2011-07-18 22:06:02 +02:00
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package com.massivecraft.factions;
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2011-02-06 13:36:11 +01:00
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import java.util.*;
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2011-08-22 22:13:12 +02:00
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import java.util.concurrent.ConcurrentHashMap;
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2011-03-18 17:33:23 +01:00
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import java.util.Map.Entry;
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2011-02-06 13:36:11 +01:00
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import org.bukkit.ChatColor;
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2011-03-23 17:39:56 +01:00
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import org.bukkit.Location;
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2011-02-06 13:36:11 +01:00
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import org.bukkit.entity.Player;
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2011-07-18 22:06:02 +02:00
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.util.*;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.zcore.persist.Entity;
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2011-02-06 13:36:11 +01:00
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2011-10-08 22:03:44 +02:00
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public class Faction extends Entity
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{
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// FIELD: relationWish
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private Map<String, Relation> relationWish;
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2011-02-06 13:36:11 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: claimOwnership
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private Map<FLocation, Set<String>> claimOwnership = new ConcurrentHashMap<FLocation, Set<String>>();
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2011-03-22 17:20:21 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: invites
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// Where string is a lowercase player name
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private Set<String> invites;
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public void invite(FPlayer fplayer) { this.invites.add(fplayer.getName().toLowerCase()); }
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public void deinvite(FPlayer fplayer) { this.invites.remove(fplayer.getName().toLowerCase()); }
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public boolean isInvited(FPlayer fplayer) { return this.invites.contains(fplayer.getName().toLowerCase()); }
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2011-03-22 17:20:21 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: open
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2011-03-22 17:20:21 +01:00
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private boolean open;
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2011-10-08 22:03:44 +02:00
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public boolean getOpen() { return open; }
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public void setOpen(boolean isOpen) { open = isOpen; }
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// FIELD: peaceful
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// "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction
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2011-08-05 10:50:47 +02:00
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private boolean peaceful;
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2011-10-08 22:03:44 +02:00
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public boolean isPeaceful() { return this.peaceful; }
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public void setPeaceful(boolean isPeaceful) { this.peaceful = isPeaceful; }
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// FIELD: peacefulExplosionsEnabled
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2011-08-05 10:50:47 +02:00
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private boolean peacefulExplosionsEnabled;
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2011-10-09 18:35:39 +02:00
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public void setPeacefulExplosionsEnabled(boolean val) { peacefulExplosionsEnabled = val; }
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public boolean getPeacefulExplosionsEnabled(){ return this.peacefulExplosionsEnabled; }
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public boolean noExplosionsInTerritory() { return this.peaceful && ! peacefulExplosionsEnabled; }
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2011-10-08 22:03:44 +02:00
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// FIELD: permanent
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// "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members
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2011-09-13 20:14:09 +02:00
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private boolean permanent;
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2011-10-08 22:03:44 +02:00
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public boolean isPermanent() { return permanent; }
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public void setPermanent(boolean isPermanent) { permanent = isPermanent; }
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2011-02-06 13:36:11 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: tag
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private String tag;
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public String getTag() { return this.tag; }
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public String getTag(String prefix) { return prefix+this.tag; }
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public String getTag(Faction otherFaction)
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{
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2011-06-30 12:56:02 +02:00
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if (otherFaction == null)
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2011-10-08 22:03:44 +02:00
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{
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2011-06-30 12:56:02 +02:00
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return getTag();
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2011-10-08 22:03:44 +02:00
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}
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return this.getTag(otherFaction.getRelationColor(this).toString());
