Dont confuse constants and configuration options.
This commit is contained in:
parent
44493bbea3
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c4868935ed
@ -190,8 +190,8 @@ public class Board
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Faction factionLoc = getFactionAt(flocation);
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Faction factionLoc = getFactionAt(flocation);
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ret.add(Txt.titleize("("+flocation.getCoordString()+") "+factionLoc.getTag(observer)));
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ret.add(Txt.titleize("("+flocation.getCoordString()+") "+factionLoc.getTag(observer)));
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int halfWidth = ConfServer.mapWidth / 2;
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int halfWidth = Const.MAP_WIDTH / 2;
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int halfHeight = ConfServer.mapHeight / 2;
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int halfHeight = Const.MAP_HEIGHT / 2;
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FLocation topLeft = flocation.getRelative(-halfWidth, -halfHeight);
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FLocation topLeft = flocation.getRelative(-halfWidth, -halfHeight);
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int width = halfWidth * 2 + 1;
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int width = halfWidth * 2 + 1;
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int height = halfHeight * 2 + 1;
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int height = halfHeight * 2 + 1;
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@ -225,7 +225,7 @@ public class Board
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else
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else
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{
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{
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if (!fList.containsKey(factionHere))
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if (!fList.containsKey(factionHere))
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fList.put(factionHere, ConfServer.mapKeyChrs[chrIdx++]);
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fList.put(factionHere, Const.MAP_KEY_CHARS[chrIdx++]);
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char fchar = fList.get(factionHere);
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char fchar = fList.get(factionHere);
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row += factionHere.getColorTo(observer) + "" + fchar;
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row += factionHere.getColorTo(observer) + "" + fchar;
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}
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}
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@ -3,7 +3,6 @@ package com.massivecraft.factions;
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import java.util.*;
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import java.util.*;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.entity.EntityType;
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import com.massivecraft.mcore.SimpleConfig;
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import com.massivecraft.mcore.SimpleConfig;
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import com.massivecraft.mcore.util.MUtil;
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import com.massivecraft.mcore.util.MUtil;
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@ -83,7 +82,6 @@ public class ConfServer extends SimpleConfig
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public static boolean chatParseTags = true;
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public static boolean chatParseTags = true;
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public static boolean chatParseTagsColored = false;
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public static boolean chatParseTagsColored = false;
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public static Map<String, String> chatSingleFormats = new HashMap<String, String>();
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public static Map<String, String> chatSingleFormats = new HashMap<String, String>();
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public static transient boolean chatTagHandledByAnotherPlugin = false; // Why do we need this? (Olof asks)
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public static String chatTagFormat = "%s"+ChatColor.WHITE; // This one is almost deprecated now right? or is it?
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public static String chatTagFormat = "%s"+ChatColor.WHITE; // This one is almost deprecated now right? or is it?
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// Herochat
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// Herochat
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@ -186,18 +184,7 @@ public class ConfServer extends SimpleConfig
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// for claimed areas where further faction-member ownership can be defined
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// for claimed areas where further faction-member ownership can be defined
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public static boolean pistonProtectionThroughDenyBuild = true;
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public static boolean pistonProtectionThroughDenyBuild = true;
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public final transient static Set<Material> materialsEditOnInteract = EnumSet.noneOf(Material.class);
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public final transient static Set<Material> materialsEditTools = EnumSet.noneOf(Material.class);
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public final transient static Set<Material> materialsDoor = EnumSet.noneOf(Material.class);
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public final transient static Set<Material> materialsContainer = EnumSet.noneOf(Material.class);
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//public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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//public static Set<Material> territoryDenyUseageMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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// TODO: Rename to monsterCreatureTypes
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public static transient Set<EntityType> monsters = EnumSet.noneOf(EntityType.class);
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// Spout features
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// Spout features
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public static boolean spoutFactionTagsOverNames = true; // show faction tags over names over player heads
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public static boolean spoutFactionTagsOverNames = true; // show faction tags over names over player heads
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@ -211,7 +198,16 @@ public class ConfServer extends SimpleConfig
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public static double spoutHealthBarSolidsPerEmpty = 1d;
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public static double spoutHealthBarSolidsPerEmpty = 1d;
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public static String spoutHealthBarColorTag = "{c}";
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public static String spoutHealthBarColorTag = "{c}";
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public static int spoutHealthBarWidth = 30;
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public static int spoutHealthBarWidth = 30;
