Rank cmd rework
This commit is contained in:
parent
7a674468c8
commit
68fe1f2d28
@ -23,7 +23,6 @@ public enum Perm
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CLAIM_CIRCLE("claim.circle"),
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CLAIM_ALL("claim.all"),
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CREATE("create"),
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DEMOTE("demote"),
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DESCRIPTION("description"),
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DISBAND("disband"),
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EXPANSIONS("expansions"),
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@ -35,8 +34,6 @@ public enum Perm
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JOIN_ANY("join.any"),
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JOIN_OTHERS("join.others"),
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KICK("kick"),
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LEADER("leader"),
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LEADER_ANY("leader.any"),
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LEAVE("leave"),
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LIST("list"),
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MAP("map"),
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@ -49,13 +46,13 @@ public enum Perm
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MONEY_P2F("money.p2f"),
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MONEY_WITHDRAW("money.withdraw"),
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MOTD("motd"),
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OFFICER("officer"),
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OFFICER_ANY("officer.any"),
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OPEN("open"),
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PERM("perm"),
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PLAYER("player"),
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POWERBOOST("powerboost"),
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PROMOTE("promote"),
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RANK("rank"),
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RANK_SHOW("rank.show"),
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RANK_ACTION("rank.action"),
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RELATION("relation"),
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SEECHUNK("seechunk"),
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SEECHUNKOLD("seechunkold"),
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@ -30,10 +30,11 @@ public class CmdFactions extends FactionsCommand
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public CmdFactionsInvite cmdFactionsInvite = new CmdFactionsInvite();
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public CmdFactionsKick cmdFactionsKick = new CmdFactionsKick();
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public CmdFactionsTitle cmdFactionsTitle = new CmdFactionsTitle();
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public CmdFactionsPromote cmdFactionsPromote = new CmdFactionsPromote();
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public CmdFactionsDemote cmdFactionsDemote = new CmdFactionsDemote();
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public CmdFactionsOfficer cmdFactionsOfficer = new CmdFactionsOfficer();
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public CmdFactionsLeader cmdFactionsLeader = new CmdFactionsLeader();
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public CmdFactionsRank cmdFactionsRank = new CmdFactionsRank();
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public CmdFactionsRankOld cmdFactionsRankOldLeader = new CmdFactionsRankOld("leader");
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public CmdFactionsRankOld cmdFactionsRankOldOfficer = new CmdFactionsRankOld("officer");
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public CmdFactionsRankOld cmdFactionsRankOldPromote = new CmdFactionsRankOld("promote");
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public CmdFactionsRankOld cmdFactionsRankOldDemote = new CmdFactionsRankOld("demote");
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public CmdFactionsMoney cmdFactionsMoney = new CmdFactionsMoney();
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public CmdFactionsSeeChunk cmdFactionsSeeChunk = new CmdFactionsSeeChunk();
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public CmdFactionsSeeChunkOld cmdFactionsSeeChunkOld = new CmdFactionsSeeChunkOld();
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@ -78,10 +79,11 @@ public class CmdFactions extends FactionsCommand
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this.addSubCommand(this.cmdFactionsInvite);
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this.addSubCommand(this.cmdFactionsKick);
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this.addSubCommand(this.cmdFactionsTitle);
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this.addSubCommand(this.cmdFactionsPromote);
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this.addSubCommand(this.cmdFactionsDemote);
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this.addSubCommand(this.cmdFactionsOfficer);
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this.addSubCommand(this.cmdFactionsLeader);
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this.addSubCommand(this.cmdFactionsRank);
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this.addSubCommand(this.cmdFactionsRankOldLeader);
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this.addSubCommand(this.cmdFactionsRankOldOfficer);
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this.addSubCommand(this.cmdFactionsRankOldPromote);
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this.addSubCommand(this.cmdFactionsRankOldDemote);
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this.addSubCommand(this.cmdFactionsMoney);
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this.addSubCommand(this.cmdFactionsSeeChunk);
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this.addSubCommand(this.cmdFactionsSeeChunkOld);
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@ -1,75 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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public class CmdFactionsDemote extends FactionsCommand
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{
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsDemote()
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{
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// Aliases
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this.addAliases("demote");
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// Args
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this.addRequiredArg("player");
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// Requirements
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this.addRequirements(ReqHasPerm.get(Perm.DEMOTE.node));
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//To demote someone from member -> recruit you must be an officer.
