Merged Relation and Role into one enum

This commit is contained in:
Olof Larsson
2011-10-23 17:55:53 +02:00
parent e6ff84ad9a
commit 842844969b
64 changed files with 254 additions and 363 deletions

View File

@@ -0,0 +1,55 @@
package com.massivecraft.factions.cmd;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Rel;
public class CmdLeader extends FCommand
{
public CmdLeader()
{
super();
this.aliases.add("leader");
this.requiredArgs.add("player name");
//this.optionalArgs.put("", "");
this.permission = Permission.LEADER.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeOfficer = false;
senderMustBeLeader = true;
}
@Override
public void perform()
{
FPlayer fyou = this.argAsBestFPlayerMatch(0);
if (fyou == null) return;
if (fyou.getFaction() != myFaction)
{
msg("%s<i> is not a member in your faction.", fyou.describeTo(fme, true));
return;
}
if (fyou == fme)
{
msg("<b>The target player musn't be yourself.");
return;
}
fme.setRole(Rel.OFFICER);
fyou.setRole(Rel.LEADER);
// Inform all players
for (FPlayer fplayer : FPlayers.i.getOnline())
{
fplayer.msg("%s<i> gave %s<i> the leadership of %s", fme.describeTo(fplayer, true), fyou.describeTo(fplayer), myFaction.describeTo(fplayer));
}
}
}