Hide SeeChunk effect for dead players.
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				| @ -101,9 +101,14 @@ public class EngineSeeChunk extends EngineAbstract | ||||
| 		// For each player | ||||
| 		for (Player player : Bukkit.getOnlinePlayers()) | ||||
| 		{ | ||||
| 			// Hide for dead players since the death screen looks better without. | ||||
| 			if (player.isDead()) continue; | ||||
| 			 | ||||
| 			// The player must obviously have the feature activated. | ||||
| 			MPlayer mplayer = MPlayer.get(player); | ||||
| 			if ( ! mplayer.isSeeingChunk()) continue; | ||||
| 			 | ||||
| 			// Calculate locations and play the effect there. | ||||
| 			List<Location> locations = getLocations(player, steps, step); | ||||
| 			for (Location location : locations) | ||||
| 			{ | ||||
|  | ||||
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