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//To demote someone from officer -> member you must be a leader.
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//We'll handle this internally
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform()
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{
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MPlayer you = this.arg(0, ARMPlayer.getAny());
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if (you == null) return;
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if (you.getFaction() != msenderFaction)
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{
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msg("%s<b> is not a member in your faction.", you.describeTo(msender, true));
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return;
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}
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if (you == msender)
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{
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msg("<b>The target player mustn't be yourself.");
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return;
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}
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if (you.getRole() == Rel.MEMBER)
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{
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if (!msender.getRole().isAtLeast(Rel.OFFICER))
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{
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msg("<b>You must be an officer to demote a member to recruit.");
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return;
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}
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you.setRole(Rel.RECRUIT);
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msenderFaction.msg("%s<i> was demoted to being a recruit in your faction.", you.describeTo(msenderFaction, true));
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}
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else if (you.getRole() == Rel.OFFICER)
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{
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if (!msender.getRole().isAtLeast(Rel.LEADER))
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{
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msg("<b>You must be the leader to demote an officer to member.");
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return;
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}
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you.setRole(Rel.MEMBER);
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msenderFaction.msg("%s<i> was demoted to being a member in your faction.", you.describeTo(msenderFaction, true));
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}
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}
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}
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@ -1,109 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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import com.massivecraft.factions.cmd.arg.ARFaction;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.event.EventFactionsMembershipChange;
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import com.massivecraft.factions.event.EventFactionsMembershipChange.MembershipChangeReason;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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import com.massivecraft.massivecore.util.Txt;
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public class CmdFactionsLeader extends FactionsCommand
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{
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsLeader()
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{
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// Aliases
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this.addAliases("leader");
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// Args
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this.addRequiredArg("player");
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this.addOptionalArg("faction", "you");
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// Requirements
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this.addRequirements(ReqHasPerm.get(Perm.LEADER.node));
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform()
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{
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MPlayer newLeader = this.arg(0, ARMPlayer.getAny());
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if (newLeader == null) return;
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Faction targetFaction = this.arg(1, ARFaction.get(), msenderFaction);
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if (targetFaction == null) return;
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MPlayer targetFactionCurrentLeader = targetFaction.getLeader();
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// We now have mplayer and the target faction
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if (this.senderIsConsole || msender.isUsingAdminMode() || Perm.LEADER_ANY.has(sender, false))
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{
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// Do whatever you wish
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}
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else
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{
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// Follow the standard rules
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if (msender.getRole() != Rel.LEADER || targetFaction != msenderFaction)
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{
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sender.sendMessage(Txt.parse("<b>You must be leader of the faction to %s.", this.getDesc()));
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return;
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}
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if (newLeader.getFaction() != msenderFaction)
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{
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msg("%s<i> is not a member in the faction.", newLeader.describeTo(msender, true));
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return;
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}
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if (newLeader == msender)
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{
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msg("<b>The target player musn't be yourself.");
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return;
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}
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}
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// only run event when newLeader isn't actually in the faction
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if (newLeader.getFaction() != targetFaction)
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{
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EventFactionsMembershipChange event = new EventFactionsMembershipChange(sender, newLeader, targetFaction, MembershipChangeReason.LEADER);
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event.run();
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if (event.isCancelled()) return;
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}
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// if target player is currently leader, demote and replace him
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if (targetFactionCurrentLeader == newLeader)
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{
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targetFaction.promoteNewLeader();
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msg("<i>You have demoted %s<i> from the position of faction leader.", newLeader.describeTo(msender, true));
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newLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", msender.describeTo(newLeader, true));
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return;
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}
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// Perform the switching
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if (targetFactionCurrentLeader != null)
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{
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targetFactionCurrentLeader.setRole(Rel.OFFICER);
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}
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newLeader.setFaction(targetFaction);
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newLeader.setRole(Rel.LEADER);
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msg("<i>You have promoted %s<i> to the position of faction leader.", newLeader.describeTo(msender, true));
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// Inform all players
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for (MPlayer mplayer : MPlayerColl.get().getAllOnline())
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{
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mplayer.msg("%s<i> gave %s<i> the leadership of %s<i>.", senderIsConsole ? "A server admin" : RelationUtil.describeThatToMe(msender, mplayer, true), newLeader.describeTo(mplayer), targetFaction.describeTo(mplayer));
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}
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}
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}
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@ -1,81 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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public class CmdFactionsOfficer extends FactionsCommand
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{
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsOfficer()
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{
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// Aliases
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this.addAliases("officer");
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// Args
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this.addRequiredArg("player");
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// Requirements
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this.addRequirements(ReqHasPerm.get(Perm.OFFICER.node));
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform()
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{
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MPlayer you = this.arg(0, ARMPlayer.getAny());
