New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
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@ -95,7 +95,9 @@ public class Conf
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public static Set<String> herochatAlliesWorlds = new HashSet<String>();
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public static Set<String> herochatAlliesWorlds = new HashSet<String>();
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public static String herochatAllyName = "Allies";
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public static String herochatAllyName = "Allies";
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public static boolean broadcastDescriptionChanges = false;
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public static double autoLeaveAfterDaysOfInactivity = 10.0;
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public static double autoLeaveAfterDaysOfInactivity = 10.0;
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public static double autoLeaveRoutineRunsEveryXMinutes = 5.0;
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public static double autoLeaveRoutineRunsEveryXMinutes = 5.0;
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public static boolean removePlayerDataWhenBanned = true;
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public static boolean removePlayerDataWhenBanned = true;
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@ -322,6 +324,8 @@ public class Conf
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monsters.add(EntityType.SKELETON);
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monsters.add(EntityType.SKELETON);
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monsters.add(EntityType.SLIME);
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monsters.add(EntityType.SLIME);
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monsters.add(EntityType.SPIDER);
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monsters.add(EntityType.SPIDER);
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monsters.add(EntityType.WITCH);
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monsters.add(EntityType.WITHER);
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monsters.add(EntityType.ZOMBIE);
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monsters.add(EntityType.ZOMBIE);
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spoutHealthBarColorUnderQuota.put(1.0d, "&2");
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spoutHealthBarColorUnderQuota.put(1.0d, "&2");
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@ -34,6 +34,12 @@ public class CmdDescription extends FCommand
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myFaction.setDescription(TextUtil.implode(args, " ").replaceAll("(&([a-f0-9]))", "& $2")); // since "&" color tags seem to work even through plain old FPlayer.sendMessage() for some reason, we need to break those up
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myFaction.setDescription(TextUtil.implode(args, " ").replaceAll("(&([a-f0-9]))", "& $2")); // since "&" color tags seem to work even through plain old FPlayer.sendMessage() for some reason, we need to break those up
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if ( ! Conf.broadcastDescriptionChanges)
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{
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fme.msg("You have changed your faction description to:", myFaction.describeTo(fme));
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return;
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}
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// Broadcast the description to everyone
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// Broadcast the description to everyone
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for (FPlayer fplayer : FPlayers.i.getOnline())
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for (FPlayer fplayer : FPlayers.i.getOnline())
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{
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{
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