Some refactoring and better messages

This commit is contained in:
Olof Larsson
2011-10-24 11:07:06 +02:00
parent bb5a676430
commit 0c46809952
13 changed files with 111 additions and 131 deletions

View File

@@ -100,7 +100,8 @@ public class Conf
public static double homesTeleportAllowedEnemyDistance = 32.0;
public static boolean homesTeleportIgnoreEnemiesIfInOwnTerritory = true;
public static boolean disablePVPBetweenNeutralFactions = false;
public static Rel friendlyFireFromRel = Rel.TRUCE;
public static boolean disablePVPForFactionlessPlayers = false;
public static boolean enablePVPAgainstFactionlessInAttackersLand = false;
@@ -165,7 +166,6 @@ public class Conf
public static double econClaimAdditionalMultiplier = 0.5;
public static double econClaimRefundMultiplier = 0.7;
public static double econCostCreate = 100.0;
public static double econCostOwner = 15.0;
public static double econCostSethome = 30.0;
public static double econCostJoin = 0.0;
public static double econCostLeave = 0.0;
@@ -181,9 +181,9 @@ public class Conf
public static double econCostShow = 0.0;
public static double econCostOpen = 0.0;
public static double econCostAlly = 0.0;
public static double econCostEnemy = 0.0;
public static double econCostTruce = 0.0;
public static double econCostNeutral = 0.0;
public static double econCostNoBoom = 0.0;
public static double econCostEnemy = 0.0;
//Faction banks, to pay for land claiming and other costs instead of individuals paying for them
public static boolean bankEnabled = true;