In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring.

This commit is contained in:
Olof Larsson
2011-10-08 22:03:44 +02:00
parent 61998f459d
commit 0ce9cce9d3
75 changed files with 4605 additions and 2033 deletions

View File

@@ -15,38 +15,129 @@ import com.google.gson.reflect.TypeToken;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.*;
import com.massivecraft.factions.zcore.persist.Entity;
public class Faction {
public class Faction extends Entity
{
// FIELD: relationWish
private Map<String, Relation> relationWish;
// -------------------------------------------- //
// Fields
// -------------------------------------------- //
private static transient Map<Integer, Faction> instances = new HashMap<Integer, Faction>();
private static transient File file = new File(Factions.instance.getDataFolder(), "factions.json");
private static transient int nextId;
private transient int id;
private Map<Integer, Relation> relationWish;
// FIELD: claimOwnership
private Map<FLocation, Set<String>> claimOwnership = new ConcurrentHashMap<FLocation, Set<String>>();
private Set<String> invites; // Where string is a lowercase player name
// FIELD: invites
// Where string is a lowercase player name
private Set<String> invites;
public void invite(FPlayer fplayer) { this.invites.add(fplayer.getName().toLowerCase()); }
public void deinvite(FPlayer fplayer) { this.invites.remove(fplayer.getName().toLowerCase()); }
public boolean isInvited(FPlayer fplayer) { return this.invites.contains(fplayer.getName().toLowerCase()); }
// FIELD: open
private boolean open;
public boolean getOpen() { return open; }
public void setOpen(boolean isOpen) { open = isOpen; }
// FIELD: peaceful
// "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction
private boolean peaceful;
public boolean isPeaceful() { return this.peaceful; }
public void setPeaceful(boolean isPeaceful) { this.peaceful = isPeaceful; }
// FIELD: peacefulExplosionsEnabled
private boolean peacefulExplosionsEnabled;
public void setPeacefulExplosions(boolean disable) { peacefulExplosionsEnabled = disable; } //TODO: Convert to argswitch in command!!
public void setPeacefulExplosions() { setPeacefulExplosions(!peacefulExplosionsEnabled); }
// FIELD: permanent
// "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members
private boolean permanent;
public boolean isPermanent() { return permanent; }
public void setPermanent(boolean isPermanent) { permanent = isPermanent; }
// FIELD: tag
private String tag;
public String getTag() { return this.tag; }
public String getTag(String prefix) { return prefix+this.tag; }
public String getTag(Faction otherFaction)
{
if (otherFaction == null)
{
return getTag();
}
return this.getTag(otherFaction.getRelationColor(this).toString());
}
public String getTag(FPlayer otherFplayer) {
if (otherFplayer == null)
{
return getTag();
}
return this.getTag(otherFplayer.getRelationColor(this).toString());
}
public void setTag(String str)
{
if (Conf.factionTagForceUpperCase)
{
str = str.toUpperCase();
}
this.tag = str;
}
public String getComparisonTag() { return MiscUtil.getComparisonString(this.tag); }
// FIELD: description
private String description;
public String getDescription() { return this.description; }
public void setDescription(String value) { this.description = value; }
// FIELD: home
private Location home;
public void setHome(Location home) { this.home = home; }
public Location getHome() { confirmValidHome(); return home; }
public boolean hasHome() { return this.getHome() != null; }
public void confirmValidHome()
{
if (!Conf.homesMustBeInClaimedTerritory || this.home == null || Board.getFactionAt(new FLocation(this.home)) == this)
{
return;
}
sendMessage("Your faction home has been un-set since it is no longer in your territory.");
this.home = null;
}
// FIELD: lastPlayerLoggedOffTime
private transient long lastPlayerLoggedOffTime;
// FIELD: money
// Bank functions
private double money;
public double getMoney() { return this.money; }
public boolean addMoney(double amount)
