"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
This commit is contained in:
parent
0a6991a997
commit
1a109fa589
@ -126,9 +126,6 @@ public class FactionsEntityListener implements Listener
|
||||
|
||||
Location defenderLoc = defender.getPlayer().getLocation();
|
||||
|
||||
if (Conf.worldsIgnorePvP.contains(defenderLoc.getWorld().getName()))
|
||||
return true;
|
||||
|
||||
Faction defLocFaction = Board.getFactionAt(new FLocation(defenderLoc));
|
||||
|
||||
// for damage caused by projectiles, getDamager() returns the projectile... what we need to know is the source
|
||||
@ -174,6 +171,9 @@ public class FactionsEntityListener implements Listener
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Conf.worldsIgnorePvP.contains(defenderLoc.getWorld().getName()))
|
||||
return true;
|
||||
|
||||
Faction defendFaction = defender.getFaction();
|
||||
Faction attackFaction = attacker.getFaction();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user