Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
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@@ -6,6 +6,7 @@ import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.FFlag;
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import com.massivecraft.factions.struct.FPerm;
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import com.massivecraft.factions.struct.Permission;
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public class CmdKick extends FCommand
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@@ -41,31 +42,16 @@ public class CmdKick extends FCommand
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return;
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}
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if ( ! Conf.canLeaveWithNegativePower && you.getPower() < 0)
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{
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msg("<b>You cannot kick that member until their power is positive.");
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return;
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}
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Faction yourFaction = you.getFaction();
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// players with admin-level "disband" permission can bypass these requirements
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if ( ! Permission.KICK_ANY.has(sender))
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{
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if (yourFaction != myFaction)
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{
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msg("%s<b> is not a member of %s", you.describeTo(fme, true), myFaction.describeTo(fme));
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return;
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}
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if (you.getRole().isAtLeast(fme.getRole()))
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{
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// TODO add more informative messages.
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msg("<b>Your rank is too low to kick this player.");
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return;
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}
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if ( ! Conf.canLeaveWithNegativePower && you.getPower() < 0)
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{
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msg("<b>You cannot kick that member until their power is positive.");
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return;
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}
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}
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if (fme != null && ! FPerm.KICK.has(fme, yourFaction)) return;
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostKick, "to kick someone from the faction", "for kicking someone from the faction")) return;
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