New command to set a faction as permanent: /f permanent <faction tag> (requires new admin-level permission "factions.setPermanent"). Permanent factions will not be deleted if they have no members, and faction admins of such factions are allowed to leave without a replacement available. Faction admins are also unable to disband their own faction if it is Permanent; only those with the admin-level "factions.disband" permission can disband such a faction while it is set as Permanent.
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@@ -140,6 +140,7 @@ public class FCommandHelp extends FBaseCommand {
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pageLines = new ArrayList<String>();
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pageLines.add("Finally some commands for the server admins:");
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pageLines.add( new FCommandBypass().getUseageTemplate() );
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pageLines.add( new FCommandSafeclaim().getUseageTemplate() );
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pageLines.add( new FCommandAutoSafeclaim().getUseageTemplate() );
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pageLines.add( new FCommandSafeunclaimall().getUseageTemplate() );
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@@ -151,8 +152,8 @@ public class FCommandHelp extends FBaseCommand {
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pageLines = new ArrayList<String>();
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pageLines.add("More commands for server admins:");
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pageLines.add( new FCommandBypass().getUseageTemplate() );
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pageLines.add( new FCommandPeaceful().getUseageTemplate() );
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pageLines.add( new FCommandPermanent().getUseageTemplate() );
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pageLines.add("Peaceful factions are protected from PvP and land capture.");
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pageLines.add( new FCommandLock().getUseageTemplate() );
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pageLines.add( new FCommandReload().getUseageTemplate() );
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