New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit.

This commit is contained in:
Brettflan 2012-02-24 06:30:28 -06:00
parent 2a667a294d
commit 817a43b5e0
2 changed files with 14 additions and 5 deletions

View File

@ -51,6 +51,9 @@ public class Conf
public static boolean newFactionsDefaultOpen = false;
// when faction membership hits this limit, players will no longer be able to join using /f join; default is 0, no limit
public static int factionMemberLimit = 0;
// what faction ID to start new players in when they first join the server; default is 0, "no faction"
public static String newPlayerStartingFactionID = "0";

View File

@ -35,25 +35,31 @@ public class CmdJoin extends FCommand
msg("<b>You may only join normal factions. This is a system faction.");
return;
}*/
if (faction == myFaction)
{
msg("<b>You are already a member of %s", faction.getTag(fme));
return;
}
if (Conf.factionMemberLimit > 0 && faction.getFPlayers().size() >= Conf.factionMemberLimit)
{
msg("<b>The faction %s is at the limit of %d members, so you cannot currently join.", faction.getTag(fme));
return;
}
if (fme.hasFaction())
{
msg("<b>You must leave your current faction first.");
return;
}
if (!Conf.canLeaveWithNegativePower && fme.getPower() < 0)
{
msg("<b>You cannot join a faction until your power is positive.");
return;
}
if( ! (faction.getOpen() || faction.isInvited(fme) || fme.hasAdminMode() || Permission.JOIN_ANY.has(sender, false)))
{
msg("<i>This faction requires invitation.");
@ -66,7 +72,7 @@ public class CmdJoin extends FCommand
fme.msg("<i>You successfully joined %s", faction.getTag(fme));
faction.msg("<i>%s joined your faction.", fme.describeTo(faction, true));
fme.resetFactionData();
fme.setFaction(faction);
faction.deinvite(fme);