Added missing new permissions, and minor cleanup; switched Rel enum values back to previous values, for the sake of other plugins which might check against the actual enum value (for better compatibility with both 1.6.x and 1.7.x+ versions)
IMPORTANT NOTE: Existing plugin users who are upgrading to this version will likely need to grant default permissions for recruits, like so: f config factionPermDefaults door recruit f config factionPermDefaults button recruit f config factionPermDefaults lever recruit f config factionPermDefaults build recruit
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@ -24,6 +24,7 @@ permissions:
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factions.config: {description: change a conf.json setting}
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factions.config: {description: change a conf.json setting}
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factions.create: {description: create a new faction}
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factions.create: {description: create a new faction}
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factions.deinvite: {description: remove a pending invitation}
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factions.deinvite: {description: remove a pending invitation}
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factions.demote: {description: demote lesser members in your faction}
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factions.description: {description: change the faction description}
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factions.description: {description: change the faction description}
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factions.disband: {description: disband a faction}
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factions.disband: {description: disband a faction}
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factions.flag: {description: read faction flags}
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factions.flag: {description: read faction flags}
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@ -55,6 +56,7 @@ permissions:
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factions.power: {description: show player power info}
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factions.power: {description: show player power info}
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factions.power.any: {description: view an other players power level}
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factions.power.any: {description: view an other players power level}
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factions.powerboost: {description: apply permanent power bonus/penalty to specified player or faction}
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factions.powerboost: {description: apply permanent power bonus/penalty to specified player or faction}
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factions.promote: {description: promote lesser members in your faction}
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factions.relation: {description: set relation wish to another faction}
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factions.relation: {description: set relation wish to another faction}
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factions.reload: {description: reload data file(s) from disk}
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factions.reload: {description: reload data file(s) from disk}
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factions.save: {description: save all data to disk}
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factions.save: {description: save all data to disk}
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@ -143,9 +143,9 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
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if (doSpoutUpdate)
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if (doSpoutUpdate)
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{
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{
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SpoutFeatures.updateTitle(this, null);
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SpoutFeatures.updateTitle(this, null);
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SpoutFeatures.updateTitle(null, this);
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SpoutFeatures.updateTitle(null, this);
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SpoutFeatures.updateCape(this.getPlayer(), null);
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SpoutFeatures.updateCape(this.getPlayer(), null);
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}
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}
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}
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}
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@ -6,10 +6,10 @@ import com.massivecraft.factions.Conf;
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public enum Rel
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public enum Rel
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{
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{
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LEADER (80, "your faction leader", "your faction leader", "", ""),
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LEADER (70, "your faction leader", "your faction leader", "", ""),
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OFFICER (70, "an officer in your faction", "officers in your faction", "", ""),
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OFFICER (60, "an officer in your faction", "officers in your faction", "", ""),
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MEMBER (60, "a member in your faction", "members in your faction", "your faction", "your factions"),
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MEMBER (50, "a member in your faction", "members in your faction", "your faction", "your factions"),
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RECRUIT (50, "a recruit in your faction", "recruits in your faction", "", ""),
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RECRUIT (45, "a recruit in your faction", "recruits in your faction", "", ""),
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ALLY (40, "an ally", "allies", "an allied faction", "allied factions"),
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ALLY (40, "an ally", "allies", "an allied faction", "allied factions"),
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TRUCE (30, "someone in truce with you", "those in truce with you", "a faction in truce", "factions in truce"),
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TRUCE (30, "someone in truce with you", "those in truce with you", "a faction in truce", "factions in truce"),
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NEUTRAL (20, "someone neutral to you", "those neutral to you", "a neutral faction", "neutral factions"),
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NEUTRAL (20, "someone neutral to you", "those neutral to you", "a neutral faction", "neutral factions"),
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