Changes to the ascii map and minor tweaking

This commit is contained in:
Olof Larsson
2011-10-24 09:28:08 +02:00
parent 1ec7842ed4
commit bb5a676430
9 changed files with 101 additions and 103 deletions

View File

@@ -17,12 +17,12 @@ public class Conf
// Colors
public static ChatColor colorMember = ChatColor.GREEN;
public static ChatColor colorAlly = ChatColor.LIGHT_PURPLE;
public static ChatColor colorTruce = ChatColor.GOLD;
public static ChatColor colorTruce = ChatColor.DARK_PURPLE;
public static ChatColor colorNeutral = ChatColor.WHITE;
public static ChatColor colorEnemy = ChatColor.RED;
//public static ChatColor colorPeaceful = ChatColor.GOLD;
//public static ChatColor colorWar = ChatColor.DARK_RED;
public static ChatColor colorNoPVP = ChatColor.GOLD;
public static ChatColor colorFriendlyFire = ChatColor.DARK_RED;
//public static ChatColor colorWilderness = ChatColor.DARK_GREEN;
public static Map<FFlag, Boolean> factionFlagDefaults;
@@ -51,9 +51,9 @@ public class Conf
// what faction ID to start new players in when they first join the server; default is 0, "no faction"
public static String newPlayerStartingFactionID = "0";
public static boolean showMapFactionKey = true;
public static boolean showNeutralFactionsOnMap = true;
public static boolean showEnemyFactionsOnMap = true;
//public static boolean showMapFactionKey = true;
//public static boolean showNeutralFactionsOnMap = true;
//public static boolean showEnemyFactionsOnMap = true;
// Disallow joining/leaving/kicking while power is negative
public static boolean canLeaveWithNegativePower = true;