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if (you == null) return;
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boolean permAny = Perm.OFFICER_ANY.has(sender, false);
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Faction targetFaction = you.getFaction();
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if (targetFaction != msenderFaction && !permAny)
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{
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msg("%s<b> is not a member in your faction.", you.describeTo(msender, true));
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return;
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}
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if (msender != null && msender.getRole() != Rel.LEADER && !permAny)
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{
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msg("<b>You are not the faction leader.");
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return;
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}
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if (you == msender && !permAny)
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{
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msg("<b>The target player musn't be yourself.");
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return;
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}
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if (you.getRole() == Rel.LEADER)
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{
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msg("<b>The target player is a faction leader. Demote them first.");
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return;
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}
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if (you.getRole() == Rel.OFFICER)
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{
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// Revoke
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you.setRole(Rel.MEMBER);
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targetFaction.msg("%s<i> is no longer officer in your faction.", you.describeTo(targetFaction, true));
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msg("<i>You have removed officer status from %s<i>.", you.describeTo(msender, true));
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}
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else
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{
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// Give
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you.setRole(Rel.OFFICER);
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targetFaction.msg("%s<i> was promoted to officer in your faction.", you.describeTo(targetFaction, true));
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msg("<i>You have promoted %s<i> to officer.", you.describeTo(msender, true));
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}
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}
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}
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@ -1,76 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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public class CmdFactionsPromote extends FactionsCommand
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{
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsPromote()
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{
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// Aliases
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this.addAliases("promote");
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// Args
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this.addRequiredArg("player");
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// Requirements
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this.addRequirements(ReqHasPerm.get(Perm.PROMOTE.node));
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//To promote someone from recruit -> member you must be an officer.
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//To promote someone from member -> officer you must be a leader.
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//We'll handle this internally
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform()
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{
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MPlayer you = this.arg(0, ARMPlayer.getAny());
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if (you == null) return;
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if (you.getFaction() != msenderFaction)
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{
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msg("%s<b> is not a member in your faction.", you.describeTo(msender, true));
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return;
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}
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if (you == msender)
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{
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msg("<b>The target player mustn't be yourself.");
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return;
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}
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if (you.getRole() == Rel.RECRUIT)
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{
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if (!msender.getRole().isAtLeast(Rel.OFFICER))
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{
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msg("<b>You must be an officer to promote someone to member.");
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return;
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}
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you.setRole(Rel.MEMBER);
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msenderFaction.msg("%s<i> was promoted to being a member of your faction.", you.describeTo(msenderFaction, true));
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}
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else if (you.getRole() == Rel.MEMBER)
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{
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if (!msender.getRole().isAtLeast(Rel.LEADER))
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{
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msg("<b>You must be the leader to promote someone to officer.");
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return;
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}
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// Give
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you.setRole(Rel.OFFICER);
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msenderFaction.msg("%s<i> was promoted to being a officer in your faction.", you.describeTo(msenderFaction, true));
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}
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}
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}
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304
src/main/java/com/massivecraft/factions/cmd/CmdFactionsRank.java
Normal file
304
src/main/java/com/massivecraft/factions/cmd/CmdFactionsRank.java
Normal file
@ -0,0 +1,304 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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import com.massivecraft.factions.cmd.arg.ARRank;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.entity.MFlag;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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import com.massivecraft.massivecore.util.Txt;
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public class CmdFactionsRank extends FactionsCommand
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{
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// -------------------------------------------- //
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// CONSTANTS
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// -------------------------------------------- //
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// The rank required to do any rank changes
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final static Rel rankReq = Rel.OFFICER;
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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//These fields are set upon perform() and unset afterwards
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//Target
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private Faction targetFaction = null;
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private MPlayer target = null;
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//Roles
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private Rel senderRole = null;
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private Rel targetRole = null;
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private Rel rank = null;
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsRank()
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{
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// Aliases
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this.addAliases("r","rank");
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// Args
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this.addOptionalArg("player","you");
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this.addOptionalArg("action", "show");
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// Requirements
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this.addRequirements(ReqHasPerm.get(Perm.RANK.node));
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform()
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{
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// This sets target and much other. Returns false if not succeeded
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if(!registerFields())
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{
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return;
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}
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// Sometimes we just want to show the rank
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if(!this.argIsSet(1))
|
||||
{
|
||||
if(!Perm.RANK_SHOW.has(sender, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
showRank();
|
||||
return;
|
||||
}
|
||||
|
||||
// Permission check
|
||||
if(!Perm.RANK_ACTION.has(sender, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Is the player allowed or not. Method can be found later down
|
||||
if(!isPlayerAllowed())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Does the change make sense.
