updated patrickfreed's custom event system

Patrick's Custom Event System Changes:
----------------------------------------
  * FPlayerLeaveEvent now fires for all faction players in cmdDisband()
  * FPlayerLeaveEvent removed from cmdJoin()
  * FPlayerJoinEvent now only fires when the faction is different in cmdLeade
  * Added FactionRenameEvent, firing on cmdTag()
  * Added FactionRelationEvent, firing on FRelationCommand extensions
  * Fixed FPlayerJoinEvent to fire after tag is set in cmdCreate()
  * Added getFactionId() to FactionCreateEvent

TODO:
-------
  * cmdLeader() might need a FPlayerLeaveEvent for the same reason it needs
    a FPlayerJoinEvent?

On branch CustomFactionEvents

	modified:   src/com/massivecraft/factions/cmd/CmdCreate.java
	modified:   src/com/massivecraft/factions/cmd/CmdDisband.java
	modified:   src/com/massivecraft/factions/cmd/CmdJoin.java
	modified:   src/com/massivecraft/factions/cmd/CmdKick.java
	modified:   src/com/massivecraft/factions/cmd/CmdLeader.java
	modified:   src/com/massivecraft/factions/cmd/CmdTag.java
	modified:   src/com/massivecraft/factions/cmd/FRelationCommand.java
	modified:   src/com/massivecraft/factions/event/FPlayerLeaveEvent.java
	modified:   src/com/massivecraft/factions/event/FactionCreateEvent.java
	new file:   src/com/massivecraft/factions/event/FactionRelationEvent.java
	new file:   src/com/massivecraft/factions/event/FactionRenameEvent.java
	modified:   src/com/massivecraft/factions/event/LandClaimEvent.java
This commit is contained in:
donington
2012-03-09 17:09:33 -05:00
parent 021bf52c62
commit 6329fd0eaf
12 changed files with 287 additions and 123 deletions

View File

@@ -66,11 +66,16 @@ public class CmdLeader extends FCommand
return;
}
}
FPlayerJoinEvent event = new FPlayerJoinEvent(FPlayers.i.get(me),targetFaction,FPlayerJoinEvent.PlayerJoinReason.LEADER);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) return;
// only perform a FPlayerJoinEvent when newLeader isn't actually in the faction
// (only possibly triggered by console)
if (newLeader.getFaction() != targetFaction)
{
FPlayerJoinEvent event = new FPlayerJoinEvent(FPlayers.i.get(me),targetFaction,FPlayerJoinEvent.PlayerJoinReason.LEADER);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) return;
}
// if target player is currently leader, demote and replace him
if (targetFactionCurrentLeader == newLeader)
{