Wheeerp
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@@ -11,6 +11,7 @@ import org.bukkit.entity.Player;
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import com.massivecraft.factions.iface.EconomyParticipator;
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import com.massivecraft.factions.iface.RelationParticipator;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.FactionFlag;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.util.*;
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@@ -53,9 +54,9 @@ public class Faction extends Entity implements EconomyParticipator
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// FIELD: permanent
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// "permanent" status can only be set by server admins/moderators/ops, and allows the faction to remain even with 0 members
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private boolean permanent;
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public boolean isPermanent() { return permanent; }
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public void setPermanent(boolean isPermanent) { permanent = isPermanent; }
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//private boolean permanent;
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//public boolean isPermanent() { return permanent; }
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//public void setPermanent(boolean isPermanent) { permanent = isPermanent; }
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// FIELD: tag
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private String tag;
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@@ -128,11 +129,27 @@ public class Faction extends Entity implements EconomyParticipator
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return Econ.getMethod().getAccount(aid);
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}
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// FIELD: permanentPower
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private Integer permanentPower;
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public Integer getPermanentPower() { return this.permanentPower; }
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public void setPermanentPower(Integer permanentPower) { this.permanentPower = permanentPower; }
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public boolean hasPermanentPower() { return this.permanentPower != null; }
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// FIELDS: Flag management
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// TODO: This will save... defaults if they where changed to...
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private Map<FactionFlag, Boolean> flagOverrides; // Contains the modifications to the default values
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public boolean getFlag(FactionFlag flag)
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{
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Boolean ret = this.flagOverrides.get(flag);
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if (ret == null) ret = flag.getDefault();
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return ret;
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}
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public void setFlag(FactionFlag flag, boolean value)
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{
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if (Conf.factionFlagDefaults.get(flag) == value)
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{
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this.flagOverrides.remove(flag);
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return;
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}
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this.flagOverrides.put(flag, value);
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}
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// FIELDS: Permission <-> Groups management
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// -------------------------------------------- //
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// Construct
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@@ -148,8 +165,8 @@ public class Faction extends Entity implements EconomyParticipator
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this.lastPlayerLoggedOffTime = 0;
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this.peaceful = false;
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this.peacefulExplosionsEnabled = false;
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this.permanent = false;
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this.money = 0.0;
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this.flagOverrides = new LinkedHashMap<FactionFlag, Boolean>();
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}
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// -------------------------------------------- //
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@@ -166,6 +183,8 @@ public class Faction extends Entity implements EconomyParticipator
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// Understand the types
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// -------------------------------
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// TODO: These should be gone after the refactoring...
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public boolean isNormal()
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{
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return ! (this.isNone() || this.isSafeZone() || this.isWarZone());
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@@ -252,9 +271,9 @@ public class Faction extends Entity implements EconomyParticipator
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//----------------------------------------------//
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public double getPower()
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{
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if (this.hasPermanentPower())
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if (this.getFlag(FactionFlag.INFPOWER))
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{
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return this.getPermanentPower();
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return 999999;
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}
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double ret = 0;
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@@ -271,9 +290,9 @@ public class Faction extends Entity implements EconomyParticipator
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public double getPowerMax()
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{
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if (this.hasPermanentPower())
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if (this.getFlag(FactionFlag.INFPOWER))
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{
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return this.getPermanentPower();
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return 999999;
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}
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double ret = 0;
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