|
||||
if(!this.isChangeRequired())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Should we fire an event when rank is changed?
|
||||
// Currently we don't
|
||||
|
||||
// Change the rank
|
||||
changeRank();
|
||||
}
|
||||
|
||||
// This is always run after performing a MassiveCommand
|
||||
// It might be a bit hacky, but is easier than adding a line of code at every return statement
|
||||
// Sometimes it is nice to know the exact mechanics of MassiveCore
|
||||
@Override
|
||||
public void unsetSenderVars()
|
||||
{
|
||||
super.unsetSenderVars();
|
||||
this.unregisterFields();
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// PRIVATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
private boolean registerFields()
|
||||
{
|
||||
// Getting the target and faction
|
||||
target = this.arg(0, ARMPlayer.getAny(), msender);
|
||||
if (null == target) return false;
|
||||
targetFaction = target.getFaction();
|
||||
|
||||
// Rank if any passed.
|
||||
if (this.argIsSet(1))
|
||||
{
|
||||
rank = this.arg(1, ARRank.get(target.getRole()));
|
||||
if(null == rank) return false;
|
||||
}
|
||||
|
||||
//Roles/ranks
|
||||
senderRole = msender.getRole();
|
||||
targetRole = target.getRole();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void unregisterFields()
|
||||
{
|
||||
targetFaction = null;
|
||||
target = null;
|
||||
|
||||
senderRole = null;
|
||||
targetRole = null;
|
||||
rank = null;
|
||||
}
|
||||
|
||||
private void showRank()
|
||||
{
|
||||
String name = target.describeTo(msender) + (target == msender ? "r" : "'s");
|
||||
msg(Txt.parse("%s <i>rank is %s", name, target.getColorTo(msender)+Txt.getNicedEnum(target.getRole())));
|
||||
}
|
||||
|
||||
private boolean isPlayerAllowed()
|
||||
{
|
||||
// People with permission don't follow the normal rules
|
||||
if (msender.isUsingAdminMode())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// If somone gets the leadership of wilderness (Which has happened before)
|
||||
// We can at least try to limit their powers
|
||||
if (targetFaction.isNone())
|
||||
{
|
||||
msg( "<b>Wilderness doesn't use ranks sorry :(" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if (targetFaction != msenderFaction)
|
||||
{
|
||||
//Don't change ranks outside of your faction
|
||||
msg(Txt.parse( "%s <b>is not in the same faction as you" ,target.describeTo(msender)));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (target == msender)
|
||||
{
|
||||
// Don't change your own rank
|
||||
msg("<b>The target player mustn't be yourself.");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (senderRole.isLessThan(rankReq))
|
||||
{
|
||||
// You need a specific rank to change ranks
|
||||
msg(Txt.parse("<b>You must be %s or higher to change ranks",Txt.getNicedEnum(rankReq).toLowerCase()));
|
||||
return false;
|
||||
}
|
||||
|
||||
// The following two if statements could be merged.
|
||||
// But isn't for the sake of nicer error messages.
