Make the recurring tasks non-tps-dependent.
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1c5c5557b0
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af094b6647
@ -122,22 +122,26 @@ public class FPlayerColl extends SenderColl<FPlayer>
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Long lastPlayed = Mixin.getLastPlayed(fplayer.getId());
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Long lastPlayed = Mixin.getLastPlayed(fplayer.getId());
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if (lastPlayed == null) continue;
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if (lastPlayed == null) continue;
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if (fplayer.isOffline() && now - lastPlayed > toleranceMillis)
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if (fplayer.isOnline()) continue;
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if (now - lastPlayed <= toleranceMillis) continue;
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if (ConfServer.logFactionLeave || ConfServer.logFactionKick)
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{
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{
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if (ConfServer.logFactionLeave || ConfServer.logFactionKick)
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Factions.get().log("Player "+fplayer.getName()+" was auto-removed due to inactivity.");
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Factions.get().log("Player "+fplayer.getName()+" was auto-removed due to inactivity.");
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// if player is faction leader, sort out the faction since he's going away
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if (fplayer.getRole() == Rel.LEADER)
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{
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Faction faction = fplayer.getFaction();
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if (faction != null)
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fplayer.getFaction().promoteNewLeader();
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}
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fplayer.leave(false);
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fplayer.detach();
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}
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}
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// if player is faction leader, sort out the faction since he's going away
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if (fplayer.getRole() == Rel.LEADER)
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{
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Faction faction = fplayer.getFaction();
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if (faction != null)
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{
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fplayer.getFaction().promoteNewLeader();
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}
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}
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fplayer.leave(false);
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fplayer.detach();
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}
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}
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}
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}
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}
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}
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@ -189,8 +189,9 @@ public class FactionColl extends Coll<Faction>
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public void econLandRewardRoutine()
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public void econLandRewardRoutine()
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{
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{
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if ( ! Econ.shouldBeUsed()) return;
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if (!Econ.shouldBeUsed()) return;
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if (ConfServer.econLandReward == 0.0) return;
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Factions.get().log("Running econLandRewardRoutine...");
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Factions.get().log("Running econLandRewardRoutine...");
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for (Faction faction : this.getAll())
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for (Faction faction : this.getAll())
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{
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{
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@ -46,10 +46,6 @@ public class Factions extends MPlugin
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public FactionsChatListener chatListener;
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public FactionsChatListener chatListener;
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public FactionsEntityListener entityListener;
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public FactionsEntityListener entityListener;
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public FactionsExploitListener exploitListener;
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public FactionsExploitListener exploitListener;
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// Task Ids
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private Integer AutoLeaveTask = null;
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private Integer econLandRewardTaskID = null;
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// -------------------------------------------- //
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// -------------------------------------------- //
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// OVERRIDE
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// OVERRIDE
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@ -82,11 +78,9 @@ public class Factions extends MPlugin
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Worldguard.init(this);
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Worldguard.init(this);
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}
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}
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// start up task which runs the autoLeaveAfterDaysOfInactivity routine
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// Schedule recurring non-tps-dependent tasks
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startAutoLeaveTask(false);
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AutoLeaveTask.get().schedule(this);
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EconLandRewardTask.get().schedule(this);
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// start up task which runs the econLandRewardRoutine
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startEconLandRewardTask(false);
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// Register Event Handlers
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// Register Event Handlers
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MainListener.get().setup();
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MainListener.get().setup();
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@ -119,54 +113,6 @@ public class Factions extends MPlugin
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;
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;
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}
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}
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@Override
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public void onDisable()
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{
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if (AutoLeaveTask != null)
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{
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this.getServer().getScheduler().cancelTask(AutoLeaveTask);
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AutoLeaveTask = null;
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}
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super.onDisable();
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}
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//
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public void startAutoLeaveTask(boolean restartIfRunning)
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{
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if (AutoLeaveTask != null)
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{
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if ( ! restartIfRunning) return;
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this.getServer().getScheduler().cancelTask(AutoLeaveTask);
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}
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if (ConfServer.autoLeaveRoutineRunsEveryXMinutes > 0.0)
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{
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long ticks = (long)(20 * 60 * ConfServer.autoLeaveRoutineRunsEveryXMinutes);
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AutoLeaveTask = getServer().getScheduler().scheduleSyncRepeatingTask(this, new AutoLeaveTask(), ticks, ticks);
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}
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}
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public void startEconLandRewardTask(boolean restartIfRunning)
