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@ -5,6 +5,7 @@ import java.util.List;
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import com.massivecraft.massivecore.PredictateIsRegistered;
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import com.massivecraft.massivecore.Prioritized;
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import com.massivecraft.massivecore.Registerable;
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import com.massivecraft.massivecore.collections.MassiveList;
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import com.massivecraft.massivecore.store.Entity;
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import com.massivecraft.massivecore.util.Txt;
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@ -70,20 +71,20 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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getFlagInfpower();
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}
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public static MFlag getFlagOpen() { return getCreative(PRIORITY_OPEN, ID_OPEN, ID_OPEN, "Open factions can be joined without invite.", false, true, true); }
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public static MFlag getFlagMonsters() { return getCreative(PRIORITY_MONSTERS, ID_MONSTERS, ID_MONSTERS, "Can monsters spawn in this territory?", false, true, true); }
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public static MFlag getFlagPowerloss() { return getCreative(PRIORITY_POWERLOSS, ID_POWERLOSS, ID_POWERLOSS, "Is power lost on death in this territory?", true, false, true); }
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public static MFlag getFlagPvp() { return getCreative(PRIORITY_PVP, ID_PVP, ID_PVP, "Can you PVP in territory?", true, false, true); }
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public static MFlag getFlagFriendlyire() { return getCreative(PRIORITY_FRIENDLYFIRE, ID_FRIENDLYFIRE, ID_FRIENDLYFIRE, "Can friends hurt eachother here?", false, false, true); }
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public static MFlag getFlagExplosions() { return getCreative(PRIORITY_EXPLOSIONS, ID_EXPLOSIONS, ID_EXPLOSIONS, "Can explosions occur in this territory?", true, false, true); }
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public static MFlag getFlagOfflineexplosions() { return getCreative(PRIORITY_OFFLINEEXPLOSIONS, ID_OFFLINEEXPLOSIONS, ID_OFFLINEEXPLOSIONS, "Can explosions occur if faction is offline?", false, false, true); }
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public static MFlag getFlagFirespread() { return getCreative(PRIORITY_FIRESPREAD, ID_FIRESPREAD, ID_FIRESPREAD, "Can fire spread in territory?", true, false, true); }
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public static MFlag getFlagEndergrief() { return getCreative(PRIORITY_ENDERGRIEF, ID_ENDERGRIEF, ID_ENDERGRIEF, "Can endermen grief in this territory?", false, false, true); }
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public static MFlag getFlagPermanent() { return getCreative(PRIORITY_PERMANENT, ID_PERMANENT, ID_PERMANENT, "A permanent faction will never be deleted.", false, false, true); }
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public static MFlag getFlagPeaceful() { return getCreative(PRIORITY_PEACEFUL, ID_PEACEFUL, ID_PEACEFUL, "Always in truce with other factions.", false, false, true); }
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public static MFlag getFlagInfpower() { return getCreative(PRIORITY_INFPOWER, ID_INFPOWER, ID_INFPOWER, "This flag gives the faction infinite power.", false, false, true); }
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public static MFlag getFlagOpen() { return getCreative(PRIORITY_OPEN, ID_OPEN, ID_OPEN, "Can the faction be joined without an invite?", "An invite is required to join.", "Anyone can join. No invite required.", false, true, true); }
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public static MFlag getFlagMonsters() { return getCreative(PRIORITY_MONSTERS, ID_MONSTERS, ID_MONSTERS, "Can monsters spawn in this territory?", "Monsters can spawn in this territory.", "Monsters can NOT spawn in this territory.", false, true, true); }
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public static MFlag getFlagPowerloss() { return getCreative(PRIORITY_POWERLOSS, ID_POWERLOSS, ID_POWERLOSS, "Is power lost on death in this territory?", "Power is lost on death in this territory.", "Power is NOT lost on death in this territory.", true, false, true); }
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public static MFlag getFlagPvp() { return getCreative(PRIORITY_PVP, ID_PVP, ID_PVP, "Can you PVP in territory?", "You can PVP in this territory.", "You can NOT PVP in this territory.", true, false, true); }
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public static MFlag getFlagFriendlyire() { return getCreative(PRIORITY_FRIENDLYFIRE, ID_FRIENDLYFIRE, ID_FRIENDLYFIRE, "Can friends hurt eachother in this territory?", "Friends can hurt eachother in this territory.", "Friends can NOT hurt eachother in this territory.", false, false, true); }
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public static MFlag getFlagExplosions() { return getCreative(PRIORITY_EXPLOSIONS, ID_EXPLOSIONS, ID_EXPLOSIONS, "Can explosions occur in this territory?", "Explosions can occur in this territory.", "Explosions can NOT occur in this territory.", true, false, true); }
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public static MFlag getFlagOfflineexplosions() { return getCreative(PRIORITY_OFFLINEEXPLOSIONS, ID_OFFLINEEXPLOSIONS, ID_OFFLINEEXPLOSIONS, "Can explosions occur if faction is offline?", "Explosions can occur if faction is offline.", "Explosions can NOT occur if faction is offline.", false, false, true); }
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public static MFlag getFlagFirespread() { return getCreative(PRIORITY_FIRESPREAD, ID_FIRESPREAD, ID_FIRESPREAD, "Can fire spread in territory?", "Fire can spread in this territory.", "Fire can NOT spread in this territory.", true, false, true); }
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public static MFlag getFlagEndergrief() { return getCreative(PRIORITY_ENDERGRIEF, ID_ENDERGRIEF, ID_ENDERGRIEF, "Can endermen grief in this territory?", "Endermen can grief in this territory", "Endermen can NOT grief in this territory.", false, false, true); }
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public static MFlag getFlagPermanent() { return getCreative(PRIORITY_PERMANENT, ID_PERMANENT, ID_PERMANENT, "Is the faction immune to deletion?", "The faction can NOT be deleted.", "The faction can be deleted.", false, false, true); }
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public static MFlag getFlagPeaceful() { return getCreative(PRIORITY_PEACEFUL, ID_PEACEFUL, ID_PEACEFUL, "Is the faction in truce with everyone?", "The faction is in truce with everyone.", "The faction relations work as usual.", false, false, true); }
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public static MFlag getFlagInfpower() { return getCreative(PRIORITY_INFPOWER, ID_INFPOWER, ID_INFPOWER, "Does the faction have infinite power?", "The faction has infinite power.", "The faction power works as usual.", false, false, true); }
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public static MFlag getCreative(int priority, String id, String name, String desc, boolean standard, boolean editable, boolean visible)
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public static MFlag getCreative(int priority, String id, String name, String desc, String descYes, String descNo, boolean standard, boolean editable, boolean visible)
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{
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MFlag ret = MFlagColl.get().get(id, false);
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if (ret != null)
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@ -92,7 +93,7 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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return ret;
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}
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ret = new MFlag(priority, name, desc, standard, editable, visible);
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ret = new MFlag(priority, name, desc, descYes, descNo, standard, editable, visible);
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MFlagColl.get().attach(ret, id);
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ret.setRegistered(true);
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ret.sync();
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@ -110,6 +111,8 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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this.priority = that.priority;
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this.name = that.name;
