Use the already casted attacker when possible. Add a line break.

This commit is contained in:
Olof Larsson 2013-09-21 11:39:08 +02:00
parent 2d9daa517e
commit 06df4dc499
2 changed files with 6 additions and 6 deletions

View File

@ -344,7 +344,7 @@ public class FactionsListenerMain implements Listener
// NOTE: This check is probably not that important but we could keep it anyways. // NOTE: This check is probably not that important but we could keep it anyways.
if (attackerPsFaction.getFlag(FFlag.PVP) == false) if (attackerPsFaction.getFlag(FFlag.PVP) == false)
{ {
ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event); ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
if (!ret && notify) uattacker.msg("<i>PVP is disabled in %s.", attackerPsFaction.describeTo(uattacker)); if (!ret && notify) uattacker.msg("<i>PVP is disabled in %s.", attackerPsFaction.describeTo(uattacker));
return ret; return ret;
} }
@ -358,7 +358,7 @@ public class FactionsListenerMain implements Listener
if (attackFaction.isNone() && uconf.disablePVPForFactionlessPlayers) if (attackFaction.isNone() && uconf.disablePVPForFactionlessPlayers)
{ {
ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event); ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
if (!ret && notify) uattacker.msg("<i>You can't hurt other players until you join a faction."); if (!ret && notify) uattacker.msg("<i>You can't hurt other players until you join a faction.");
return ret; return ret;
} }
@ -371,7 +371,7 @@ public class FactionsListenerMain implements Listener
} }
else if (uconf.disablePVPForFactionlessPlayers) else if (uconf.disablePVPForFactionlessPlayers)
{ {
ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event); ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
if (!ret && notify) uattacker.msg("<i>You can't hurt players who are not currently in a faction."); if (!ret && notify) uattacker.msg("<i>You can't hurt players who are not currently in a faction.");
return ret; return ret;
} }
@ -382,7 +382,7 @@ public class FactionsListenerMain implements Listener
// Check the relation // Check the relation
if (udefender.hasFaction() && relation.isFriend() && defenderPsFaction.getFlag(FFlag.FRIENDLYFIRE) == false) if (udefender.hasFaction() && relation.isFriend() && defenderPsFaction.getFlag(FFlag.FRIENDLYFIRE) == false)
{ {
ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event); ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
if (!ret && notify) uattacker.msg("<i>You can't hurt %s<i>.", relation.getDescPlayerMany()); if (!ret && notify) uattacker.msg("<i>You can't hurt %s<i>.", relation.getDescPlayerMany());
return ret; return ret;
} }
@ -392,7 +392,7 @@ public class FactionsListenerMain implements Listener
if (udefender.hasFaction() && ownTerritory && relation == Rel.NEUTRAL) if (udefender.hasFaction() && ownTerritory && relation == Rel.NEUTRAL)
{ {
ret = falseUnlessDisallowedPvpEventCancelled((Player)eattacker, defender, event); ret = falseUnlessDisallowedPvpEventCancelled(attacker, defender, event);
if (!ret && notify) if (!ret && notify)
{ {
uattacker.msg("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy.", udefender.describeTo(uattacker)); uattacker.msg("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy.", udefender.describeTo(uattacker));