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2011-03-22 18:48:09 +01:00
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}
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2011-03-23 12:00:38 +01:00
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public String getTag(FPlayer otherFplayer) {
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2011-06-30 12:56:02 +02:00
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if (otherFplayer == null)
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2011-10-08 22:03:44 +02:00
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{
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2011-06-30 12:56:02 +02:00
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return getTag();
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2011-10-08 22:03:44 +02:00
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}
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return this.getTag(otherFplayer.getRelationColor(this).toString());
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2011-03-22 18:48:09 +01:00
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}
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2011-10-08 22:03:44 +02:00
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public void setTag(String str)
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{
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if (Conf.factionTagForceUpperCase)
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{
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2011-03-22 18:48:09 +01:00
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str = str.toUpperCase();
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}
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this.tag = str;
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}
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2011-10-08 22:03:44 +02:00
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public String getComparisonTag() { return MiscUtil.getComparisonString(this.tag); }
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2011-03-22 18:48:09 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: description
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private String description;
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public String getDescription() { return this.description; }
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public void setDescription(String value) { this.description = value; }
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2011-03-23 17:39:56 +01:00
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2011-10-08 22:03:44 +02:00
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// FIELD: home
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private Location home;
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public void setHome(Location home) { this.home = home; }
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public Location getHome() { confirmValidHome(); return home; }
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public boolean hasHome() { return this.getHome() != null; }
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public void confirmValidHome()
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{
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if (!Conf.homesMustBeInClaimedTerritory || this.home == null || Board.getFactionAt(new FLocation(this.home)) == this)
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{
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2011-06-30 12:17:34 +02:00
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return;
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}
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sendMessage("Your faction home has been un-set since it is no longer in your territory.");
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this.home = null;
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}
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2011-10-08 22:03:44 +02:00
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// FIELD: lastPlayerLoggedOffTime
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private transient long lastPlayerLoggedOffTime;
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// FIELD: money
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// Bank functions
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private double money;
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public double getMoney() { return this.money; }
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public boolean addMoney(double amount)
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{
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if ( amount > 0.0 )
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{
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this.money += amount;
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return true;
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}
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return false;
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2011-09-13 20:14:09 +02:00
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}
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2011-10-08 22:03:44 +02:00
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public boolean removeMoney( double amount )
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{
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if (amount <= 0.0 ) return false;
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if (amount > this.money ) return false;
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this.money -= amount;
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return true;
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2011-08-05 10:50:47 +02:00
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}
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2011-10-08 22:03:44 +02:00
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// -------------------------------------------- //
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// Construct
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// -------------------------------------------- //
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public Faction()
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{
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this.relationWish = new HashMap<String, Relation>();
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this.invites = new HashSet<String>();
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this.open = Conf.newFactionsDefaultOpen;
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this.tag = "???";
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this.description = "Default faction description :(";
