Working on the faction perms as well now
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@@ -12,6 +12,7 @@ import com.massivecraft.factions.iface.EconomyParticipator;
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import com.massivecraft.factions.iface.RelationParticipator;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.FactionFlag;
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import com.massivecraft.factions.struct.FactionPerm;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.util.*;
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@@ -39,25 +40,6 @@ public class Faction extends Entity implements EconomyParticipator
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public boolean getOpen() { return open; }
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public void setOpen(boolean isOpen) { open = isOpen; }
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// FIELD: peaceful
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// "peaceful" status can only be set by server admins/moderators/ops, and prevents PvP and land capture to/from the faction
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//private boolean peaceful;
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//public boolean isPeaceful() { return this.peaceful; }
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//public void setPeaceful(boolean isPeaceful) { this.peaceful = isPeaceful; }
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// FIELD: peacefulExplosionsEnabled
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//private boolean peacefulExplosionsEnabled;
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//public void setPeacefulExplosionsEnabled(boolean val) { peacefulExplosionsEnabled = val; }
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//public boolean getPeacefulExplosionsEnabled(){ return this.peacefulExplosionsEnabled; }
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//public boolean noExplosionsInTerritory() { return this.peaceful && ! peacefulExplosionsEnabled; }
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// FIELD: permanent
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// "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members
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//private boolean permanent;
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//public boolean isPermanent() { return permanent; }
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//public void setPermanent(boolean isPermanent) { permanent = isPermanent; }
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// FIELD: tag
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private String tag;
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public String getTag() { return this.tag; }
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@@ -140,15 +122,31 @@ public class Faction extends Entity implements EconomyParticipator
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}
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public void setFlag(FactionFlag flag, boolean value)
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{
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if (Conf.factionFlagDefaults.get(flag) == value)
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if (Conf.factionFlagDefaults.get(flag).equals(value))
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{
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this.flagOverrides.remove(flag);
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return;
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}
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this.flagOverrides.put(flag, value);
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}
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// FIELDS: Permission <-> Groups management
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private Map<FactionPerm, Set<Rel>> permOverrides; // Contains the modifications to the default values
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public Set<Rel> getPerm(FactionPerm perm)
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{
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Set<Rel> ret = this.permOverrides.get(perm);
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if (ret == null) ret = perm.getDefault();
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return ret;
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}
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public void setPerm(FactionPerm perm, Set<Rel> value)
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{
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if (Conf.factionPermDefaults.get(perm).equals(value))
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{
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this.permOverrides.remove(perm);
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return;
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}
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this.permOverrides.put(perm, value);
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}
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// -------------------------------------------- //
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@@ -169,15 +167,6 @@ public class Faction extends Entity implements EconomyParticipator
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this.flagOverrides = new LinkedHashMap<FactionFlag, Boolean>();
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}
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// -------------------------------------------- //
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// Extra Getters And Setters
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// -------------------------------------------- //
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//public boolean noPvPInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisablePVP); }
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//public boolean noMonstersInTerritory() { return isSafeZone() || (peaceful && Conf.peacefulTerritoryDisableMonsters); }
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// -------------------------------
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// Understand the types
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@@ -196,22 +185,6 @@ public class Faction extends Entity implements EconomyParticipator
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return this.getId().equals("0");
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}
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/*public boolean isSafeZone()
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{
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return this.getId().equals("-1");
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}
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public boolean isWarZone()
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{
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return this.getId().equals("-2");
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}
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public boolean isPlayerFreeType()
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{
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return this.isSafeZone() || this.isWarZone();
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}*/
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// -------------------------------
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// Relation and relation colors
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// -------------------------------
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