Working on the listeners some more.

This commit is contained in:
Olof Larsson 2013-04-18 15:59:20 +02:00
parent 9e6006e7d6
commit 86b143573d
2 changed files with 76 additions and 67 deletions

View File

@ -1,10 +1,14 @@
package com.massivecraft.factions.listeners; package com.massivecraft.factions.listeners;
import java.util.Iterator;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Wither;
import org.bukkit.event.Cancellable; import org.bukkit.event.Cancellable;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
@ -18,7 +22,9 @@ import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent; import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause; import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.hanging.HangingBreakByEntityEvent; import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingBreakEvent; import org.bukkit.event.hanging.HangingBreakEvent;
@ -77,6 +83,61 @@ public class FactionsListenerMain implements Listener
event.setCancelled(true); event.setCancelled(true);
} }
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void blockExplosion(EntityExplodeEvent event)
{
// Individually check the flag state for each block
Iterator<Block> iter = event.blockList().iterator();
while (iter.hasNext())
{
Block block = iter.next();
Faction faction = BoardColl.get().getFactionAt(PS.valueOf(block));
if (faction.getFlag(FFlag.EXPLOSIONS) == false) iter.remove();
}
// Check the entity. Are explosions disabled there?
if (BoardColl.get().getFactionAt(PS.valueOf(event.getEntity())).getFlag(FFlag.EXPLOSIONS) == false)
{
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void blockExplosion(EntityChangeBlockEvent event)
{
// If a wither is changing a block ...
Entity entity = event.getEntity();
if (!(entity instanceof Wither)) return;
// ... and the faction there has explosions disabled ...
PS ps = PS.valueOf(event.getBlock());
Faction faction = BoardColl.get().getFactionAt(ps);
if (faction.getFlag(FFlag.EXPLOSIONS)) return;
// ... stop the block alteration.
event.setCancelled(true);
}
// -------------------------------------------- //
// FLAG: ENDERGRIEF
// -------------------------------------------- //
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void blockEndergrief(EntityChangeBlockEvent event)
{
// If an enderman is changing a block ...
Entity entity = event.getEntity();
if (!(entity instanceof Enderman)) return;
// ... and the faction there has endergrief disabled ...
PS ps = PS.valueOf(event.getBlock());
Faction faction = BoardColl.get().getFactionAt(ps);
if (faction.getFlag(FFlag.ENDERGRIEF)) return;
// ... stop the block alteration.
event.setCancelled(true);
}
// -------------------------------------------- // // -------------------------------------------- //
// FLAG: BUILD // FLAG: BUILD
// -------------------------------------------- // // -------------------------------------------- //

View File

@ -8,24 +8,19 @@ import java.util.Set;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile; import org.bukkit.entity.Projectile;
import org.bukkit.entity.Wither;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent; import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityTargetEvent; import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.entity.PotionSplashEvent; import org.bukkit.event.entity.PotionSplashEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
@ -45,18 +40,24 @@ import com.massivecraft.mcore.ps.PS;
public class TodoFactionsEntityListener implements Listener public class TodoFactionsEntityListener implements Listener
{ {
@EventHandler(priority = EventPriority.NORMAL) // -------------------------------------------- //
public void onEntityDeath(EntityDeathEvent event) // POWER LOSS ON DEATH
{ // -------------------------------------------- //
Entity entity = event.getEntity();
if ( ! (entity instanceof Player)) return;
Player player = (Player) entity; @EventHandler(priority = EventPriority.NORMAL)
public void powerLossOnDeath(PlayerDeathEvent event)
{
// If a player dies ...
Player player = event.getEntity();
FPlayer fplayer = FPlayerColl.get().get(player); FPlayer fplayer = FPlayerColl.get().get(player);
// ... TODO: Sending the message through the event is not the best way of doing it.
// TODO: We should listen to our own events and send message from there if we cancel.
//
Faction faction = BoardColl.get().getFactionAt(PS.valueOf(player)); Faction faction = BoardColl.get().getFactionAt(PS.valueOf(player));
PowerLossEvent powerLossEvent = new PowerLossEvent(faction, fplayer); PowerLossEvent powerLossEvent = new PowerLossEvent(faction, fplayer);
// Check for no power loss conditions // Check for no power loss conditions
if ( ! faction.getFlag(FFlag.POWERLOSS)) if ( ! faction.getFlag(FFlag.POWERLOSS))
{ {
@ -68,7 +69,8 @@ public class TodoFactionsEntityListener implements Listener
powerLossEvent.setMessage("<i>You didn't lose any power due to the world you died in."); powerLossEvent.setMessage("<i>You didn't lose any power due to the world you died in.");
powerLossEvent.setCancelled(true); powerLossEvent.setCancelled(true);
} }
else { else
{
powerLossEvent.setMessage("<i>Your power is now <h>%d / %d"); powerLossEvent.setMessage("<i>Your power is now <h>%d / %d");
} }
@ -100,30 +102,6 @@ public class TodoFactionsEntityListener implements Listener
event.setCancelled(true); event.setCancelled(true);
} }
} }
// TODO: Add a no damage at all flag??
/*else if (Conf.safeZonePreventAllDamageToPlayers && isPlayerInSafeZone(event.getEntity()))
{
// Players can not take any damage in a Safe Zone
event.setCancelled(true);
}*/
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onEntityExplode(EntityExplodeEvent event)
{
Iterator<Block> iter = event.blockList().iterator();
while (iter.hasNext())
{
Block block = iter.next();
Faction faction = BoardColl.get().getFactionAt(PS.valueOf(block));
if (faction.getFlag(FFlag.EXPLOSIONS) == false) iter.remove();
}
if (BoardColl.get().getFactionAt(PS.valueOf(event.getEntity())).getFlag(FFlag.EXPLOSIONS) == false)
{
event.setCancelled(true);
return;
}
} }
// mainly for flaming arrows; don't want allies or people in safe zones to be ignited even after damage event is cancelled // mainly for flaming arrows; don't want allies or people in safe zones to be ignited even after damage event is cancelled
@ -332,34 +310,4 @@ public class TodoFactionsEntityListener implements Listener
event.setCancelled(true); event.setCancelled(true);
} }
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onEntityChangeBlock(EntityChangeBlockEvent event)
{
Entity entity = event.getEntity();
// for now, only interested in Enderman and Wither boss tomfoolery
if (!(entity instanceof Enderman) && !(entity instanceof Wither)) return;
PS ps = PS.valueOf(event.getBlock());
Faction faction = BoardColl.get().getFactionAt(ps);
if (entity instanceof Enderman)
{
if ( ! faction.getFlag(FFlag.ENDERGRIEF))
event.setCancelled(true);
}
else if (entity instanceof Wither)
{
if ( ! faction.getFlag(FFlag.EXPLOSIONS))
event.setCancelled(true);
}
}
} }