Remove Maven

This commit is contained in:
Olof Larsson
2015-01-19 09:58:25 +01:00
parent 5e4a42d2ac
commit c81d7d8794
177 changed files with 42 additions and 70 deletions

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package com.massivecraft.factions.spigot;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.plugin.Plugin;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.engine.EngineMain;
import com.massivecraft.massivecore.EngineAbstract;
public class EngineSpigot extends EngineAbstract
{
// -------------------------------------------- //
// INSTANCE & CONSTRUCT
// -------------------------------------------- //
private static EngineSpigot i = new EngineSpigot();
public static EngineSpigot get() { return i; }
private EngineSpigot() {}
// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
@Override
public Plugin getPlugin()
{
return Factions.get();
}
@Override
public void activate()
{
super.activate();
SpigotFeatures.setActive(true);
}
@Override
public void deactivate()
{
super.deactivate();
SpigotFeatures.setActive(false);
}
// -------------------------------------------- //
// LISTENER
// -------------------------------------------- //
// This is a special Spigot event that fires for Minecraft 1.8 armor stands.
// It also fires for other entity types but for those the event is buggy.
// It seems we can only cancel interaction with armor stands from here.
// Thus we only handle armor stands from here and handle everything else in EngineMain.
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event)
{
// Gather Info
final Player player = event.getPlayer();
final Entity entity = event.getRightClicked();
final boolean verboose = true;
// Only care for armor stands.
if (entity.getType() != EntityType.ARMOR_STAND) return;
// If we can't use ...
if (EngineMain.canPlayerUseEntity(player, entity, verboose)) return;
// ... block use.
event.setCancelled(true);
}
}

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package com.massivecraft.factions.spigot;
public class SpigotFeatures
{
// -------------------------------------------- //
// STATIC FIELDS
// -------------------------------------------- //
// The "active" field is set from inside the EngineSpigot
private static boolean active = false;
public static boolean isActive() { return active; }
public static void setActive(boolean active) { SpigotFeatures.active = active; }
// -------------------------------------------- //
// ACTIVATE
// -------------------------------------------- //
public static void activate()
{
try
{
EngineSpigot.get().activate();
}
catch (Throwable t)
{
// ignored
}
}
}