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this.lastPlayerLoggedOffTime = 0;
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this.peaceful = false;
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this.peacefulExplosionsEnabled = false;
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this.permanent = false;
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this.money = 0.0;
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2011-08-05 10:50:47 +02:00
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}
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2011-10-08 22:03:44 +02:00
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// -------------------------------------------- //
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// Extra Getters And Setters
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// -------------------------------------------- //
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2011-08-05 10:50:47 +02:00
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2011-10-08 22:03:44 +02:00
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public boolean noPvPInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP); }
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2011-08-05 10:50:47 +02:00
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2011-10-08 22:03:44 +02:00
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public boolean noMonstersInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters); }
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2011-08-05 10:50:47 +02:00
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2011-10-09 18:35:39 +02:00
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2011-08-05 10:50:47 +02:00
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2011-03-23 17:39:56 +01:00
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// -------------------------------
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// Understand the types
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// -------------------------------
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2011-10-08 22:03:44 +02:00
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public boolean isNormal()
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{
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return ! (this.isNone() || this.isSafeZone() || this.isWarZone());
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2011-03-23 17:39:56 +01:00
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}
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2011-10-08 22:03:44 +02:00
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public boolean isNone()
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{
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return this.getId().equals("0");
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2011-03-23 17:39:56 +01:00
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}
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2011-10-08 22:03:44 +02:00
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public boolean isSafeZone()
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{
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return this.getId().equals("-1");
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2011-03-23 17:39:56 +01:00
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}
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2011-10-08 22:03:44 +02:00
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public boolean isWarZone()
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{
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return this.getId().equals("-2");
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2011-05-29 23:28:29 +02:00
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}
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2011-10-09 20:10:19 +02:00
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public boolean isPlayerFreeType()
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{
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return this.isSafeZone() || this.isWarZone();
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}
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2011-03-22 17:20:21 +01:00
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// -------------------------------
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// Relation and relation colors TODO
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// -------------------------------
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2011-10-08 22:03:44 +02:00
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public Relation getRelationWish(Faction otherFaction)
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{
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if (this.relationWish.containsKey(otherFaction.getId()))
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{
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2011-03-22 17:20:21 +01:00
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return this.relationWish.get(otherFaction.getId());
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}
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return Relation.NEUTRAL;
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}
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2011-10-08 22:03:44 +02:00
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public void setRelationWish(Faction otherFaction, Relation relation)
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{
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if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL))
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{
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2011-03-22 17:20:21 +01:00
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this.relationWish.remove(otherFaction.getId());
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2011-10-08 22:03:44 +02:00
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}
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else
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{
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2011-03-22 17:20:21 +01:00
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this.relationWish.put(otherFaction.getId(), relation);
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}
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}
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2011-10-08 22:03:44 +02:00
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public Relation getRelation(Faction otherFaction)
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{
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2011-08-05 10:50:47 +02:00
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return getRelation(otherFaction, false);
