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package com.massivecraft.factions.cmd ;
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
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import com.massivecraft.factions.Conf ;
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import com.massivecraft.factions.Perm ;
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import com.massivecraft.factions.iface.EconomyParticipator ;
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import com.massivecraft.factions.Factions ;
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import com.massivecraft.factions.integration.Econ ;
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import org.bukkit.ChatColor ;
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public class CmdMoneyTransferFp extends FCommand
{
public CmdMoneyTransferFp ( )
{
this . aliases . add ( " fp " ) ;
this . requiredArgs . add ( " amount " ) ;
this . requiredArgs . add ( " faction " ) ;
this . requiredArgs . add ( " player " ) ;
//this.optionalArgs.put("", "");
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this . permission = Perm . MONEY_F2P . node ;
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this . setHelpShort ( " transfer f -> p " ) ;
senderMustBePlayer = false ;
senderMustBeMember = false ;
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senderMustBeOfficer = false ;
senderMustBeLeader = false ;
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}
@Override
public void perform ( )
{
double amount = this . argAsDouble ( 0 , 0d ) ;
EconomyParticipator from = this . argAsFaction ( 1 ) ;
if ( from = = null ) return ;
EconomyParticipator to = this . argAsBestFPlayerMatch ( 2 ) ;
if ( to = = null ) return ;
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boolean success = Econ . transferMoney ( fme , from , to , amount ) ;
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
2012-01-17 02:38:14 +01:00
if ( success & & Conf . logMoneyTransactions )
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Factions . get ( ) . log ( ChatColor . stripColor ( Factions . get ( ) . txt . parse ( " %s transferred %s from the faction \" %s \" to the player \" %s \" " , fme . getName ( ) , Econ . moneyString ( amount ) , from . describeTo ( null ) , to . describeTo ( null ) ) ) ) ;
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}
}