{
if ( amount > 0.0 )
{
this.money += amount;
return true;
}
return false;
}
public boolean removeMoney( double amount )
{
if (amount <= 0.0 ) return false;
if (amount > this.money ) return false;
this.money -= amount;
return true;
}
// -------------------------------------------- //
// Construct
// -------------------------------------------- //
public Faction() {
this.relationWish = new HashMap<Integer, Relation>();
public Faction()
{
this.relationWish = new HashMap<String, Relation>();
this.invites = new HashSet<String>();
this.open = Conf.newFactionsDefaultOpen;
this.tag = "???";
@@ -59,188 +150,97 @@ public class Faction {
}
// -------------------------------------------- //
// Getters And Setters
// Extra Getters And Setters
// -------------------------------------------- //
public int getId() {
return this.id;
}
public boolean getOpen() {
return open;
}
public void setOpen(boolean isOpen) {
open = isOpen;
}
public String getTag() {
return this.getTag("");
}
public String getTag(String prefix) {
return prefix+this.tag;
}
public String getTag(Faction otherFaction) {
if (otherFaction == null)
return getTag();
else
return this.getTag(otherFaction.getRelationColor(this).toString());
}
public String getTag(FPlayer otherFplayer) {
if (otherFplayer == null)
return getTag();
else
return this.getTag(otherFplayer.getRelationColor(this).toString());
}
public void setTag(String str) {
if (Conf.factionTagForceUpperCase) {
str = str.toUpperCase();
}
this.tag = str;
}
public String getDescription() {
return this.description;
}
public void setDescription(String value) {
this.description = value;
}
public void setHome(Location home) {
this.home = home;
}
public Location getHome() {
confirmValidHome();
return home;
}
public boolean hasHome() {
confirmValidHome();
return this.home != null;
}
public boolean noPvPInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP); }
public void confirmValidHome() {
if (!Conf.homesMustBeInClaimedTerritory || this.home == null || Board.getFactionAt(new FLocation(this.home)) == this) {
return;
}
public boolean noMonstersInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters); }
sendMessage("Your faction home has been un-set since it is no longer in your territory.");
this.home = null;
}
// "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction
public boolean isPeaceful() {
return peaceful;
}
public void setPeaceful(boolean isPeaceful) {
peaceful = isPeaceful;
}
// "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members
public boolean isPermanent() {
return permanent;
}
public void setPermanent(boolean isPermanent) {
permanent = isPermanent;
}
public void setPeacefulExplosions(boolean disable) {
peacefulExplosionsEnabled = disable;
}
public void setPeacefulExplosions() {
setPeacefulExplosions(!peacefulExplosionsEnabled);
}
public boolean noPvPInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP);
}
public boolean noMonstersInTerritory() {
return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters);
}
public boolean noExplosionsInTerritory() {
return peaceful && !peacefulExplosionsEnabled;
}
public boolean noExplosionsInTerritory() { return peaceful && !peacefulExplosionsEnabled; }
// -------------------------------
// Understand the types
// -------------------------------
public boolean isNormal() {
return this.getId() > 0;
public boolean isNormal()
{
return ! (this.isNone() || this.isSafeZone() || this.isWarZone());
}
public boolean isNone() {
return this.getId() == 0;
public boolean isNone()
{
return this.getId().equals("0");
}
public boolean isSafeZone() {
return this.getId() == -1;
public boolean isSafeZone()
{
return this.getId().equals("-1");
}
public boolean isWarZone() {
return this.getId() == -2;
public boolean isWarZone()
{
return this.getId().equals("-2");
}
// -------------------------------
// Invites - uses lowercase name
// -------------------------------
public void invite(FPlayer fplayer) {
this.invites.add(fplayer.getName().toLowerCase());
}
