Use .get() method always.
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00774087d3
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@ -11,9 +11,7 @@ import com.massivecraft.factions.zcore.persist.PlayerEntityCollection;
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public class FPlayerColl extends PlayerEntityCollection<FPlayer>
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{
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public static FPlayerColl i = new FPlayerColl();
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Factions p = Factions.get();
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public static FPlayerColl i = new FPlayerColl();
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private FPlayerColl()
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{
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@ -41,7 +39,7 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
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{
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if ( ! FactionColl.i.exists(fplayer.getFactionId()))
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{
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p.log("Reset faction data (invalid faction) for player "+fplayer.getName());
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Factions.get().log("Reset faction data (invalid faction) for player "+fplayer.getName());
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fplayer.resetFactionData(false);
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}
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}
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@ -20,8 +20,6 @@ public class FactionColl extends EntityCollection<Faction>
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{
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public static FactionColl i = new FactionColl();
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Factions p = Factions.get();
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private FactionColl()
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{
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super
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@ -183,7 +181,7 @@ public class FactionColl extends EntityCollection<Faction>
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{
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if ( ! this.exists(id))
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{
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p.log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
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Factions.get().log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
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Board.clean();
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FPlayerColl.i.clean();
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}
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