Weaken the default territory shield. Suggested by my server staff.
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@ -193,7 +193,7 @@ public class MConf extends Entity<MConf>
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public double actionDeniedPainAmount = 2.0D;
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public double actionDeniedPainAmount = 2.0D;
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public boolean disablePVPForFactionlessPlayers = false;
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public boolean disablePVPForFactionlessPlayers = false;
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public boolean enablePVPAgainstFactionlessInAttackersLand = false;
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public boolean enablePVPAgainstFactionlessInAttackersLand = false;
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public double territoryShieldFactor = 0.3D;
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public double territoryShieldFactor = 0.1D;
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// -------------------------------------------- //
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// -------------------------------------------- //
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// DENY COMMANDS
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// DENY COMMANDS
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