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}
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2011-10-08 22:03:44 +02:00
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public Relation getRelation(Faction otherFaction, boolean ignorePeaceful)
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{
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if (!otherFaction.isNormal() || !this.isNormal())
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{
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2011-03-22 17:20:21 +01:00
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return Relation.NEUTRAL;
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}
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2011-10-08 22:03:44 +02:00
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if (otherFaction.equals(this))
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{
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2011-03-22 17:20:21 +01:00
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return Relation.MEMBER;
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}
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2011-10-08 22:03:44 +02:00
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if (!ignorePeaceful && (this.peaceful || otherFaction.isPeaceful()))
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{
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2011-08-05 10:50:47 +02:00
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return Relation.NEUTRAL;
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}
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2011-10-08 22:03:44 +02:00
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if(this.getRelationWish(otherFaction).value >= otherFaction.getRelationWish(this).value)
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{
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2011-03-22 17:20:21 +01:00
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return otherFaction.getRelationWish(this);
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}
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2011-10-08 22:03:44 +02:00
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2011-03-22 17:20:21 +01:00
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return this.getRelationWish(otherFaction);
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}
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2011-10-08 22:03:44 +02:00
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public Relation getRelation(FPlayer fplayer)
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{
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2011-06-30 12:56:02 +02:00
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if (fplayer == null)
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return Relation.NEUTRAL;
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else
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return getRelation(fplayer.getFaction());
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2011-03-22 17:20:21 +01:00
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}
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2011-02-06 13:36:11 +01:00
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//----------------------------------------------//
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// Power
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//----------------------------------------------//
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2011-10-08 22:03:44 +02:00
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public double getPower()
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{
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2011-02-07 21:42:14 +01:00
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double ret = 0;
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2011-03-23 12:00:38 +01:00
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for (FPlayer fplayer : this.getFPlayers()) {
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ret += fplayer.getPower();
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2011-02-06 13:36:11 +01:00
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}
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2011-07-24 13:10:48 +02:00
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if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) {
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ret = Conf.powerFactionMax;
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}
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2011-02-06 13:36:11 +01:00
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return ret;
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}
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public double getPowerMax() {
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2011-02-07 21:42:14 +01:00
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double ret = 0;
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2011-03-23 12:00:38 +01:00
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for (FPlayer fplayer : this.getFPlayers()) {
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ret += fplayer.getPowerMax();
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2011-02-06 13:36:11 +01:00
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}
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2011-07-24 13:10:48 +02:00
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if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) {
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ret = Conf.powerFactionMax;
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}
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2011-02-06 13:36:11 +01:00
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return ret;
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}
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public int getPowerRounded() {
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return (int) Math.round(this.getPower());
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}
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public int getPowerMaxRounded() {
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return (int) Math.round(this.getPowerMax());
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}
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public int getLandRounded() {
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2011-03-22 17:20:21 +01:00
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return Board.getFactionCoordCount(this);
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2011-02-06 13:36:11 +01:00
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}
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2011-06-30 13:13:47 +02:00
