diff --git a/src/com/massivecraft/factions/FLocation.java b/src/com/massivecraft/factions/FLocation.java deleted file mode 100644 index b1c4bb26..00000000 --- a/src/com/massivecraft/factions/FLocation.java +++ /dev/null @@ -1,225 +0,0 @@ -package com.massivecraft.factions; - -import java.util.HashSet; -import java.util.LinkedHashSet; -import java.util.Set; - -import org.bukkit.Bukkit; -import org.bukkit.Location; -import org.bukkit.World; -import org.bukkit.block.Block; -import org.bukkit.entity.Player; - -import com.massivecraft.factions.util.MiscUtil; - -public class FLocation -{ - private String worldName = "world"; - private int x = 0; - private int z = 0; - - // TODO: It would be wise to ask yourself is there is a better solution to creating loads of new object - // This object is create many times. - - //----------------------------------------------// - // Constructors - //----------------------------------------------// - - public FLocation() - { - - } - - public FLocation(String worldName, int x, int z) - { - this.worldName = worldName; - this.x = x; - this.z = z; - } - - public FLocation(Location location) - { - this( location.getWorld().getName(), blockToChunk(location.getBlockX()), blockToChunk(location.getBlockZ()) ); - } - - public FLocation(Player player) - { - this(player.getLocation()); - } - - public FLocation(FPlayer fplayer) - { - this(fplayer.getPlayer()); - } - - public FLocation(Block block) - { - this(block.getLocation()); - } - - //----------------------------------------------// - // Getters and Setters - //----------------------------------------------// - - public String getWorldName() - { - return worldName; - } - - public World getWorld() - { - return Bukkit.getWorld(worldName); - } - - public void setWorldName(String worldName) - { - this.worldName = worldName; - } - - public long getX() - { - return x; - } - - public void setX(int x) - { - this.x = x; - } - - public long getZ() - { - return z; - } - - public void setZ(int z) - { - this.z = z; - } - - public String getCoordString() - { - return ""+x+","+z; - } - - @Override - public String toString() { - return "["+this.getWorldName()+","+this.getCoordString()+"]"; - } - - //----------------------------------------------// - // Block/Chunk/Region Value Transformation - //----------------------------------------------// - - // bit-shifting is used because it's much faster than standard division and multiplication - public static int blockToChunk(int blockVal) - { // 1 chunk is 16x16 blocks - return blockVal >> 4; // ">> 4" == "/ 16" - } - - public static int blockToRegion(int blockVal) - { // 1 region is 512x512 blocks - return blockVal >> 9; // ">> 9" == "/ 512" - } - - public static int chunkToRegion(int chunkVal) - { // 1 region is 32x32 chunks - return chunkVal >> 5; // ">> 5" == "/ 32" - } - - public static int chunkToBlock(int chunkVal) - { - return chunkVal << 4; // "<< 4" == "* 16" - } - - public static int regionToBlock(int regionVal) - { - return regionVal << 9; // "<< 9" == "* 512" - } - - public static int regionToChunk(int regionVal) - { - return regionVal << 5; // "<< 5" == "* 32" - } - - //----------------------------------------------// - // Misc Geometry - //----------------------------------------------// - - public FLocation getRelative(int dx, int dz) - { - return new FLocation(this.worldName, this.x + dx, this.z + dz); - } - - public double getDistanceTo(FLocation that) - { - double dx = that.x - this.x; - double dz = that.z - this.z; - return Math.sqrt(dx*dx+dz*dz); - } - - //----------------------------------------------// - // Some Geometry - //----------------------------------------------// - public Set getCircle(double radius) - { - Set ret = new LinkedHashSet(); - if (radius <= 0) return ret; - - int xfrom = (int) Math.floor(this.x - radius); - int xto = (int) Math.ceil(this.x + radius); - int zfrom = (int) Math.floor(this.z - radius); - int zto = (int) Math.ceil(this.z + radius); - - for (int x=xfrom; x<=xto; x++) - { - for (int z=zfrom; z<=zto; z++) - { - FLocation potential = new FLocation(this.worldName, x, z); - if (this.getDistanceTo(potential) <= radius) - { - ret.add(potential); - } - } - } - - return ret; - } - - public static HashSet getArea(FLocation from, FLocation to) - { - HashSet ret = new HashSet(); - - for (long x : MiscUtil.range(from.getX(), to.getX())) - { - for (long z : MiscUtil.range(from.getZ(), to.getZ())) - { - ret.add(new FLocation(from.getWorldName(), (int)x, (int)z)); - } - } - - return ret; - } - - //----------------------------------------------// - // Comparison - //----------------------------------------------// - - @Override - public int hashCode() - { - // should be fast, with good range and few hash collisions: (x * 512) + z + worldName.hashCode - return (this.x << 9) + this.z + (this.worldName != null ? this.worldName.hashCode() : 0); - } - - @Override - public boolean equals(Object obj) - { - if (obj == this) - return true; - if (!