|
||||
if (senderRole == targetRole)
|
||||
{
|
||||
// You can't change someones rank if it is equal to yours
|
||||
msg(Txt.parse("<b>%s can't manage eachother",Txt.getNicedEnum(rankReq)+"s"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (senderRole.isLessThan(targetRole))
|
||||
{
|
||||
// You can't change someones rank if it is higher than yours
|
||||
msg(Txt.parse("<b>You can't manage people higher ranked than you"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (senderRole.isAtMost(rank) && senderRole != Rel.LEADER)
|
||||
{
|
||||
// You can't set ranks equal to or higer than your own. Unless you are the leader
|
||||
msg("<b>You can't set ranks higher than or equal to your own");
|
||||
return false;
|
||||
}
|
||||
|
||||
// If it wasn't cancelled above, player is allowe
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isChangeRequired()
|
||||
{
|
||||
// Just a nice msg. It would however be caught by an if statement below
|
||||
if (target.getRole() == Rel.RECRUIT && arg(1).equalsIgnoreCase("demote"))
|
||||
{
|
||||
msg("<b>You can't demote a recruit");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Just a nice msg. It would however be caught by an if statement below
|
||||
if (target.getRole() == Rel.LEADER && arg(1).equalsIgnoreCase("promote"))
|
||||
{
|
||||
msg("<b>You can't promote the leader");
|
||||
return false;
|
||||
}
|
||||
|
||||
// There must be a change, else it is all waste of time
|
||||
if (target.getRole() == rank)
|
||||
{
|
||||
msg("<b>Player already has that rank");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void changeRank()
|
||||
{
|
||||
// In case of leadership change, we do special things not done in other rank changes
|
||||
if (rank == Rel.LEADER)
|
||||
{
|
||||
changeRankLeader();
|
||||
}
|
||||
else
|
||||
{
|
||||
changeRankOther();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void changeRankLeader()
|
||||
{
|
||||
// If there is a current leader. Demote & inform them
|
||||
MPlayer targetFactionCurrentLeader = targetFaction.getLeader();
|
||||
if (targetFactionCurrentLeader != null)
|
||||
{
|
||||
// Inform & demote the old leader
|
||||
targetFactionCurrentLeader.setRole(Rel.OFFICER);
|
||||
if (targetFactionCurrentLeader != msender) //They kinda know if they fired the command themself
|
||||
targetFactionCurrentLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", msender.describeTo(targetFactionCurrentLeader, true));
|
||||
}
|
||||
|
||||
// Inform & promote the new leader
|
||||
target.setRole(Rel.LEADER);
|
||||
if (target != msender) //They kinda know if they fired the command themself
|
||||
target.msg("<i>You have been promoted to the position of faction leader by %s<i>.", msender.describeTo(target, true));
|
||||
|
||||
// Inform the msg sender
|
||||
msg("<i>You have promoted %s<i> to the position of faction leader.", target.describeTo(msender, true));
|
||||
|
||||
// Inform everyone
|
||||
for (MPlayer mplayer : MPlayerColl.get().getAllOnline())
|
||||
{
|
||||
String changerName = senderIsConsole ? "A server admin" : RelationUtil.describeThatToMe(msender, mplayer, true);
|
||||
mplayer.msg("%s<i> gave %s<i> the leadership of %s<i>.", changerName, target.describeTo(mplayer), targetFaction.describeTo(mplayer));
|
||||
}
|
||||
}
|
||||
|
||||
private void changeRankOther()
|
||||
{
|
||||
// If the target is currently the leader and faction isn't permanent...
|
||||
if(targetRole == Rel.LEADER && (!MConf.get().permanentFactionsDisableLeaderPromotion
|
||||
|| !targetFaction.getFlag(MFlag.ID_PERMANENT)))
|
||||
{
|
||||
// ...we must promote a new one
|
||||
targetFaction.promoteNewLeader();
|
||||
}
|
||||
// Were they demoted or promoted?