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public int getLandRoundedInWorld(String worldName) {
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return Board.getFactionCoordCountInWorld(this, worldName);
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}
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2011-02-06 13:36:11 +01:00
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public boolean hasLandInflation() {
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2011-02-12 18:05:05 +01:00
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return this.getLandRounded() > this.getPowerRounded();
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2011-02-06 13:36:11 +01:00
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}
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// -------------------------------
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2011-03-23 12:00:38 +01:00
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// Fplayers
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2011-02-06 13:36:11 +01:00
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// -------------------------------
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2011-10-08 22:03:44 +02:00
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public ArrayList<FPlayer> getFPlayers()
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{
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2011-03-18 17:33:23 +01:00
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ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
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2011-10-09 20:10:19 +02:00
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if (this.isPlayerFreeType()) return ret;
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2011-06-10 21:14:02 +02:00
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2011-10-08 22:03:44 +02:00
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for (FPlayer fplayer : FPlayers.i.get())
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{
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|
|
if (fplayer.getFaction() == this)
|
|
|
|
{
|
2011-03-23 12:00:38 +01:00
|
|
|
ret.add(fplayer);
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
}
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-02-06 13:36:11 +01:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public ArrayList<FPlayer> getFPlayersWhereOnline(boolean online)
|
|
|
|
{
|
2011-03-18 17:33:23 +01:00
|
|
|
ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
|
2011-10-09 20:10:19 +02:00
|
|
|
if (this.isPlayerFreeType()) return ret;
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (FPlayer fplayer : FPlayers.i.get())
|
|
|
|
{
|
|
|
|
if (fplayer.getFaction() == this && fplayer.isOnline() == online)
|
|
|
|
{
|
2011-03-22 17:20:21 +01:00
|
|
|
ret.add(fplayer);
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
}
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-02-06 13:36:11 +01:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public FPlayer getFPlayerAdmin()
|
|
|
|
{
|
2011-10-09 20:10:19 +02:00
|
|
|
if ( ! this.isNormal()) return null;
|
2011-08-02 00:54:05 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (FPlayer fplayer : FPlayers.i.get())
|
|
|
|
{
|
|
|
|
if (fplayer.getFaction() == this && fplayer.getRole() == Role.ADMIN)
|
|
|
|
{
|
2011-08-02 00:54:05 +02:00
|
|
|
return fplayer;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
|
2011-03-19 13:00:03 +01:00
|
|
|
public ArrayList<FPlayer> getFPlayersWhereRole(Role role) {
|
2011-03-18 17:33:23 +01:00
|
|
|
ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
|
2011-10-09 20:10:19 +02:00
|
|
|
if ( ! this.isNormal()) return ret;
|
2011-02-06 13:36:11 +01:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (FPlayer fplayer : FPlayers.i.get()) {
|
2011-03-22 17:20:21 +01:00
|
|
|
if (fplayer.getFaction() == this && fplayer.getRole() == role) {
|
|
|
|
ret.add(fplayer);
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public ArrayList<Player> getOnlinePlayers()
|
|
|
|
{
|
2011-02-06 13:36:11 +01:00
|
|
|
ArrayList<Player> ret = new ArrayList<Player>();
|
2011-10-09 20:10:19 +02:00
|
|
|
if (this.isPlayerFreeType()) return ret;
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (Player player: P.p.getServer().getOnlinePlayers())
|
|
|
|
{
|
|
|
|
FPlayer fplayer = FPlayers.i.get(player);
|
|
|
|
if (fplayer.getFaction() == this)
|
|
|
|
{
|
2011-02-06 13:36:11 +01:00
|
|
|
ret.add(player);
|
|
|
|
}
|
|
|
|
}
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-02-06 13:36:11 +01:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-06-10 21:14:02 +02:00
|
|
|
// slightly faster check than getOnlinePlayers() if you just want to see if there are any players online
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean hasPlayersOnline()
|
|
|
|
{
|
2011-06-21 07:20:36 +02:00
|
|
|
// only real factions can have players online, not safe zone / war zone
|
2011-10-09 20:10:19 +02:00
|
|
|
if (this.isPlayerFreeType()) return false;
|
2011-06-10 21:14:02 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (Player player: P.p.getServer().getOnlinePlayers())
|
|
|
|
{
|
|
|
|
FPlayer fplayer = FPlayers.i.get(player);
|
|
|
|
if (fplayer.getFaction() == this)
|
|
|
|
{
|
2011-06-10 21:14:02 +02:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
2011-06-21 07:20:36 +02:00
|
|
|
|
|
|
|
// even if all players are technically logged off, maybe someone was on recently enough to not consider them officially offline yet
|
2011-10-08 22:03:44 +02:00
|
|
|
if (Conf.considerFactionsReallyOfflineAfterXMinutes > 0 && System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000))
|
|
|
|
{
|
2011-06-21 07:20:36 +02:00
|
|
|
return true;
|
|
|
|
}
|
2011-06-10 21:14:02 +02:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void memberLoggedOff()
|
|
|
|
{
|
|
|
|
if (this.isNormal())
|
|
|
|
{
|
2011-06-21 07:20:36 +02:00
|
|
|
lastPlayerLoggedOffTime = System.currentTimeMillis();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-02-06 13:36:11 +01:00
|
|
|
|
|
|
|
|
|
|
|
//----------------------------------------------//
|
2011-03-22 17:20:21 +01:00
|
|
|
// Messages
|
2011-02-06 13:36:11 +01:00
|
|
|
//----------------------------------------------//
|
2011-10-10 13:40:24 +02:00
|
|
|
public void msg(String message, Object... args)
|
2011-10-09 14:53:38 +02:00
|
|
|
{
|
|
|
|
message = P.p.txt.parse(message, args);
|
|
|
|
|
|
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true))
|
|
|
|
{
|
|
|
|
fplayer.sendMessage(message);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void sendMessage(String message)
|
|
|
|
{
|
|
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true))
|
|
|
|
{
|
2011-03-22 17:20:21 +01:00
|
|
|
fplayer.sendMessage(message);
