111 lines
2.7 KiB
Java
111 lines
2.7 KiB
Java
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package com.massivecraft.factions;
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import java.util.Set;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.plugin.Plugin;
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import com.massivecraft.factions.entity.Board;
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import com.massivecraft.factions.entity.BoardColl;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.FactionColl;
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import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.massivecore.EngineAbstract;
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import com.massivecraft.massivecore.event.EventMassiveCoreUuidUpdate;
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import com.massivecraft.massivecore.util.IdUpdateUtil;
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import com.massivecraft.massivecore.util.MUtil;
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public class EngineIdUpdate extends EngineAbstract
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{
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static EngineIdUpdate i = new EngineIdUpdate();
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public static EngineIdUpdate get() { return i; }
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public Plugin getPlugin()
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{
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return Factions.get();
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}
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// -------------------------------------------- //
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// LISTENER
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// -------------------------------------------- //
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@EventHandler(priority = EventPriority.MONITOR)
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public void update(EventMassiveCoreUuidUpdate event)
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{
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for (Faction entity : FactionColl.get().getAll())
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{
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update(entity);
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}
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IdUpdateUtil.update(MPlayerColl.get());
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update(BoardColl.get());
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}
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public static void update(Faction entity)
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{
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// Before and After
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Set<String> before = entity.getInvitedPlayerIds();
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if (before == null) return;
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Set<String> after = IdUpdateUtil.update(before, true);
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if (after == null) return;
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// NoChange
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if (MUtil.equals(before, after)) return;
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// Apply
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entity.setInvitedPlayerIds(after);
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entity.sync();
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}
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public static void update(BoardColl coll)
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{
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for (Board board : coll.getAll())
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{
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update(board);
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}
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}
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public static void update(Board board)
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{
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boolean changed = false;
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for (TerritoryAccess ta : board.getMap().values())
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{
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changed |= update(ta);
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}
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if (changed)
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{
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board.changed();
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board.sync();
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}
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}
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public static boolean update(TerritoryAccess entity)
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{
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// Before and After
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Set<String> before = entity.playerIds;
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if (before == null) return false;
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Set<String> after = IdUpdateUtil.update(before, true);
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if (after == null) return false;
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// NoChange
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if (MUtil.equals(before, after)) return false;
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// Apply
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entity.playerIds = after;
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//entity.sync();
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return true;
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}
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}
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