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public static Map<Double, String> spoutHealthBarColorUnderQuota = new LinkedHashMap<Double, String>();
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public static Map<Double, String> spoutHealthBarColorUnderQuota = MUtil.map(
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1.0d, "&2",
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0.8d, "&a",
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0.5d, "&e",
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0.4d, "&6",
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0.3d, "&c",
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0.2d, "&4"
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);
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public static boolean spoutCapes = true; // Show faction capes
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public static boolean spoutCapes = true; // Show faction capes
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public static int spoutTerritoryDisplayPosition = 1; // permanent territory display, instead of by chat; 0 = disabled, 1 = top left, 2 = top center, 3+ = top right
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public static int spoutTerritoryDisplayPosition = 1; // permanent territory display, instead of by chat; 0 = disabled, 1 = top left, 2 = top center, 3+ = top right
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public static float spoutTerritoryDisplaySize = 1.0f; // text scale (size) for territory display
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public static float spoutTerritoryDisplaySize = 1.0f; // text scale (size) for territory display
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@ -269,9 +265,7 @@ public class ConfServer extends SimpleConfig
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// TODO: A better solution Would be to have One wilderness faction per world.
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// TODO: A better solution Would be to have One wilderness faction per world.
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//public static Set<String> worldsNoWildernessProtection = new LinkedHashSet<String>();
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//public static Set<String> worldsNoWildernessProtection = new LinkedHashSet<String>();
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public static transient int mapHeight = 8;
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public static transient int mapWidth = 39;
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public static transient char[] mapKeyChrs = "\\/#?$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz".toCharArray();
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static
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static
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{
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{
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@ -290,56 +284,6 @@ public class ConfServer extends SimpleConfig
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chatSingleFormats.put("pl", " %s");
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chatSingleFormats.put("pl", " %s");
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chatSingleFormats.put("pr", "%s ");
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chatSingleFormats.put("pr", "%s ");
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chatSingleFormats.put("pb", " %s ");
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chatSingleFormats.put("pb", " %s ");
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materialsContainer.add(Material.DISPENSER);
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materialsContainer.add(Material.CHEST);
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materialsContainer.add(Material.FURNACE);
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materialsContainer.add(Material.BURNING_FURNACE);
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materialsContainer.add(Material.JUKEBOX);
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materialsContainer.add(Material.BREWING_STAND);
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materialsContainer.add(Material.ENCHANTMENT_TABLE);
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materialsContainer.add(Material.ANVIL);
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materialsContainer.add(Material.BEACON);
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materialsEditOnInteract.add(Material.DIODE_BLOCK_OFF);
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materialsEditOnInteract.add(Material.DIODE_BLOCK_ON);
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materialsEditOnInteract.add(Material.NOTE_BLOCK);
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materialsEditOnInteract.add(Material.CAULDRON);
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materialsEditOnInteract.add(Material.SOIL);
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materialsDoor.add(Material.WOODEN_DOOR);
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materialsDoor.add(Material.TRAP_DOOR);
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materialsDoor.add(Material.FENCE_GATE);
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materialsEditTools.add(Material.FIREBALL);
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materialsEditTools.add(Material.FLINT_AND_STEEL);
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materialsEditTools.add(Material.BUCKET);
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materialsEditTools.add(Material.WATER_BUCKET);
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materialsEditTools.add(Material.LAVA_BUCKET);
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monsters.add(EntityType.BLAZE);
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monsters.add(EntityType.CAVE_SPIDER);
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monsters.add(EntityType.CREEPER);
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monsters.add(EntityType.ENDERMAN);
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monsters.add(EntityType.ENDER_DRAGON);
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monsters.add(EntityType.GHAST);
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monsters.add(EntityType.GIANT);
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monsters.add(EntityType.MAGMA_CUBE);
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monsters.add(EntityType.PIG_ZOMBIE);
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monsters.add(EntityType.SILVERFISH);
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monsters.add(EntityType.SKELETON);
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monsters.add(EntityType.SLIME);
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monsters.add(EntityType.SPIDER);
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monsters.add(EntityType.WITCH);
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monsters.add(EntityType.WITHER);
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monsters.add(EntityType.ZOMBIE);
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spoutHealthBarColorUnderQuota.put(1.0d, "&2");
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spoutHealthBarColorUnderQuota.put(0.8d, "&a");
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spoutHealthBarColorUnderQuota.put(0.5d, "&e");
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spoutHealthBarColorUnderQuota.put(0.4d, "&6");
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spoutHealthBarColorUnderQuota.put(0.3d, "&c");
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spoutHealthBarColorUnderQuota.put(0.2d, "&4");
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}
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}
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}
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}