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void sendMessage(List<String> messages)
|
|
|
|
{
|
|
|
|
for (FPlayer fplayer : this.getFPlayersWhereOnline(true))
|
|
|
|
{
|
2011-03-22 17:20:21 +01:00
|
|
|
fplayer.sendMessage(messages);
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-03-22 17:20:21 +01:00
|
|
|
//----------------------------------------------//
|
|
|
|
// Mudd TODO
|
|
|
|
//----------------------------------------------//
|
2011-02-06 13:36:11 +01:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public ChatColor getRelationColor(Faction otherFaction)
|
|
|
|
{
|
2011-02-06 13:36:11 +01:00
|
|
|
return this.getRelation(otherFaction).getColor();
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public ChatColor getRelationColor(FPlayer fplayer)
|
|
|
|
{
|
2011-03-23 12:00:38 +01:00
|
|
|
return this.getRelation(fplayer).getColor();
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
//----------------------------------------------//
|
|
|
|
// Ownership of specific claims
|
|
|
|
//----------------------------------------------//
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void clearAllClaimOwnership()
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
claimOwnership.clear();
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void clearClaimOwnership(FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
claimOwnership.remove(loc);
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void clearClaimOwnership(String playerName)
|
|
|
|
{
|
|
|
|
if (playerName == null || playerName.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Set<String> ownerData;
|
|
|
|
String player = playerName.toLowerCase();
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
for (Entry<FLocation, Set<String>> entry : claimOwnership.entrySet())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
ownerData = entry.getValue();
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData == null) continue;
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
|
|
|
|
Iterator<String> iter = ownerData.iterator();
|
2011-10-08 22:03:44 +02:00
|
|
|
while (iter.hasNext())
|
|
|
|
{
|
|
|
|
if (iter.next().equals(player))
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
iter.remove();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
claimOwnership.remove(entry.getKey());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public int getCountOfClaimsWithOwners()
|
|
|
|
{
|
2011-08-04 06:53:10 +02:00
|
|
|
return claimOwnership.isEmpty() ? 0 : claimOwnership.size();
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean doesLocationHaveOwnersSet(FLocation loc)
|
|
|
|
{
|
|
|
|
if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc))
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return false;
|
|
|
|
}
|
2011-10-08 22:03:44 +02:00
|
|
|
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
|
|
return ownerData != null && !ownerData.isEmpty();
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean isPlayerInOwnerList(String playerName, FLocation loc)
|
|
|
|
{
|
|
|
|
if (claimOwnership.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData == null)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return false;
|
|
|
|
}
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData.contains(playerName.toLowerCase()))
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return true;
|
|
|
|
}
|
2011-10-08 22:03:44 +02:00
|
|
|
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void setPlayerAsOwner(String playerName, FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData == null)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
ownerData = new HashSet<String>();
|
|
|
|
}
|
|
|
|
ownerData.add(playerName.toLowerCase());
|
|
|
|
claimOwnership.put(loc, ownerData);
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void removePlayerAsOwner(String playerName, FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
|
|
if (ownerData == null) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ownerData.remove(playerName.toLowerCase());
|
|
|
|
claimOwnership.put(loc, ownerData);
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public Set<String> getOwnerList(FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return claimOwnership.get(loc);
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getOwnerListString(FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData == null || ownerData.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
String ownerList = "";
|
|
|
|
|
|
|
|
Iterator<String> iter = ownerData.iterator();
|
|
|
|
while (iter.hasNext()) {
|
2011-10-08 22:03:44 +02:00
|
|
|
if (!ownerList.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
ownerList += ", ";
|
|
|
|
}
|
|
|
|
ownerList += iter.next();
|
|
|
|
}
|
|
|
|
return ownerList;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc)
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
// different faction?
|
2011-10-08 22:03:44 +02:00
|
|
|
if (fplayer.getFactionId() != this.getId())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// sufficient role to bypass ownership?
|
2011-10-08 22:03:44 +02:00
|
|
|
if (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN))
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// make sure claimOwnership is initialized
|
2011-10-08 22:03:44 +02:00
|
|
|
if (claimOwnership.isEmpty())
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// need to check the ownership list, then
|
|
|
|
Set<String> ownerData = claimOwnership.get(loc);
|
|
|
|
|
|
|
|
// if no owner list, owner list is empty, or player is in owner list, they're allowed
|
2011-10-08 22:03:44 +02:00
|
|
|
if (ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getName().toLowerCase()))
|
|
|
|
{
|
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-31 03:17:00 +02:00
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|
return true;
|
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|
|
}
|
|
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|
return false;
|
|
|
|
}
|
2011-10-05 07:33:15 +02:00
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|
2011-09-24 03:22:53 +02:00
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2011-03-22 17:20:21 +01:00
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|
2011-02-06 13:36:11 +01:00
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//----------------------------------------------//
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// Persistance and entity management
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//----------------------------------------------//
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|
2011-10-08 22:03:44 +02:00
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|
|
/*public static boolean save() {
|
2011-03-22 22:31:04 +01:00
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|
|
//Factions.log("Saving factions to disk");
|