public void deinvite(FPlayer fplayer) {
this.invites.remove(fplayer.getName().toLowerCase());
}
public boolean isInvited(FPlayer fplayer) {
return this.invites.contains(fplayer.getName().toLowerCase());
}
// -------------------------------
// Relation and relation colors TODO
// -------------------------------
public Relation getRelationWish(Faction otherFaction) {
if (this.relationWish.containsKey(otherFaction.getId())){
public Relation getRelationWish(Faction otherFaction)
{
if (this.relationWish.containsKey(otherFaction.getId()))
{
return this.relationWish.get(otherFaction.getId());
}
return Relation.NEUTRAL;
}
public void setRelationWish(Faction otherFaction, Relation relation) {
if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL)){
public void setRelationWish(Faction otherFaction, Relation relation)
{
if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Relation.NEUTRAL))
{
this.relationWish.remove(otherFaction.getId());
} else {
}
else
{
this.relationWish.put(otherFaction.getId(), relation);
}
}
public Relation getRelation(Faction otherFaction) {
public Relation getRelation(Faction otherFaction)
{
return getRelation(otherFaction, false);
}
public Relation getRelation(Faction otherFaction, boolean ignorePeaceful) {
if (!otherFaction.isNormal() || !this.isNormal()) {
public Relation getRelation(Faction otherFaction, boolean ignorePeaceful)
{
if (!otherFaction.isNormal() || !this.isNormal())
{
return Relation.NEUTRAL;
}
if (otherFaction.equals(this)) {
if (otherFaction.equals(this))
{
return Relation.MEMBER;
}
if (!ignorePeaceful && (this.peaceful || otherFaction.isPeaceful())) {
if (!ignorePeaceful && (this.peaceful || otherFaction.isPeaceful()))
{
return Relation.NEUTRAL;
}
if(this.getRelationWish(otherFaction).value >= otherFaction.getRelationWish(this).value) {
if(this.getRelationWish(otherFaction).value >= otherFaction.getRelationWish(this).value)
{
return otherFaction.getRelationWish(this);
}
return this.getRelationWish(otherFaction);
}
public Relation getRelation(FPlayer fplayer) {
public Relation getRelation(FPlayer fplayer)
{
if (fplayer == null)
return Relation.NEUTRAL;
else
@@ -250,7 +250,8 @@ public class Faction {
//----------------------------------------------//
// Power
//----------------------------------------------//
public double getPower() {
public double getPower()
{
double ret = 0;
for (FPlayer fplayer : this.getFPlayers()) {
ret += fplayer.getPower();
@@ -296,13 +297,15 @@ public class Faction {
// Fplayers
// -------------------------------
public ArrayList<FPlayer> getFPlayers() {
public ArrayList<FPlayer> getFPlayers()
{
ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
if (id < 0)
return ret;
if (id < 0) return ret;
for (FPlayer fplayer : FPlayer.getAll()) {
if (fplayer.getFaction() == this) {
for (FPlayer fplayer : FPlayers.i.get())
{
if (fplayer.getFaction() == this)
{
ret.add(fplayer);
}
}
@@ -310,13 +313,15 @@ public class Faction {
return ret;
}
public ArrayList<FPlayer> getFPlayersWhereOnline(boolean online) {
public ArrayList<FPlayer> getFPlayersWhereOnline(boolean online)
{
ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
if (id < 0)
return ret;
if (id < 0) return ret;
for (FPlayer fplayer : FPlayer.getAll()) {
if (fplayer.getFaction() == this && fplayer.isOnline() == online) {
for (FPlayer fplayer : FPlayers.i.get())
{
if (fplayer.getFaction() == this && fplayer.isOnline() == online)
{
ret.add(fplayer);
}
}
@@ -324,12 +329,14 @@ public class Faction {
return ret;
}
public FPlayer getFPlayerAdmin() {
if (id <= 0)
return null;
public FPlayer getFPlayerAdmin()
{
if (id <= 0) return null;
for (FPlayer fplayer : FPlayer.getAll()) {
if (fplayer.getFaction() == this && fplayer.getRole() == Role.ADMIN) {
for (FPlayer fplayer : FPlayers.i.get())
{
if (fplayer.getFaction() == this && fplayer.getRole() == Role.ADMIN)
{
return fplayer;
}
}
@@ -338,10 +345,9 @@ public class Faction {
public ArrayList<FPlayer> getFPlayersWhereRole(Role role) {
ArrayList<FPlayer> ret = new ArrayList<FPlayer>();