|
||||
String change = (rank.isLessThan(targetRole) ? "demoted" : "promoted");
|
||||
// The rank will be set before the msg, so they have the appropriate prefix
|
||||
target.setRole(rank);
|
||||
String rankName = Txt.getNicedEnum(rank).toLowerCase();
|
||||
msenderFaction.msg("%s<i> was %s to being %s %s in your faction.", target.describeTo(msenderFaction, true), change, Txt.aan(rankName), rankName);
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
package com.massivecraft.factions.cmd;
|
||||
|
||||
import com.massivecraft.factions.Factions;
|
||||
import com.massivecraft.massivecore.cmd.VisibilityMode;
|
||||
import com.massivecraft.massivecore.util.MUtil;
|
||||
|
||||
public class CmdFactionsRankOld extends FactionsCommand
|
||||
{
|
||||
// -------------------------------------------- //
|
||||
// FIELDS
|
||||
// -------------------------------------------- //
|
||||
|
||||
final String rankName;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// CONSTRUCT
|
||||
// -------------------------------------------- //
|
||||
|
||||
public CmdFactionsRankOld(String rank)
|
||||
{
|
||||
this.rankName = rank.toLowerCase();
|
||||
|
||||
// Aliases
|
||||
this.addAliases(rankName);
|
||||
|
||||
// Args
|
||||
this.addRequiredArg("player");
|
||||
|
||||
this.setVisibilityMode(VisibilityMode.INVISIBLE);
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// OVERRIDE
|
||||
// -------------------------------------------- //
|
||||
|
||||
@Override
|
||||
public void perform()
|
||||
{
|
||||
Factions.get().getOuterCmdFactions().cmdFactionsRank.execute(sender, MUtil.list(arg(0),rankName));
|
||||
}
|
||||
}
|
153
src/main/java/com/massivecraft/factions/cmd/arg/ARRank.java
Normal file
153
src/main/java/com/massivecraft/factions/cmd/arg/ARRank.java
Normal file
@ -0,0 +1,153 @@
|
||||
package com.massivecraft.factions.cmd.arg;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import com.massivecraft.factions.Rel;
|
||||
import com.massivecraft.massivecore.cmd.arg.ARAbstractSelect;
|
||||
import com.massivecraft.massivecore.mixin.Mixin;
|
||||
import com.massivecraft.massivecore.util.MUtil;
|
||||
import com.massivecraft.massivecore.util.Txt;
|
||||
|
||||
public class ARRank extends ARAbstractSelect<Rel>
|
||||
{
|
||||
//----------------------------------------------//
|
||||
// INSTANCE & CONSTRUCT
|
||||
// -------------------------------------------- //
|
||||
|
||||
//Default constructor. Can't use promote and demote.
|
||||
private static ARRank i = new ARRank();
|
||||
public static ARRank get() { return i; }
|
||||
|
||||
public ARRank()
|
||||
{
|
||||
this.startRank = null;
|
||||
}
|
||||
|
||||
//Fancy constructor. Can use promote and demote
|
||||
public static ARRank get(Rel rank) { return new ARRank(rank); }
|
||||
|
||||
public ARRank(Rel rank)
|
||||
{
|
||||
this.startRank = rank;
|
||||
}
|
||||
|
||||
//----------------------------------------------//
|
||||
// FIELDS
|
||||
// -------------------------------------------- //
|
||||
|
||||
final Rel startRank;
|
||||
|
||||
// -------------------------------------------- //
|
||||
// OVERRIDE
|
||||
// -------------------------------------------- //
|
||||
|
||||
@Override
|
||||
public String typename()
|
||||
{
|
||||
return "rank";
|
||||
}
|
||||
|
||||
@Override
|
||||
public Rel select(String arg, CommandSender sender)
|
||||
{
|
||||
//Default it is nothing
|
||||
Rel ret = null;
|
||||
|
||||
// This is especially useful when one rank can have aliases.
|
||||
// In the case of promote/demote,
|
||||
// that would require 10 lines of code repeated for each alias.
|
||||
arg = this.prepareArg(arg);
|
||||
|
||||
switch(arg)
|
||||
{
|
||||
// All the normal ranks
|
||||
case "leader": ret = Rel.LEADER; break;
|
||||
case "officer": ret = Rel.OFFICER; break;
|
||||
case "member": ret = Rel.MEMBER; break;
|
||||
case "recruit": ret = Rel.RECRUIT; break;
|
||||
|
||||
// Promote
|
||||
case "promote":
|
||||
switch(startRank)
|
||||
{
|
||||
case LEADER : ret = Rel.LEADER; break;
|
||||
case OFFICER : ret = Rel.LEADER; break;
|
||||
case MEMBER : ret = Rel.OFFICER; break;
|
||||
case RECRUIT : ret = Rel.MEMBER; break;
|
||||
// This should not happen
|
||||
default:
|
||||
//This might happen of the default constrcutor is used
|
||||
Mixin.msgOne(sender, Txt.parse("<b>You can't use promote & demote"));
|
||||
ret = null; break;
|
||||
|
||||
} break;
|
||||
|
||||
// Demote
|
||||
case "demote":
|
||||
switch(startRank)
|
||||
{
|
||||
case LEADER : ret = Rel.OFFICER; break;
|
||||
case OFFICER : ret = Rel.MEMBER; break;
