Use PS instead of FLocation in a few places.
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@@ -12,6 +12,7 @@ import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.util.*;
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import com.massivecraft.factions.zcore.persist.Entity;
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import com.massivecraft.mcore.ps.PS;
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import com.massivecraft.mcore.util.Txt;
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@@ -74,7 +75,7 @@ public class Faction extends Entity implements EconomyParticipator
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}
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public void confirmValidHome()
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{
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if (!ConfServer.homesMustBeInClaimedTerritory || this.home == null || (this.home.getLocation() != null && BoardOld.getFactionAt(new FLocation(this.home.getLocation())) == this))
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if (!ConfServer.homesMustBeInClaimedTerritory || this.home == null || (this.home.getLocation() != null && BoardColl.get().getFactionAt(PS.valueOf(this.home.getLocation())) == this))
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return;
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msg("<b>Your faction home has been un-set since it is no longer in your territory.");
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@@ -348,13 +349,14 @@ public class Faction extends Entity implements EconomyParticipator
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return (int) Math.round(this.getPowerMax());
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}
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public int getLandRounded() {
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return BoardOld.getFactionCoordCount(this);
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// TODO: Why "rounded"? Rename to getLandCount? or getChunkCount?
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public int getLandRounded()
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{
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return BoardColl.get().getCount(this);
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}
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public int getLandRoundedInWorld(String worldName)
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{
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return BoardOld.getFactionCoordCountInWorld(this, worldName);
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return BoardColl.get().get(worldName).getCount(this);
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}
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public boolean hasLandInflation()
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@@ -548,7 +550,8 @@ public class Faction extends Entity implements EconomyParticipator
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}
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// Clean the board
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BoardOld.clean();
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// TODO: Use events for this instead
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BoardColl.get().clean();
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// Clean the fplayers
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FPlayerColl.i.clean();
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