removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
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@@ -132,7 +132,6 @@ public class P extends MPlugin
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this.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal);
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this.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal);
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this.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal);
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this.registerEvent(Event.Type.EXPLOSION_PRIME, this.entityListener, Event.Priority.Normal);
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// Block Events
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this.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal);
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