Added new conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable

This commit is contained in:
Brettflan
2011-12-18 03:05:22 -06:00
parent 07e2721ccd
commit bbc7c48408
2 changed files with 3 additions and 2 deletions

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@@ -32,6 +32,7 @@ public class Conf
// Power
public static double powerPlayerMax = 10.0;
public static double powerPlayerMin = -10.0;
public static double powerPlayerStarting = 0.0; // New players start out with this power level
public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
public static double powerPerDeath = 4.0; // A death makes you lose 4 power
public static boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases