WorldGuard Integration
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BIN
lib/WorldEdit-6.1.jar
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lib/WorldEdit-6.1.jar
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lib/WorldGuard-6.1.jar
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lib/WorldGuard-6.1.jar
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@ -36,6 +36,7 @@ import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.entity.MConfColl;
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import com.massivecraft.factions.integration.herochat.IntegrationHerochat;
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import com.massivecraft.factions.integration.lwc.IntegrationLwc;
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import com.massivecraft.factions.integration.worldguard.IntegrationWorldGuard;
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import com.massivecraft.factions.mixin.PowerMixin;
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import com.massivecraft.factions.mixin.PowerMixinDefault;
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import com.massivecraft.factions.spigot.SpigotFeatures;
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@ -154,7 +155,8 @@ public class Factions extends MassivePlugin
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// Integrate
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this.integrate(
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IntegrationHerochat.get(),
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IntegrationLwc.get()
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IntegrationLwc.get(),
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IntegrationWorldGuard.get()
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);
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// Spigot
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@ -651,6 +651,17 @@ public class MConf extends Entity<MConf>
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EventFactionsChunkChangeType.PILLAGE, false // when unclaiming (to wilderness) from another player faction
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);
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// -------------------------------------------- //
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// INTEGRATION: WorldGuard
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// -------------------------------------------- //
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// Global WorldGuard Integration Switch
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public boolean worldguardCheckEnabled = false;
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// Enable the WorldGuard check per-world
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// Specify which worlds the WorldGuard Check can be used in
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public WorldExceptionSet worldguardCheckWorldsEnabled = new WorldExceptionSet();
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// -------------------------------------------- //
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// INTEGRATION: ECONOMY
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// -------------------------------------------- //
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@ -0,0 +1,143 @@
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package com.massivecraft.factions.integration.worldguard;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.Bukkit;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.plugin.Plugin;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.entity.MFlag;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.event.EventFactionsChunksChange;
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import com.massivecraft.massivecore.EngineAbstract;
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import com.massivecraft.massivecore.ps.PS;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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public class EngineWorldGuard extends EngineAbstract
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{
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static EngineWorldGuard i = new EngineWorldGuard();
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public static EngineWorldGuard get() { return i; }
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private EngineWorldGuard() {}
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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protected WorldGuardPlugin worldGuard;
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public Plugin getPlugin()
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{
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return Factions.get();
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}
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@Override
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public void activate()
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{
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this.worldGuard = (WorldGuardPlugin) Bukkit.getPluginManager().getPlugin("WorldGuard");
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super.activate();
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}
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@Override
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public void deactivate()
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{
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this.worldGuard = null;
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super.deactivate();
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}
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// -------------------------------------------- //
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// LISTENER
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// -------------------------------------------- //
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void checkForRegion(EventFactionsChunksChange event)
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{
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// Skip checks if the configuration has worldguardCheckEnabled disabled
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if ( ! MConf.get().worldguardCheckEnabled) return;
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// Permanent Factions should not apply this rule
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if (event.getNewFaction().getFlag(MFlag.ID_PERMANENT)) return;
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MPlayer mplayer = event.getMSender();
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if ( ! MConf.get().worldguardCheckWorldsEnabled.contains(mplayer.getPlayer())) return;
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// For admins don't bother checking
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if (mplayer.isUsingAdminMode()) return;
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for (PS chunkChecking : event.getChunks())
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{
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// Grab any regions in the chunk
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List<ProtectedRegion> regions = this.getProtectedRegionsFor(chunkChecking);
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// Ensure there are actually regions to go over
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if (regions == null || regions.isEmpty()) continue;
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for (ProtectedRegion region : regions)
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{
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// Ensure it's not the global region, and check if they're a member
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if (region.getId().equals("__global__") || region.getMembers().contains(mplayer.getUuid())) continue;
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// Check for a permission
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if (mplayer.getPlayer().hasPermission("factions.allowregionclaim." + region.getId())) continue;
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// No permission, notify player and stop claiming
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mplayer.msg("<b>You cannot claim the chunk at %s, %s as there is a region in the way.", chunkChecking.getChunkX(), chunkChecking.getChunkZ());
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event.setCancelled(true);
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return;
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}
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}
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}
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// -------------------------------------------- //
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// UTIL
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// -------------------------------------------- //
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public List<ProtectedRegion> getProtectedRegionsFor(PS ps)
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{
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// Find overlaps in the chunk
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int minChunkX = ps.getChunkX() << 4;
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int minChunkZ = ps.getChunkZ() << 4;
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int maxChunkX = minChunkX + 15;
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int maxChunkZ = minChunkZ + 15;
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int worldHeight = ps.asBukkitWorld().getMaxHeight();
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BlockVector minChunk = new BlockVector(minChunkX, 0, minChunkZ);
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BlockVector maxChunk = new BlockVector(maxChunkX, worldHeight, maxChunkZ);
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RegionManager regionManager = this.worldGuard.getRegionManager(ps.asBukkitWorld());
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String regionName = "factions_temp";
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ProtectedCuboidRegion region = new ProtectedCuboidRegion(regionName, minChunk, maxChunk);
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Map<String, ProtectedRegion> regionMap = regionManager.getRegions();
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List<ProtectedRegion> regionList = new ArrayList<ProtectedRegion>(regionMap.values());
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// Let's find what we've overlapped
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List<ProtectedRegion> overlapRegions = region.getIntersectingRegions(regionList);
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return overlapRegions;
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}
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}
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@ -0,0 +1,31 @@
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package com.massivecraft.factions.integration.worldguard;
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import com.massivecraft.massivecore.integration.IntegrationAbstract;
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public class IntegrationWorldGuard extends IntegrationAbstract
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{
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static IntegrationWorldGuard i = new IntegrationWorldGuard();
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public static IntegrationWorldGuard get() { return i; }
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private IntegrationWorldGuard() { super("WorldGuard"); }
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void activate()
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{
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EngineWorldGuard.get().activate();
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}
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@Override
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public void deactivate()
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{
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EngineWorldGuard.get().deactivate();
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}
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}
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