Added a healthbar feature :)

This commit is contained in:
Olof Larsson
2012-03-25 21:07:11 +02:00
parent 6d75fa39cc
commit 3eed72783b
4 changed files with 145 additions and 5 deletions

View File

@@ -170,6 +170,16 @@ public class Conf
// Spout features
public static boolean spoutFactionTagsOverNames = true; // show faction tags over names over player heads
public static boolean spoutFactionTitlesOverNames = true; // whether to include player's title in that
public static boolean spoutHealthBarUnderNames = true; // Show healthbar under player names.
public static String spoutHealthBarLeft = "{c}[";
public static String spoutHealthBarSolid = "|";
public static String spoutHealthBarBetween = "&8";
public static String spoutHealthBarEmpty = "|";
public static String spoutHealthBarRight = "{c}]";
public static double spoutHealthBarSolidsPerEmpty = 1d;
public static String spoutHealthBarColorTag = "{c}";
public static int spoutHealthBarWidth = 30;
public static Map<Double, String> spoutHealthBarColorUnderQuota = new LinkedHashMap<Double, String>();
public static boolean spoutFactionLeaderCapes = true; // Show capes on faction admins, colored based on the viewer's relation to the target player
public static boolean spoutFactionOfficerCapes = true; // same, but for faction moderators
public static int spoutTerritoryDisplayPosition = 3; // permanent territory display, instead of by chat; 0 = disabled, 1 = top left, 2 = top center, 3+ = top right
@@ -296,6 +306,13 @@ public class Conf
monsters.add(EntityType.SLIME);
monsters.add(EntityType.SPIDER);
monsters.add(EntityType.ZOMBIE);
spoutHealthBarColorUnderQuota.put(1.0d, "&2");
spoutHealthBarColorUnderQuota.put(0.8d, "&a");
spoutHealthBarColorUnderQuota.put(0.5d, "&e");
spoutHealthBarColorUnderQuota.put(0.4d, "&6");
spoutHealthBarColorUnderQuota.put(0.3d, "&c");
spoutHealthBarColorUnderQuota.put(0.2d, "&4");
}
// -------------------------------------------- //