if (id <= 0)
return ret;
if (id <= 0) return ret;
for (FPlayer fplayer : FPlayer.getAll()) {
for (FPlayer fplayer : FPlayers.i.get()) {
if (fplayer.getFaction() == this && fplayer.getRole() == role) {
ret.add(fplayer);
}
@@ -350,14 +356,16 @@ public class Faction {
return ret;
}
public ArrayList<Player> getOnlinePlayers() {
public ArrayList<Player> getOnlinePlayers()
{
ArrayList<Player> ret = new ArrayList<Player>();
if (id < 0)
return ret;
if (id < 0) return ret;
for (Player player: Factions.instance.getServer().getOnlinePlayers()) {
FPlayer fplayer = FPlayer.get(player);
if (fplayer.getFaction() == this) {
for (Player player: P.p.getServer().getOnlinePlayers())
{
FPlayer fplayer = FPlayers.i.get(player);
if (fplayer.getFaction() == this)
{
ret.add(player);
}
}
@@ -366,85 +374,53 @@ public class Faction {
}
// slightly faster check than getOnlinePlayers() if you just want to see if there are any players online
public boolean hasPlayersOnline() {
public boolean hasPlayersOnline()
{
// only real factions can have players online, not safe zone / war zone
if (id < 0)
return false;
if (id < 0) return false;
for (Player player: Factions.instance.getServer().getOnlinePlayers()) {
FPlayer fplayer = FPlayer.get(player);
if (fplayer.getFaction() == this) {
for (Player player: P.p.getServer().getOnlinePlayers())
{
FPlayer fplayer = FPlayers.i.get(player);
if (fplayer.getFaction() == this)
{
return true;
}
}
// even if all players are technically logged off, maybe someone was on recently enough to not consider them officially offline yet
if (Conf.considerFactionsReallyOfflineAfterXMinutes > 0 &&
System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000)) {
if (Conf.considerFactionsReallyOfflineAfterXMinutes > 0 && System.currentTimeMillis() < lastPlayerLoggedOffTime + (Conf.considerFactionsReallyOfflineAfterXMinutes * 60000))
{
return true;
}
return false;
}
public void memberLoggedOff() {
if (this.isNormal()) {
public void memberLoggedOff()
{
if (this.isNormal())
{
lastPlayerLoggedOffTime = System.currentTimeMillis();
}
}
//----------------------------------------------//
// Faction tag
//----------------------------------------------//
public String getComparisonTag() {
return TextUtil.getComparisonString(this.tag);
}
public static ArrayList<String> validateTag(String str) {
ArrayList<String> errors = new ArrayList<String>();
if(TextUtil.getComparisonString(str).length() < Conf.factionTagLengthMin) {
errors.add(Conf.colorSystem+"The faction tag can't be shorter than "+Conf.factionTagLengthMin+ " chars.");
}
if(str.length() > Conf.factionTagLengthMax) {
errors.add(Conf.colorSystem+"The faction tag can't be longer than "+Conf.factionTagLengthMax+ " chars.");
}
for (char c : str.toCharArray()) {
if ( ! TextUtil.substanceChars.contains(String.valueOf(c))) {
errors.add(Conf.colorSystem+"Faction tag must be alphanumeric. \""+c+"\" is not allowed.");
}
}
return errors;
}
public static Faction findByTag(String str) {
String compStr = TextUtil.getComparisonString(str);
for (Faction faction : Faction.getAll()) {
if (faction.getComparisonTag().equals(compStr)) {
return faction;
}
}
return null;
}
public static boolean isTagTaken(String str) {
return Faction.findByTag(str) != null;
}
//----------------------------------------------//
// Messages
//----------------------------------------------//
public void sendMessage(String message) {
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) {
public void sendMessage(String message)
{
for (FPlayer fplayer : this.getFPlayersWhereOnline(true))
{
fplayer.sendMessage(message);
}
}
public void sendMessage(List<String> messages) {
for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) {
public void sendMessage(List<String> messages)
{
for (FPlayer fplayer : this.getFPlayersWhereOnline(true))
{
fplayer.sendMessage(messages);
}
}
@@ -453,11 +429,13 @@ public class Faction {
// Mudd TODO
//----------------------------------------------//
public ChatColor getRelationColor(Faction otherFaction) {