|
||||
case MEMBER : ret = Rel.RECRUIT; break;
|
||||
case RECRUIT : ret = Rel.RECRUIT; break;
|
||||
// This should not happen
|
||||
default:
|
||||
//This might happen of the default constrcutor is used
|
||||
Mixin.msgOne(sender, Txt.parse("<b>You can't use promote & demote"));
|
||||
ret = null; break;
|
||||
} break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> altNames(CommandSender sender)
|
||||
{
|
||||
return MUtil.list(
|
||||
Txt.getNicedEnum(Rel.LEADER),
|
||||
Txt.getNicedEnum(Rel.OFFICER),
|
||||
Txt.getNicedEnum(Rel.MEMBER),
|
||||
Txt.getNicedEnum(Rel.RECRUIT),
|
||||
"Promote",
|
||||
"Demote");
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// PRIVATE
|
||||
// -------------------------------------------- //
|
||||
|
||||
private String prepareArg(String str)
|
||||
{
|
||||
String ret = str;
|
||||
|
||||
if (str.startsWith("admin") || str.startsWith("lea"))
|
||||
{
|
||||
ret = "leader";
|
||||
}
|
||||
else if (str.startsWith("mod") || str.startsWith("off"))
|
||||
{
|
||||
ret = "officer";
|
||||
}
|
||||
else if (str.startsWith("mem"))
|
||||
{
|
||||
ret = "member";
|
||||
}
|
||||
else if (str.startsWith("rec"))
|
||||
{
|
||||
ret = "recruit";
|
||||
}
|
||||
else if (str.startsWith("+") || str.startsWith("plus"))
|
||||
{
|
||||
ret = "promote";
|
||||
}
|
||||
else if (str.startsWith("-") || str.startsWith("minus"))
|
||||
{
|
||||
ret = "demote";
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
@ -23,7 +23,6 @@ permissions:
|
||||
factions.claim.circle: {description: claim by circle and radius, default: false}
|
||||
factions.claim.all: {description: claim all faction land, default: false}
|
||||
factions.create: {description: create new faction, default: false}
|
||||
factions.demote: {description: demote lesser members in your faction, default: false}
|
||||
factions.description: {description: change faction description, default: false}
|
||||
factions.disband: {description: disband faction, default: false}
|
||||
factions.expansions: {description: list expansions, default: false}
|
||||
@ -35,8 +34,6 @@ permissions:
|
||||
factions.join.any: {description: join closed faction, default: false}
|
||||
factions.join.others: {description: have another player join faction, default: false}
|
||||
factions.kick: {description: kick player from faction, default: false}
|
||||
factions.leader: {description: set leader for faction, default: false}
|
||||
factions.leader.any: {description: set leader for another faction, default: false}
|
||||
factions.leave: {description: leave your faction, default: false}
|
||||
factions.list: {description: list all factions, default: false}
|
||||
factions.map: {description: show territory map, default: false}
|
||||
@ -49,13 +46,13 @@ permissions:
|
||||
factions.money.p2f: {description: transfer p --> f, default: false}
|
||||
factions.money.withdraw: {description: withdraw from faction, default: false}
|
||||
factions.motd: {description: faction motd, default: false}
|
||||
factions.officer: {description: make player officer, default: false}
|
||||
factions.officer.any: {description: set officers for another faction, default: false}
|
||||
factions.open: {description: set if invitation is required to join, default: false}
|
||||
factions.perm: {description: change faction permissions, default: false}
|
||||
factions.player: {description: show player information}
|
||||
factions.powerboost: {description: set powerboost, default: false}
|
||||
factions.promote: {description: promote lesser members in your faction, default: false}
|
||||
factions.rank: {description: manage/show ranks, default: false}
|
||||
factions.rank.show: {description: show rank, default: false}
|
||||
factions.rank.action: {description: change rank, default: false}
|
||||
factions.relation: {description: set relation wish to another faction, default: false}
|
||||
factions.seechunk: {description: see the chunk you stand in, default: false}
|
||||
factions.seechunkold: {description: see the chunk you stand in, default: false}
|
||||
@ -208,6 +205,9 @@ permissions:
|
||||
factions.perm: true
|
||||
factions.player: true
|
||||
factions.promote: true
|
||||
factions.rank: true
|
||||
factions.rank.show: true
|
||||
factions.rank.action: true
|
||||
factions.relation: true
|
||||
factions.seechunk: true
|
||||
factions.seechunkold: true
|
||||
@ -227,4 +227,4 @@ permissions:
|
||||
factions.kit.default:
|
||||
default: true
|
||||
children:
|
||||
factions.kit.rank0: true
|
||||
factions.kit.rank0: true
|
||||
|
Loading…
Reference in New Issue
Block a user