(obj instanceof FLocation)) - return false; - - FLocation that = (FLocation) obj; - return this.x == that.x && this.z == that.z && ( this.worldName==null ? that.worldName==null : this.worldName.equals(that.worldName) ); - } -} \ No newline at end of file diff --git a/src/com/massivecraft/factions/FPlayer.java b/src/com/massivecraft/factions/FPlayer.java index f75a5531..479f7050 100644 --- a/src/com/massivecraft/factions/FPlayer.java +++ b/src/com/massivecraft/factions/FPlayer.java @@ -428,22 +428,6 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator // TODO: Use Mixin to get this PS instead return BoardColl.get().getFactionAt(PS.valueOf(this.getPlayer())) == this.getFaction(); } - - /*public boolean isInOthersTerritory() - { - Faction factionHere = Board.getFactionAt(new FLocation(this)); - return factionHere != null && factionHere.isNormal() && factionHere != this.getFaction(); - }*/ - - /*public boolean isInAllyTerritory() - { - return Board.getFactionAt(new FLocation(this)).getRelationTo(this) == Rel.ALLY; - }*/ - - /*public boolean isInNeutralTerritory() - { - return Board.getFactionAt(new FLocation(this)).getRelationTo(this) == Rel.NEUTRAL; - }*/ public boolean isInEnemyTerritory() { diff --git a/src/com/massivecraft/factions/cmd/CmdFactionsClaim.java b/src/com/massivecraft/factions/cmd/CmdFactionsClaim.java index e9faba4b..b6ecef2e 100644 --- a/src/com/massivecraft/factions/cmd/CmdFactionsClaim.java +++ b/src/com/massivecraft/factions/cmd/CmdFactionsClaim.java @@ -1,10 +1,10 @@ package com.massivecraft.factions.cmd; import com.massivecraft.factions.ConfServer; -import com.massivecraft.factions.FLocation; import com.massivecraft.factions.Faction; import com.massivecraft.factions.Perm; import com.massivecraft.factions.util.SpiralTask; +import com.massivecraft.mcore.ps.PS; public class CmdFactionsClaim extends FCommand @@ -55,7 +55,7 @@ public class CmdFactionsClaim extends FCommand return; } - new SpiralTask(new FLocation(me), radius) + new SpiralTask(PS.valueOf(me), radius) { private int failCount = 0; private final int limit = ConfServer.radiusClaimFailureLimit - 1; diff --git a/src/com/massivecraft/factions/util/SpiralTask.java b/src/com/massivecraft/factions/util/SpiralTask.java index 0ae41398..8c20e325 100644 --- a/src/com/massivecraft/factions/util/SpiralTask.java +++ b/src/com/massivecraft/factions/util/SpiralTask.java @@ -6,8 +6,8 @@ import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.World; -import com.massivecraft.factions.FLocation; import com.massivecraft.factions.Factions; +import com.massivecraft.mcore.ps.PS; /* @@ -40,12 +40,14 @@ public abstract class SpiralTask implements Runnable private transient int current = 0; // @SuppressWarnings("LeakingThisInConstructor") This actually triggers a warning in Eclipse xD Could we find another way to suppress the error please? :) - public SpiralTask(FLocation fLocation, int radius) + public SpiralTask(PS chunk, int radius) { + chunk = chunk.getChunk(true); + // limit is determined based on spiral leg length for given radius; see insideRadius() this.limit = (radius - 1) * 2; - this.world = Bukkit.getWorld(fLocation.getWorldName()); + this.world = Bukkit.getWorld(chunk.getWorld()); if (this.world == null) { Factions.get().log(Level.WARNING, "[SpiralTask] A valid world must be specified!"); @@ -53,8 +55,8 @@ public abstract class SpiralTask implements Runnable return; } - this.x = (int)fLocation.getX(); - this.z = (int)fLocation.getZ(); + this.x = (int)chunk.getChunkX(); + this.z = (int)chunk.getChunkZ(); this.readyToGo = true; @@ -70,11 +72,11 @@ public abstract class SpiralTask implements Runnable public abstract boolean work(); /* - * Returns an FLocation pointing at the current chunk X and Z values. + * Returns a PS pointing at the current chunk X and Z values. */ - public final FLocation currentFLocation() + public final PS currentChunk() { - return new FLocation(world.getName(), x, z); + return PS.valueOf(this.world.getName(), null, null, null, null, null, null, this.x, this.z, null, null, null, null, null); } /* * Returns a Location pointing at the current chunk X and Z values. @@ -82,7 +84,8 @@ public abstract class SpiralTask implements Runnable */ public final Location currentLocation() { - return new Location(world, FLocation.chunkToBlock(x), 65.0, FLocation.chunkToBlock(z)); + + return new Location(world, this.x * 16, 65.0, this.z * 16); } /* * Returns current chunk X and Z values.