public ChatColor getRelationColor(Faction otherFaction)
{
return this.getRelation(otherFaction).getColor();
}
public ChatColor getRelationColor(FPlayer fplayer) {
public ChatColor getRelationColor(FPlayer fplayer)
{
return this.getRelation(fplayer).getColor();
}
@@ -465,78 +443,96 @@ public class Faction {
// Ownership of specific claims
//----------------------------------------------//
public void clearAllClaimOwnership() {
public void clearAllClaimOwnership()
{
claimOwnership.clear();
}
public void clearClaimOwnership(FLocation loc) {
public void clearClaimOwnership(FLocation loc)
{
claimOwnership.remove(loc);
}
public void clearClaimOwnership(String playerName) {
if (playerName == null || playerName.isEmpty()) {
public void clearClaimOwnership(String playerName)
{
if (playerName == null || playerName.isEmpty())
{
return;
}
Set<String> ownerData;
String player = playerName.toLowerCase();
for (Entry<FLocation, Set<String>> entry : claimOwnership.entrySet()) {
for (Entry<FLocation, Set<String>> entry : claimOwnership.entrySet())
{
ownerData = entry.getValue();
if (ownerData == null) {
continue;
}
if (ownerData == null) continue;
Iterator<String> iter = ownerData.iterator();
while (iter.hasNext()) {
if (iter.next().equals(player)) {
while (iter.hasNext())
{
if (iter.next().equals(player))
{
iter.remove();
}
}
if (ownerData.isEmpty()) {
if (ownerData.isEmpty())
{
claimOwnership.remove(entry.getKey());
}
}
}
public int getCountOfClaimsWithOwners() {
public int getCountOfClaimsWithOwners()
{
return claimOwnership.isEmpty() ? 0 : claimOwnership.size();
}
public boolean doesLocationHaveOwnersSet(FLocation loc) {
if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc)) {
public boolean doesLocationHaveOwnersSet(FLocation loc)
{
if (claimOwnership.isEmpty() || !claimOwnership.containsKey(loc))
{
return false;
}
Set<String> ownerData = claimOwnership.get(loc);
return ownerData != null && !ownerData.isEmpty();
}
public boolean isPlayerInOwnerList(String playerName, FLocation loc) {
if (claimOwnership.isEmpty()) {
public boolean isPlayerInOwnerList(String playerName, FLocation loc)
{
if (claimOwnership.isEmpty())
{
return false;
}
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null) {
if (ownerData == null)
{
return false;
}
if (ownerData.contains(playerName.toLowerCase())) {
if (ownerData.contains(playerName.toLowerCase()))
{
return true;
}
return false;
}
public void setPlayerAsOwner(String playerName, FLocation loc) {
public void setPlayerAsOwner(String playerName, FLocation loc)
{
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null) {
if (ownerData == null)
{
ownerData = new HashSet<String>();
}
ownerData.add(playerName.toLowerCase());
claimOwnership.put(loc, ownerData);
}
public void removePlayerAsOwner(String playerName, FLocation loc) {
public void removePlayerAsOwner(String playerName, FLocation loc)
{
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null) {
return;
@@ -545,13 +541,16 @@ public class Faction {
claimOwnership.put(loc, ownerData);
}
public Set<String> getOwnerList(FLocation loc) {
public Set<String> getOwnerList(FLocation loc)
{
return claimOwnership.get(loc);
}
public String getOwnerListString(FLocation loc) {
public String getOwnerListString(FLocation loc)
{
Set<String> ownerData = claimOwnership.get(loc);
if (ownerData == null || ownerData.isEmpty()) {
if (ownerData == null || ownerData.isEmpty())
{
return "";
}
@@ -559,7 +558,8 @@ public class Faction {
Iterator<String> iter = ownerData.iterator();
while (iter.hasNext()) {
if (!ownerList.isEmpty()) {
if (!ownerList.isEmpty())
{
ownerList += ", ";
}
ownerList += iter.next();
@@ -567,19 +567,23 @@ public class Faction {
return ownerList;
}
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc) {
public boolean playerHasOwnershipRights(FPlayer fplayer, FLocation loc)
{
// different faction?
if (fplayer.getFactionId() != id) {
if (fplayer.getFactionId() != this.getId())
{
return false;
}
// sufficient role to bypass ownership?
