Started to implement special faction behavior

This commit is contained in:
Olof Larsson
2011-10-24 02:33:30 +02:00
parent e3821a8d4e
commit 46161f61db
21 changed files with 179 additions and 116 deletions

View File

@@ -13,7 +13,7 @@ import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.struct.FactionFlag;
import com.massivecraft.factions.struct.FFlag;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Rel;
import com.massivecraft.factions.zcore.util.SmokeUtil;
@@ -80,7 +80,7 @@ public class CmdHome extends FCommand
(
Conf.homesTeleportAllowedEnemyDistance > 0
&&
faction.getFlag(FactionFlag.PVP)
faction.getFlag(FFlag.PVP)
&&
(
! fme.isInOwnTerritory()