2011-03-18 17:33:23 +01:00
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|
|
|
|
|
|
try {
|
2011-10-08 22:03:44 +02:00
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|
DiscUtil.write(file, P.p.gson.toJson(instances));
|
2011-03-18 17:33:23 +01:00
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|
} catch (IOException e) {
|
2011-03-28 21:38:07 +02:00
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e.printStackTrace();
|
2011-10-08 22:03:44 +02:00
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|
P.log("Failed to save the factions to disk due to I/O exception.");
|
2011-03-28 21:38:07 +02:00
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|
return false;
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2011-04-06 11:08:08 +02:00
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|
} catch (Exception e) {
|
2011-03-18 17:33:23 +01:00
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|
e.printStackTrace();
|
2011-10-08 22:03:44 +02:00
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|
P.log("Failed to save the factions to disk.");
|
2011-03-18 17:33:23 +01:00
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|
return false;
|
|
|
|
}
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|
return true;
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|
}
|
2011-10-08 22:03:44 +02:00
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|
*/
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|
/*public static boolean load() {
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|
P.log("Loading factions from disk");
|
2011-03-23 12:00:38 +01:00
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|
2011-03-18 17:33:23 +01:00
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if ( ! file.exists()) {
|
2011-03-26 15:01:48 +01:00
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if ( ! loadOld())
|
2011-10-08 22:03:44 +02:00
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P.log("No factions to load from disk. Creating new file.");
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2011-03-18 17:33:23 +01:00
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save();
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}
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try {
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2011-03-22 18:48:09 +01:00
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Type type = new TypeToken<Map<Integer, Faction>>(){}.getType();
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2011-10-08 22:03:44 +02:00
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Map<Integer, Faction> instancesFromFile = P.p.gson.fromJson(DiscUtil.read(file), type);
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2011-03-23 12:00:38 +01:00
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instances.clear();
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instances.putAll(instancesFromFile);
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2011-04-06 11:08:08 +02:00
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|
} catch (Exception e) {
|
2011-03-18 17:33:23 +01:00
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|
e.printStackTrace();
|
2011-10-08 22:03:44 +02:00
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|
P.log("Failed to load the factions from disk.");
|
2011-03-18 17:33:23 +01:00
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|
return false;
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|
}
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|
fillIds();
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// Make sure the default neutral faction exists
|
|
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if ( ! instances.containsKey(0)) {
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|
Faction faction = new Faction();
|
2011-04-08 16:09:08 +02:00
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faction.tag = ChatColor.DARK_GREEN+"Wilderness";
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faction.description = "";
|
2011-03-18 17:33:23 +01:00
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|
faction.id = 0;
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|
instances.put(faction.id, faction);
|
|
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|
}
|
2011-03-22 18:48:09 +01:00
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|
2011-05-29 23:28:29 +02:00
|
|
|
// Make sure the safe zone faction exists
|
2011-03-23 17:39:56 +01:00
|
|
|
if ( ! instances.containsKey(-1)) {
|
|
|
|
Faction faction = new Faction();
|
|
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|
faction.tag = ChatColor.GOLD+"Safe Zone";
|
|
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|
faction.description = "Free from PVP and monsters";
|
|
|
|
faction.id = -1;
|
|
|
|
instances.put(faction.id, faction);
|
|
|
|
}
|
|
|
|
|
2011-05-29 23:28:29 +02:00
|
|
|
// Make sure the war zone faction exists
|
|
|
|
if ( ! instances.containsKey(-2)) {
|
|
|
|
Faction faction = new Faction();
|
|
|
|
faction.tag = ChatColor.DARK_RED+"War Zone";
|
|
|
|
faction.description = "Not the safest place to be";
|
|
|
|
faction.id = -2;
|
|
|
|
instances.put(faction.id, faction);
|
|
|
|
}
|
|
|
|
|
2011-03-18 17:33:23 +01:00
|
|
|
return true;
|
2011-10-08 22:03:44 +02:00
|
|
|
}*/
|
|
|
|
|
2011-03-18 17:33:23 +01:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
@Override
|
|
|
|
public void postDetach()
|
|
|
|
{
|
|
|
|
// Clean the board
|
|
|
|
Board.clean();
|
|
|
|
|
|
|
|
// Clean the fplayers
|
|
|
|
FPlayers.i.clean();
|
2011-03-18 17:33:23 +01:00
|
|
|
}
|
2011-10-08 22:03:44 +02:00
|
|
|
|
|
|
|
/*public static Faction get(Integer factionId)
|
|
|
|
{
|
|
|
|
if ( ! instances.containsKey(factionId))
|
|
|
|
{
|
|
|
|
P.log(Level.WARNING, "Non existing factionId "+factionId+" requested! Issuing cleaning!");
|
2011-03-22 17:20:21 +01:00
|
|
|
Board.clean();
|
2011-03-22 19:25:11 +01:00
|
|
|
FPlayer.clean();
|
2011-03-18 17:33:23 +01:00
|
|
|
}
|
|
|
|
return instances.get(factionId);
|
2011-10-08 22:03:44 +02:00
|
|
|
}*/
|
2011-03-18 17:33:23 +01:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
/*
|
2011-03-23 17:39:56 +01:00
|
|
|
public static Faction getNone() {
|
|
|
|
return instances.get(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Faction getSafeZone() {
|
|
|
|
return instances.get(-1);
|
|
|
|
}
|
|
|
|
|
2011-05-29 23:28:29 +02:00
|
|
|
public static Faction getWarZone() {
|
|
|
|
return instances.get(-2);
|
2011-10-08 22:03:44 +02:00
|
|
|
}*/
|
2011-05-29 23:28:29 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
/*
|
2011-03-18 17:33:23 +01:00
|
|
|
public static boolean exists(Integer factionId) {
|
|
|
|
return instances.containsKey(factionId);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//TODO ta parametrar här. All info som behövs ska matas in här och så sparar vi i denna method.