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71
src/com/massivecraft/factions/Const.java
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71
src/com/massivecraft/factions/Const.java
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@ -0,0 +1,71 @@
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package com.massivecraft.factions;
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import java.util.Set;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import com.massivecraft.mcore.util.MUtil;
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public class Const
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{
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public static final int MAP_HEIGHT = 8;
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public static final int MAP_WIDTH = 39;
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public static final char[] MAP_KEY_CHARS = "\\/#?$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ1234567890abcdeghjmnopqrsuvwxyz".toCharArray();
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public static final Set<Material> MATERIALS_EDIT_ON_INTERACT = MUtil.set(
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Material.DIODE_BLOCK_OFF,
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Material.DIODE_BLOCK_ON,
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Material.NOTE_BLOCK,
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Material.CAULDRON,
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Material.SOIL
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);
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public static final Set<Material> MATERIALS_EDIT_TOOLS = MUtil.set(
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Material.FIREBALL,
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Material.FLINT_AND_STEEL,
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Material.BUCKET,
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Material.WATER_BUCKET,
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Material.LAVA_BUCKET
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);
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public static final Set<Material> MATERIALS_DOOR = MUtil.set(
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Material.WOODEN_DOOR,
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Material.TRAP_DOOR,
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Material.FENCE_GATE
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);
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public static final Set<Material> MATERIALS_CONTAINER = MUtil.set(
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Material.DISPENSER,
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Material.CHEST,
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Material.FURNACE,
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Material.BURNING_FURNACE,
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Material.JUKEBOX,
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Material.BREWING_STAND,
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Material.ENCHANTMENT_TABLE,
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Material.ANVIL,
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Material.BEACON
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);
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//public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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//public static Set<Material> territoryDenyUseageMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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public static final Set<EntityType> ENTITY_TYPES_MONSTERS = MUtil.set(
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EntityType.BLAZE,
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EntityType.CAVE_SPIDER,
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EntityType.CREEPER,
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EntityType.ENDERMAN,
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EntityType.ENDER_DRAGON,
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EntityType.GHAST,
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EntityType.GIANT,
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EntityType.MAGMA_CUBE,
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EntityType.PIG_ZOMBIE,
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EntityType.SILVERFISH,
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EntityType.SKELETON,
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EntityType.SLIME,
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EntityType.SPIDER,
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EntityType.WITCH,
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EntityType.WITHER,
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EntityType.ZOMBIE
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);
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}
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@ -38,6 +38,8 @@ public class MainListener implements Listener
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// -------------------------------------------- //
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// -------------------------------------------- //
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// SPOUT
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// SPOUT
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// -------------------------------------------- //
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// -------------------------------------------- //
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// TODO: These spout related methods should not be in here.
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// The spout integration needs to be moved elsewhere.
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// Setup
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// Setup
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@ -31,7 +31,6 @@ public class HerochatListener implements Listener
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{
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{
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// Should we even parse?
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// Should we even parse?
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if ( ! ConfServer.chatParseTags) return;
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if ( ! ConfServer.chatParseTags) return;
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if (ConfServer.chatTagHandledByAnotherPlugin) return;
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Player from = event.getSender().getPlayer();
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Player from = event.getSender().getPlayer();
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FPlayer fpfrom = FPlayerColl.i.get(from);
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FPlayer fpfrom = FPlayerColl.i.get(from);
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@ -79,7 +79,9 @@ public class FactionsChatListener implements Listener
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{
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{
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// Should we even parse?
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// Should we even parse?
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if ( ! ConfServer.chatParseTags) return;
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if ( ! ConfServer.chatParseTags) return;
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if (ConfServer.chatTagHandledByAnotherPlugin) return;
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// TODO: Replace this one with a detailed EventPriority + boolean.