if (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN)) {
if (fplayer.getRole().isAtLeast(Conf.ownedAreaModeratorsBypass ? Role.MODERATOR : Role.ADMIN))
{
return true;
}
// make sure claimOwnership is initialized
if (claimOwnership.isEmpty()) {
if (claimOwnership.isEmpty())
{
return true;
}
@@ -587,7 +591,8 @@ public class Faction {
Set<String> ownerData = claimOwnership.get(loc);
// if no owner list, owner list is empty, or player is in owner list, they're allowed
if (ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getName().toLowerCase())) {
if (ownerData == null || ownerData.isEmpty() || ownerData.contains(fplayer.getName().toLowerCase()))
{
return true;
}
@@ -595,74 +600,48 @@ public class Faction {
}
//----------------------------------------------//
// Bank functions
//----------------------------------------------//
public double getMoney() {
return this.money;
}
public boolean addMoney(double amount) {
if ( amount > 0.0 )
{
this.money += amount;
return true;
}
return false;
}
public boolean removeMoney( double amount ) {
if (amount <= 0.0 )
return false;
if (amount > this.money )
return false;
this.money -= amount;
return true;
}
//----------------------------------------------//
// Persistance and entity management
//----------------------------------------------//
public static boolean save() {
/*public static boolean save() {
//Factions.log("Saving factions to disk");
try {
DiscUtil.write(file, Factions.instance.gson.toJson(instances));
DiscUtil.write(file, P.p.gson.toJson(instances));
} catch (IOException e) {
e.printStackTrace();
Factions.log("Failed to save the factions to disk due to I/O exception.");
P.log("Failed to save the factions to disk due to I/O exception.");
return false;
} catch (Exception e) {
e.printStackTrace();
Factions.log("Failed to save the factions to disk.");
P.log("Failed to save the factions to disk.");
return false;
}
return true;
}
public static boolean load() {
Factions.log("Loading factions from disk");
*/
/*public static boolean load() {
P.log("Loading factions from disk");
if ( ! file.exists()) {
if ( ! loadOld())
Factions.log("No factions to load from disk. Creating new file.");
P.log("No factions to load from disk. Creating new file.");
save();
}
try {
Type type = new TypeToken<Map<Integer, Faction>>(){}.getType();
Map<Integer, Faction> instancesFromFile = Factions.instance.gson.fromJson(DiscUtil.read(file), type);
Map<Integer, Faction> instancesFromFile = P.p.gson.fromJson(DiscUtil.read(file), type);
instances.clear();
instances.putAll(instancesFromFile);
} catch (Exception e) {
e.printStackTrace();
Factions.log("Failed to load the factions from disk.");
P.log("Failed to load the factions from disk.");
return false;
}
@@ -696,28 +675,31 @@ public class Faction {
}
return true;
}*/
@Override
public void postDetach()
{
// Clean the board
Board.clean();
// Clean the fplayers
FPlayers.i.clean();
}
public static void fillIds() {
nextId = 1;
for(Entry<Integer, Faction> entry : instances.entrySet()) {
entry.getValue().id = entry.getKey();
if (nextId < entry.getKey()) {
nextId = entry.getKey();
}
}
nextId += 1; // make it the next id and not the current highest.
}
public static Faction get(Integer factionId) {
if ( ! instances.containsKey(factionId)) {
Factions.log(Level.WARNING, "Non existing factionId "+factionId+" requested! Issuing cleaning!");
/*public static Faction get(Integer factionId)
{
if ( ! instances.containsKey(factionId))
{
P.log(Level.WARNING, "Non existing factionId "+factionId+" requested! Issuing cleaning!");
Board.clean();
FPlayer.clean();
}
return instances.get(factionId);
}
}*/
/*
public static Faction getNone() {
return instances.get(0);
}
@@ -728,23 +710,22 @@ public class Faction {
public static Faction getWarZone() {
return instances.get(-2);
}
}*/
/*
public static boolean exists(Integer factionId) {
return instances.containsKey(factionId);
}
public static Collection<Faction> getAll() {
return instances.values();
}
//TODO ta parametrar här. All info som behövs ska matas in här och så sparar vi i denna method.
public static Faction create() {
public static Faction create()
{
Faction faction = new Faction();
faction.id = nextId;
nextId += 1;
instances.put(faction.id, faction);
Factions.log("created new faction "+faction.id);
P.log("created new faction "+faction.id);
//faction.save();
return faction;
}
@@ -761,12 +742,12 @@ public class Faction {
}
private static boolean loadOld() {
File folderFaction = new File(Factions.instance.getDataFolder(), "faction");
File folderFaction = new File(P.p.getDataFolder(), "faction");
if ( ! folderFaction.isDirectory())
return false;
Factions.log("Factions file doesn't exist, attempting to load old pre-1.1 data.");
P.log("Factions file doesn't exist, attempting to load old pre-1.1 data.");
String ext = ".json";
@@ -785,15 +766,15 @@ public class Faction {
int id = Integer.parseInt(name);
try {
Faction faction = Factions.instance.gson.fromJson(DiscUtil.read(jsonFile), Faction.class);
Faction faction = P.p.gson.fromJson(DiscUtil.read(jsonFile), Faction.class);
faction.id = id;
instances.put(faction.id, faction);
Factions.log("loaded pre-1.1 faction "+id);
P.log("loaded pre-1.1 faction "+id);
} catch (Exception e) {
e.printStackTrace();
Factions.log(Level.WARNING, "Failed to load faction "+id);
P.log(Level.WARNING, "Failed to load faction "+id);
}
}
return true;
}
}*/
}