Show the money convert command
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@@ -237,9 +237,13 @@ public class MConf extends Entity<MConf>
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// -------------------------------------------- //
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public boolean protectionLiquidFlowEnabled = true;
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// Protects the faction land from piston extending/retracting
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// through the denying of MPerm build
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public boolean handlePistonProtectionThroughDenyBuild = true;
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// -------------------------------------------- //
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// HOMES
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// WARPS
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// -------------------------------------------- //
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// Is the warps feature enabled?
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@@ -313,10 +317,6 @@ public class MConf extends Entity<MConf>
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// Inside your own faction territory you take less damage.
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// 0.1 means that you take 10% less damage at home.
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public double territoryShieldFactor = 0.1D;
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// Protects the faction land from piston extending/retracting
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// through the denying of MPerm build
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public boolean handlePistonProtectionThroughDenyBuild = true;
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// Make faction disbanding a confirmation thing
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public boolean requireConfirmationForFactionDisbanding = true;
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