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{
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if (econLandRewardTaskID != null)
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{
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if (!restartIfRunning) return;
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this.getServer().getScheduler().cancelTask(econLandRewardTaskID);
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}
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if
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(
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ConfServer.econEnabled &&
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ConfServer.econLandRewardTaskRunsEveryXMinutes > 0.0 &&
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ConfServer.econLandReward > 0.0
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)
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{
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long ticks = (long)(20 * 60 * ConfServer.econLandRewardTaskRunsEveryXMinutes);
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econLandRewardTaskID = getServer().getScheduler().scheduleSyncRepeatingTask(this, new EconLandRewardTask(), ticks, ticks);
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}
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}
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// -------------------------------------------- //
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// -------------------------------------------- //
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// Functions for other plugins to hook into
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// Functions for other plugins to hook into
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// -------------------------------------------- //
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// -------------------------------------------- //
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@ -2,24 +2,38 @@ package com.massivecraft.factions.task;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.mcore.ModuloRepeatTask;
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import com.massivecraft.mcore.util.TimeUnit;
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public class AutoLeaveTask implements Runnable
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public class AutoLeaveTask extends ModuloRepeatTask
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{
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{
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double rate;
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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public AutoLeaveTask()
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// -------------------------------------------- //
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private static AutoLeaveTask i = new AutoLeaveTask();
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public static AutoLeaveTask get() { return i; }
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// -------------------------------------------- //
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// OVERRIDE: MODULO REPEAT TASK
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// -------------------------------------------- //
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@Override
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public long getDelayMillis()
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{
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{
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this.rate = ConfServer.autoLeaveRoutineRunsEveryXMinutes;
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return (long) (ConfServer.autoLeaveRoutineRunsEveryXMinutes * TimeUnit.MILLIS_PER_MINUTE);
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}
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}
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public void run()
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@Override
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public void setDelayMillis(long delayMillis)
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{
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throw new RuntimeException("operation not supported");
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}
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@Override
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public void invoke()
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{
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{
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FPlayerColl.get().autoLeaveOnInactivityRoutine();
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FPlayerColl.get().autoLeaveOnInactivityRoutine();
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// TODO: Make it a polling and non-tps-dependent system instead.
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// maybe setting has been changed? if so, restart task at new rate
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if (this.rate != ConfServer.autoLeaveRoutineRunsEveryXMinutes)
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Factions.get().startAutoLeaveTask(true);
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}
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}
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}
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}
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@ -2,30 +2,38 @@ package com.massivecraft.factions.task;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.FactionColl;
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import com.massivecraft.factions.FactionColl;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.mcore.ModuloRepeatTask;
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import com.massivecraft.mcore.util.TimeUnit;
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public class EconLandRewardTask implements Runnable
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public class EconLandRewardTask extends ModuloRepeatTask
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{
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{
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double rate;
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static EconLandRewardTask i = new EconLandRewardTask();
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public static EconLandRewardTask get() { return i; }
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// -------------------------------------------- //
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// OVERRIDE: MODULO REPEAT TASK
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// -------------------------------------------- //
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public EconLandRewardTask()
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{
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this.rate = ConfServer.econLandRewardTaskRunsEveryXMinutes;
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}
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@Override
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@Override
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public void run()
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public long getDelayMillis()
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{
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return (long) (ConfServer.econLandRewardTaskRunsEveryXMinutes * TimeUnit.MILLIS_PER_MINUTE);
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}
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@Override
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public void setDelayMillis(long delayMillis)
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{
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throw new RuntimeException("operation not supported");
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}
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@Override
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public void invoke()
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{
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{
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FactionColl.get().econLandRewardRoutine();
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FactionColl.get().econLandRewardRoutine();
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// TODO: This technique is TPS dependent and wrong.
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// Instead of restarting a TPS dependent task the task should poll every once in a while for the system millis.
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// With such a setup the need for restarts are gone.
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// maybe setting has been changed? if so, restart task at new rate
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if (this.rate != ConfServer.econLandRewardTaskRunsEveryXMinutes)
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{
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Factions.get().startEconLandRewardTask(true);
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}
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}
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}
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}
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}
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