Started to implement special faction behavior
This commit is contained in:
@@ -5,7 +5,7 @@ import java.util.*;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.entity.CreatureType;
|
||||
|
||||
import com.massivecraft.factions.struct.FactionFlag;
|
||||
import com.massivecraft.factions.struct.FFlag;
|
||||
import com.massivecraft.factions.struct.FPerm;
|
||||
import com.massivecraft.factions.struct.Rel;
|
||||
|
||||
@@ -25,8 +25,8 @@ public class Conf
|
||||
//public static ChatColor colorWar = ChatColor.DARK_RED;
|
||||
//public static ChatColor colorWilderness = ChatColor.DARK_GREEN;
|
||||
|
||||
public static Map<FactionFlag, Boolean> factionFlagDefaults;
|
||||
public static Map<FactionFlag, Boolean> factionFlagIsChangeable;
|
||||
public static Map<FFlag, Boolean> factionFlagDefaults;
|
||||
public static Map<FFlag, Boolean> factionFlagIsChangeable;
|
||||
public static Map<FPerm, Set<Rel>> factionPermDefaults;
|
||||
|
||||
// Power
|
||||
@@ -276,9 +276,9 @@ public class Conf
|
||||
{
|
||||
baseCommandAliases.add("f");
|
||||
|
||||
factionFlagDefaults = new LinkedHashMap<FactionFlag, Boolean>();
|
||||
factionFlagIsChangeable = new LinkedHashMap<FactionFlag, Boolean>();
|
||||
for (FactionFlag flag : FactionFlag.values())
|
||||
factionFlagDefaults = new LinkedHashMap<FFlag, Boolean>();
|
||||
factionFlagIsChangeable = new LinkedHashMap<FFlag, Boolean>();
|
||||
for (FFlag flag : FFlag.values())
|
||||
{
|
||||
factionFlagDefaults.put(flag, flag.defaultDefaultValue);
|
||||
factionFlagIsChangeable.put(flag, flag.defaultDefaultChangeable);
|
||||
|
||||
Reference in New Issue
Block a user