Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat.
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@@ -11,6 +11,7 @@ import org.bukkit.plugin.Plugin;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.listeners.FactionsChatListener;
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import com.earth2me.essentials.IEssentials;
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import com.earth2me.essentials.Teleport;
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@@ -105,13 +106,6 @@ public class EssentialsFeatures
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{
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Bukkit.getServer().getPluginManager().registerEvents(new LocalChatListener(), P.p);
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P.p.log("Found and will integrate chat with newer "+essChat.getDescription().getFullName());
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// curly braces used to be accepted by the format string EssentialsChat but no longer are, so... deal with chatTagReplaceString which might need updating
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if (Conf.chatTagReplaceString.contains("{"))
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{
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Conf.chatTagReplaceString = Conf.chatTagReplaceString.replace("{", "[").replace("}", "]");
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P.p.log("NOTE: as of Essentials 2.8+, we've had to switch the default chat replacement tag from \"{FACTION}\" to \"[FACTION]\". This has automatically been updated for you.");
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}
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}
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catch (NoSuchMethodError ex)
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{
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@@ -127,7 +121,9 @@ public class EssentialsFeatures
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{
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Player speaker = event.getPlayer();
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String format = event.getFormat();
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format = format.replace(Conf.chatTagReplaceString, P.p.getPlayerFactionTag(speaker)).replace("[FACTION_TITLE]", P.p.getPlayerTitle(speaker));
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format = FactionsChatListener.parseTags(format, speaker);
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event.setFormat(format);
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// NOTE: above doesn't do relation coloring. if/when we can get a local recipient list from EssentialsLocalChatEvent, we'll probably
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// want to pass it on to FactionsPlayerListener.onPlayerChat(PlayerChatEvent event) rather than duplicating code
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