Factions/src/com/bukkit/mcteam/factions/commands/FCommandCreate.java

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package com.bukkit.mcteam.factions.commands;
import java.util.ArrayList;
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import org.bukkit.command.CommandSender;
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import com.bukkit.mcteam.factions.Conf;
import com.bukkit.mcteam.factions.FPlayer;
import com.bukkit.mcteam.factions.Faction;
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import com.bukkit.mcteam.factions.Factions;
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import com.bukkit.mcteam.factions.struct.Role;
public class FCommandCreate extends FBaseCommand {
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public FCommandCreate() {
aliases.add("create");
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requiredParameters.add("faction tag");
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helpDescription = "Create a new faction";
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}
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@Override
public boolean hasPermission(CommandSender sender) {
return Factions.hasPermCreate(sender);
}
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public void perform() {
String tag = parameters.get(0);
if (me.hasFaction()) {
sendMessage("You must leave your current faction first.");
return;
}
if (Faction.isTagTaken(tag)) {
sendMessage("That tag is already in use.");
return;
}
ArrayList<String> tagValidationErrors = Faction.validateTag(tag);
if (tagValidationErrors.size() > 0) {
sendMessage(tagValidationErrors);
return;
}
Faction faction = Faction.create();
faction.setTag(tag);
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me.setRole(Role.ADMIN);
me.setFaction(faction);
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for (FPlayer follower : FPlayer.getAllOnline()) {
follower.sendMessage(me.getNameAndRelevant(follower)+Conf.colorSystem+" created a new faction "+faction.getTag(follower));
}
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sendMessage("You should now: " + new FCommandDescription().getUseageTemplate(true, true));
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}
}