|
2011-10-08 22:03:44 +02:00
|
|
|
public static Faction create()
|
|
|
|
{
|
2011-03-18 17:33:23 +01:00
|
|
|
Faction faction = new Faction();
|
|
|
|
faction.id = nextId;
|
|
|
|
nextId += 1;
|
|
|
|
instances.put(faction.id, faction);
|
2011-10-08 22:03:44 +02:00
|
|
|
P.log("created new faction "+faction.id);
|
2011-03-18 17:33:23 +01:00
|
|
|
//faction.save();
|
|
|
|
return faction;
|
|
|
|
}
|
|
|
|
|
2011-03-22 19:25:11 +01:00
|
|
|
public static void delete(Integer id) {
|
2011-03-18 17:33:23 +01:00
|
|
|
// Remove the faction
|
|
|
|
instances.remove(id);
|
|
|
|
|
2011-03-22 19:25:11 +01:00
|
|
|
// Clean the board
|
|
|
|
Board.clean();
|
|
|
|
|
|
|
|
// Clean the fplayers
|
|
|
|
FPlayer.clean();
|
2011-03-18 17:33:23 +01:00
|
|
|
}
|
2011-03-26 15:01:48 +01:00
|
|
|
|
|
|
|
private static boolean loadOld() {
|
2011-10-08 22:03:44 +02:00
|
|
|
File folderFaction = new File(P.p.getDataFolder(), "faction");
|
2011-03-26 15:01:48 +01:00
|
|
|
|
|
|
|
if ( ! folderFaction.isDirectory())
|
|
|
|
return false;
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
P.log("Factions file doesn't exist, attempting to load old pre-1.1 data.");
|
2011-03-26 15:01:48 +01:00
|
|
|
|
|
|
|
String ext = ".json";
|
|
|
|
|
|
|
|
class jsonFileFilter implements FileFilter {
|
|
|
|
@Override
|
|
|
|
public boolean accept(File file) {
|
|
|
|
return (file.getName().toLowerCase().endsWith(".json") && file.isFile());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
File[] jsonFiles = folderFaction.listFiles(new jsonFileFilter());
|
|
|
|
for (File jsonFile : jsonFiles) {
|
|
|
|
// Extract the name from the filename. The name is filename minus ".json"
|
|
|
|
String name = jsonFile.getName();
|
|
|
|
name = name.substring(0, name.length() - ext.length());
|
|
|
|
int id = Integer.parseInt(name);
|
|
|
|
|
|
|
|
try {
|
2011-10-08 22:03:44 +02:00
|
|
|
Faction faction = P.p.gson.fromJson(DiscUtil.read(jsonFile), Faction.class);
|
2011-03-26 15:01:48 +01:00
|
|
|
faction.id = id;
|
|
|
|
instances.put(faction.id, faction);
|
2011-10-08 22:03:44 +02:00
|
|
|
P.log("loaded pre-1.1 faction "+id);
|
2011-03-26 15:01:48 +01:00
|
|
|
} catch (Exception e) {
|
|
|
|
e.printStackTrace();
|
2011-10-08 22:03:44 +02:00
|
|
|
P.log(Level.WARNING, "Failed to load faction "+id);
|
2011-03-26 15:01:48 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
2011-10-08 22:03:44 +02:00
|
|
|
}*/
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|