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this.desc = that.desc;
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this.descYes = that.descYes;
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this.descNo = that.descNo;
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this.standard = that.standard;
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this.editable = that.editable;
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this.visible = that.visible;
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@ -140,12 +143,24 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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public String getName() { return this.name; }
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public MFlag setName(String name) { this.name = name; this.changed(); return this; }
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// Short description
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// Description
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// Example: "Can monsters spawn in this territory?"
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private String desc = "defaultDesc";
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public String getDesc() { return this.desc; }
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public MFlag setDesc(String desc) { this.desc = desc; this.changed(); return this; }
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// Description Yes
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// Example: "Monsters can spawn in this territory."
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private String descYes = "defaultDescYes";
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public String getDescYes() { return this.descYes; }
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public MFlag setDescYes(String descYes) { this.descYes = descYes; this.changed(); return this; }
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// Description No
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// Example: "Monsters can NOT spawn in this territory."
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private String descNo = "defaultDescNo";
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public String getDescNo() { return this.descNo; }
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public MFlag setDescNo(String descNo) { this.descNo = descNo; this.changed(); return this; }
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// Standard value
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// Example: false (per default monsters do not spawn in faction territory)
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private boolean standard = true;
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@ -174,11 +189,13 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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// No argument constructor for GSON
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}
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public MFlag(int priority, String name, String desc, boolean standard, boolean editable, boolean visible)
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public MFlag(int priority, String name, String desc, String descYes, String descNo, boolean standard, boolean editable, boolean visible)
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{
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this.priority = priority;
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this.name = name;
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this.desc = desc;
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this.descYes = descYes;
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this.descNo = descNo;
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this.standard = standard;
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this.editable = editable;
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this.visible = visible;
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@ -195,27 +212,64 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable
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return this.isStandard() != value;
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}
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public String getStateInfo(boolean value, boolean withDesc)
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public String getStateDesc(boolean value, boolean withValue, boolean monospaceValue, boolean withName, boolean withDesc, boolean specificDesc)
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{
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String valueDesc = value ? "<g>YES" : "<b>NOO";
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List<String> parts = new MassiveList<>();
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String color = "<aqua>";
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if (withValue)
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{
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if (monospaceValue)
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{
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parts.add(Txt.parse(value ? "<g>YES" : "<b>NOO"));
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}
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else
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{
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parts.add(Txt.parse(value ? "<g>YES" : "<b>NO"));
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}
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}
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if (withName)
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{
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String nameFormat;
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if ( ! this.isVisible())
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{
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color = "<silver>";
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nameFormat = "<silver>%s";
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}
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else if (this.isEditable())
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{
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color = "<pink>";
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nameFormat = "<pink>%s";
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}
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else
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{
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nameFormat = "<aqua>%s";
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}
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String name = this.getName();
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String nameDesc = Txt.parse(nameFormat, name);
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parts.add(nameDesc);
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}
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String ret = valueDesc + " " + color + this.getName();
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if (withDesc)
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{
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String desc;
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if (specificDesc)
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{
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desc = value ? this.getDescYes() : this.getDescNo();
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}
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else
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{
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desc = this.getDesc();
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}
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String descDesc = Txt.parse("<i>%s", desc);
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parts.add(descDesc);
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}
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if (withDesc) ret += " <i>" + this.getDesc();
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return Txt.implode(parts, " ");
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}
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ret = Txt.parse(ret);
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return ret;
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@Deprecated
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public String getStateInfo(boolean value, boolean withDesc)
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{
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return this.getStateDesc(value, true, true, true, true, false);
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}
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}
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