minor stuff
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7e33bd0bf1
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0992c403b5
@ -133,19 +133,24 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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public String getTag()
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public String getTag()
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{
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{
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String ret = this.tag;
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String ret = this.tag;
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if (UConf.get(this).factionTagForceUpperCase)
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UConf uconf = UConf.get(this);
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if (uconf != null && UConf.get(this).factionTagForceUpperCase)
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{
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{
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ret = ret.toUpperCase();
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ret = ret.toUpperCase();
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}
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}
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return ret;
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return ret;
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}
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}
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public void setTag(String str)
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public void setTag(String str)
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{
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{
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if (UConf.get(this).factionTagForceUpperCase)
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UConf uconf = UConf.get(this);
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if (uconf != null && UConf.get(this).factionTagForceUpperCase)
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{
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{
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str = str.toUpperCase();
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str = str.toUpperCase();
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}
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}
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this.tag = str;
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this.tag = str;
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this.changed();
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this.changed();
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}
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}
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@ -264,7 +269,9 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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public boolean isDefaultOpen()
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public boolean isDefaultOpen()
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{
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{
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return UConf.get(this).defaultFactionOpen;
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UConf uconf = UConf.get(this);
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if (uconf == null) return false;
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return uconf.defaultFactionOpen;
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}
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}
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public boolean isOpen()
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public boolean isOpen()
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@ -274,9 +281,8 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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return ret;
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return ret;
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}
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}
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public void setOpen(Boolean open)
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public void setOpen(boolean open)
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{
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{
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if (open == null || MUtil.equals(open, this.isDefaultOpen())) open = null;
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this.open = open;
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this.open = open;
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this.changed();
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this.changed();
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}
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}
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@ -127,7 +127,7 @@ public class FactionColl extends Coll<Faction>
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Faction faction = this.get(id);
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Faction faction = this.get(id);
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if (faction != null) return faction;
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if (faction != null) return faction;
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faction = this.createNewInstance();
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faction = this.create(id);
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faction.setTag(ChatColor.DARK_GREEN+"Wilderness");
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faction.setTag(ChatColor.DARK_GREEN+"Wilderness");
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faction.setDescription(null);
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faction.setDescription(null);
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@ -150,8 +150,6 @@ public class FactionColl extends Coll<Faction>
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faction.setPermittedRelations(FPerm.BUTTON, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.BUTTON, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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this.attach(faction, id);
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return faction;
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return faction;
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}
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}
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@ -161,7 +159,7 @@ public class FactionColl extends Coll<Faction>
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Faction faction = this.get(id);
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Faction faction = this.get(id);
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if (faction != null) return faction;
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if (faction != null) return faction;
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faction = this.createNewInstance();
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faction = this.create(id);
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faction.setTag("SafeZone");
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faction.setTag("SafeZone");
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faction.setDescription("Free from PVP and monsters");
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faction.setDescription("Free from PVP and monsters");
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@ -184,8 +182,6 @@ public class FactionColl extends Coll<Faction>
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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this.attach(faction, id);
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return faction;
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return faction;
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}
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}
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@ -195,7 +191,7 @@ public class FactionColl extends Coll<Faction>
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Faction faction = this.get(id);
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Faction faction = this.get(id);
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if (faction != null) return faction;
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if (faction != null) return faction;
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faction = this.createNewInstance();
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faction = this.create(id);
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faction.setTag("WarZone");
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faction.setTag("WarZone");
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faction.setDescription("Not the safest place to be");
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faction.setDescription("Not the safest place to be");
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@ -218,8 +214,6 @@ public class FactionColl extends Coll<Faction>
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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this.attach(faction, id);
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return faction;
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return faction;
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}
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}
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