Minor touches to player defaults.
This commit is contained in:
@@ -36,13 +36,24 @@ public class UConf extends Entity<UConf>
|
||||
// DEFAULTS
|
||||
// -------------------------------------------- //
|
||||
|
||||
public String defaultPlayerFactionId = this.factionIdNone;
|
||||
public double defaultPlayerPower = 0.0;
|
||||
public String defaultPlayerFactionId = factionIdNone;
|
||||
public Rel defaultPlayerRole = Rel.RECRUIT;
|
||||
public double defaultPlayerPower = 0.0;
|
||||
|
||||
public boolean defaultFactionOpen = false;
|
||||
public Map<FFlag, Boolean> defaultFactionFlags = FFlag.getDefaultDefaults();
|
||||
public Map<FPerm, Set<Rel>> defaultFactionPerms = FPerm.getDefaultDefaults();
|
||||
|
||||
// -------------------------------------------- //
|
||||
// POWER
|
||||
// -------------------------------------------- //
|
||||
|
||||
public double powerMax = 10.0;
|
||||
public double powerMin = 0.0;
|
||||
public double powerPerHour = 2.0;
|
||||
public double powerPerDeath = -2.0;
|
||||
|
||||
public boolean canLeaveWithNegativePower = true;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// CORE
|
||||
@@ -55,32 +66,6 @@ public class UConf extends Entity<UConf>
|
||||
public int factionTagLengthMax = 10;
|
||||
public boolean factionTagForceUpperCase = false;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// ASSORTED
|
||||
// -------------------------------------------- //
|
||||
|
||||
public boolean permanentFactionsDisableLeaderPromotion = false;
|
||||
|
||||
public int actionDeniedPainAmount = 2;
|
||||
|
||||
public boolean disablePVPForFactionlessPlayers = false;
|
||||
public boolean enablePVPAgainstFactionlessInAttackersLand = false;
|
||||
|
||||
public double territoryShieldFactor = 0.3;
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------- //
|
||||
// POWER
|
||||
// -------------------------------------------- //
|
||||
|
||||
public double powerMax = 10.0;
|
||||
public double powerMin = 0.0;
|
||||
public double powerPerHour = 2.0;
|
||||
public double powerPerDeath = -2.0;
|
||||
|
||||
public boolean canLeaveWithNegativePower = true;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// CLAIMS
|
||||
// -------------------------------------------- //
|
||||
@@ -106,6 +91,16 @@ public class UConf extends Entity<UConf>
|
||||
public double homesTeleportAllowedEnemyDistance = 32.0;
|
||||
public boolean homesTeleportIgnoreEnemiesIfInOwnTerritory = true;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// ASSORTED
|
||||
// -------------------------------------------- //
|
||||
|
||||
public boolean permanentFactionsDisableLeaderPromotion = false;
|
||||
public int actionDeniedPainAmount = 2;
|
||||
public boolean disablePVPForFactionlessPlayers = false;
|
||||
public boolean enablePVPAgainstFactionlessInAttackersLand = false;
|
||||
public double territoryShieldFactor = 0.3;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// DENY COMMANDS
|
||||
// -------------------------------------------- //
|
||||
@@ -121,12 +116,6 @@ public class UConf extends Entity<UConf>
|
||||
Rel.ALLY, new ArrayList<String>(),
|
||||
Rel.MEMBER, new ArrayList<String>()
|
||||
);
|
||||
|
||||
// -------------------------------------------- //
|
||||
// INTEGRATION: WORLD GUARD
|
||||
// -------------------------------------------- //
|
||||
|
||||
public boolean worldGuardChecking = false;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// INTEGRATION: LWC
|
||||
|
||||
Reference in New Issue
Block a user