Changes to the ascii map and minor tweaking
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@@ -17,12 +17,12 @@ public class Conf
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// Colors
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public static ChatColor colorMember = ChatColor.GREEN;
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public static ChatColor colorAlly = ChatColor.LIGHT_PURPLE;
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public static ChatColor colorTruce = ChatColor.GOLD;
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public static ChatColor colorTruce = ChatColor.DARK_PURPLE;
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public static ChatColor colorNeutral = ChatColor.WHITE;
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public static ChatColor colorEnemy = ChatColor.RED;
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//public static ChatColor colorPeaceful = ChatColor.GOLD;
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//public static ChatColor colorWar = ChatColor.DARK_RED;
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public static ChatColor colorNoPVP = ChatColor.GOLD;
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public static ChatColor colorFriendlyFire = ChatColor.DARK_RED;
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//public static ChatColor colorWilderness = ChatColor.DARK_GREEN;
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public static Map<FFlag, Boolean> factionFlagDefaults;
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@@ -51,9 +51,9 @@ public class Conf
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// what faction ID to start new players in when they first join the server; default is 0, "no faction"
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public static String newPlayerStartingFactionID = "0";
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public static boolean showMapFactionKey = true;
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public static boolean showNeutralFactionsOnMap = true;
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public static boolean showEnemyFactionsOnMap = true;
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//public static boolean showMapFactionKey = true;
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//public static boolean showNeutralFactionsOnMap = true;
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//public static boolean showEnemyFactionsOnMap = true;
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// Disallow joining/leaving/kicking while power is negative
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public static boolean canLeaveWithNegativePower = true;
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