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//if (ConfServer.chatTagHandledByAnotherPlugin) return;
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Player from = event.getPlayer();
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Player from = event.getPlayer();
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FPlayer fpfrom = FPlayerColl.i.get(from);
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FPlayer fpfrom = FPlayerColl.i.get(from);
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@ -40,6 +40,7 @@ import org.bukkit.potion.PotionEffectType;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.Const;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayer;
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@ -353,7 +354,7 @@ public class FactionsEntityListener implements Listener
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Faction faction = Board.getFactionAt(floc);
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Faction faction = Board.getFactionAt(floc);
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if (faction.getFlag(FFlag.MONSTERS)) return;
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if (faction.getFlag(FFlag.MONSTERS)) return;
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if ( ! ConfServer.monsters.contains(event.getEntityType())) return;
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if ( ! Const.ENTITY_TYPES_MONSTERS.contains(event.getEntityType())) return;
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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@ -370,7 +371,7 @@ public class FactionsEntityListener implements Listener
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// We are interested in blocking targeting for certain mobs:
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// We are interested in blocking targeting for certain mobs:
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if ( ! ConfServer.monsters.contains(event.getEntity().getType())) return;
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if ( ! Const.ENTITY_TYPES_MONSTERS.contains(event.getEntity().getType())) return;
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FLocation floc = new FLocation(target.getLocation());
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FLocation floc = new FLocation(target.getLocation());
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Faction faction = Board.getFactionAt(floc);
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Faction faction = Board.getFactionAt(floc);
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@ -26,6 +26,7 @@ import org.bukkit.util.NumberConversions;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.Const;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FPerm;
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import com.massivecraft.factions.FPerm;
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@ -202,7 +203,7 @@ public class FactionsPlayerListener implements Listener
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FPlayer me = FPlayerColl.i.get(name);
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FPlayer me = FPlayerColl.i.get(name);
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if (me.hasAdminMode()) return true;
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if (me.hasAdminMode()) return true;
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if (ConfServer.materialsEditTools.contains(material) && ! FPerm.BUILD.has(me, loc, ! justCheck)) return false;
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if (Const.MATERIALS_EDIT_TOOLS.contains(material) && ! FPerm.BUILD.has(me, loc, ! justCheck)) return false;
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return true;
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return true;
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}
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}
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public static boolean canPlayerUseBlock(Player player, Block block, boolean justCheck)
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public static boolean canPlayerUseBlock(Player player, Block block, boolean justCheck)
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@ -215,9 +216,9 @@ public class FactionsPlayerListener implements Listener
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Location loc = block.getLocation();
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Location loc = block.getLocation();
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Material material = block.getType();
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Material material = block.getType();
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if (ConfServer.materialsEditOnInteract.contains(material) && ! FPerm.BUILD.has(me, loc, ! justCheck)) return false;
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if (Const.MATERIALS_EDIT_ON_INTERACT.contains(material) && ! FPerm.BUILD.has(me, loc, ! justCheck)) return false;
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if (ConfServer.materialsContainer.contains(material) && ! FPerm.CONTAINER.has(me, loc, ! justCheck)) return false;
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if (Const.MATERIALS_CONTAINER.contains(material) && ! FPerm.CONTAINER.has(me, loc, ! justCheck)) return false;
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if (ConfServer.materialsDoor.contains(material) && ! FPerm.DOOR.has(me, loc, ! justCheck)) return false;
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if (Const.MATERIALS_DOOR.contains(material) && ! FPerm.DOOR.has(me, loc, ! justCheck)) return false;
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if (material == Material.STONE_BUTTON && ! FPerm.BUTTON.has(me, loc, ! justCheck)) return false;
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if (material == Material.STONE_BUTTON && ! FPerm.BUTTON.has(me, loc, ! justCheck)) return false;
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if (material == Material.LEVER && ! FPerm.LEVER.has(me, loc, ! justCheck)) return false;
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if (material == Material.LEVER && ! FPerm.LEVER.has(me, loc, ! justCheck)) return false;
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return true;
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return true;
|
||||||
|
Loading…
Reference in New Issue
Block a user