Safer piston build protection
This commit is contained in:
committed by
Olof Larsson
parent
262d1f2efa
commit
22bf4bc9bb
@@ -1,16 +1,26 @@
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package com.massivecraft.factions.spigot;
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import java.util.List;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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import org.bukkit.plugin.Plugin;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.engine.EngineMain;
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import com.massivecraft.factions.entity.BoardColl;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.entity.MPerm;
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import com.massivecraft.massivecore.EngineAbstract;
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import com.massivecraft.massivecore.ps.PS;
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public class EngineSpigot extends EngineAbstract
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@@ -73,4 +83,67 @@ public class EngineSpigot extends EngineAbstract
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event.setCancelled(true);
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}
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/*
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* Note: With 1.8 and the slime blocks, retracting and extending pistons
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* became more of a problem. Blocks located on the border of a chunk
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* could have easily been stolen. That is the reason why every block
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* needs to be checked now, whether he moved into a territory which
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* he actually may not move into.
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*/
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void blockBuild(BlockPistonExtendEvent event)
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{
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// Is checking deactivated by MConf?
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if ( ! MConf.get().handlePistonProtectionThroughDenyBuild) return;
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Faction pistonFaction = BoardColl.get().getFactionAt(PS.valueOf(event.getBlock()));
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List<Block> blocks = event.getBlocks();
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// Check for all extended blocks
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for (Block block : blocks)
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{
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// Block which is being pushed into
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Block targetBlock = block.getRelative(event.getDirection());
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// Members of a faction might not have build rights in their own territory, but pistons should still work regardless
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Faction targetFaction = BoardColl.get().getFactionAt(PS.valueOf(targetBlock));
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if (targetFaction == pistonFaction) continue;
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// Perm check
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if (MPerm.getPermBuild().has(pistonFaction, targetFaction)) continue;
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event.setCancelled(true);
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return;
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}
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void blockBuild(BlockPistonRetractEvent event)
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{
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// Is checking deactivated by MConf?
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if ( ! MConf.get().handlePistonProtectionThroughDenyBuild) return;
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Faction pistonFaction = BoardColl.get().getFactionAt(PS.valueOf(event.getBlock()));
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List<Block> blocks = event.getBlocks();
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// Check for all retracted blocks
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for (Block block : blocks)
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{
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// Is the retracted block air/water/lava? Don't worry about it
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if (block.isEmpty() || block.isLiquid()) return;
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// Members of a faction might not have build rights in their own territory, but pistons should still work regardless
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Faction targetFaction = BoardColl.get().getFactionAt(PS.valueOf(block));
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if (targetFaction == pistonFaction) continue;
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// Perm check
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if (MPerm.getPermBuild().has(pistonFaction, targetFaction)) continue;
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event.setCancelled(true);
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return;
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}
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}
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}
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