECTION_BASENAME_MPLAYER = COLLECTION_BASENAME_+"mplayer";
public static final String COLLECTION_BASENAME_UCONF = COLLECTION_BASENAME_+"uconf";
public static final String COLLECTION_BASENAME_MCONF = COLLECTION_BASENAME_+"mconf";
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// Aspect Ids
public static final String ASPECT_ID = "factions";
// ASCII Map
public static final int MAP_HEIGHT = 8;
public static final int MAP_WIDTH = 39;
public static final char[] MAP_KEY_CHARS = "\\/#?$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz".toCharArray();
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// Enumerations
public static final Set<Material> MATERIALS_EDIT_ON_INTERACT = MUtil.set(
Material.DIODE_BLOCK_OFF,
Material.DIODE_BLOCK_ON,
Material.NOTE_BLOCK,
Material.CAULDRON,
Material.SOIL
);
public static final Set<Material> MATERIALS_EDIT_TOOLS = MUtil.set(
Material.FIREBALL,
Material.FLINT_AND_STEEL,
Material.BUCKET,
Material.WATER_BUCKET,
Material.LAVA_BUCKET
);
public static final Set<Material> MATERIALS_DOOR = MUtil.set(
Material.WOODEN_DOOR,
Material.TRAP_DOOR,
Material.FENCE_GATE
);
public static final Set<Material> MATERIALS_CONTAINER = MUtil.set(
Material.DISPENSER,
Material.CHEST,
Material.FURNACE,
Material.BURNING_FURNACE,
Material.JUKEBOX,
Material.BREWING_STAND,
Material.ENCHANTMENT_TABLE,
Material.ANVIL,
Material.BEACON,
Material.TRAPPED_CHEST
);
public static final Set<EntityType> ENTITY_TYPES_MONSTERS = MUtil.set(
EntityType.BLAZE,
EntityType.CAVE_SPIDER,
EntityType.CREEPER,
EntityType.ENDERMAN,
EntityType.ENDER_DRAGON,
EntityType.GHAST,
EntityType.GIANT,
EntityType.MAGMA_CUBE,
EntityType.PIG_ZOMBIE,
EntityType.SILVERFISH,
EntityType.SKELETON,
EntityType.SLIME,
EntityType.SPIDER,
EntityType.WITCH,
EntityType.WITHER,
EntityType.ZOMBIE
);
}