strip all color tags from faction-tagged chat messages before sending them to console/log, to de-cruft them
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@ -3,6 +3,7 @@ package com.bukkit.mcteam.factions.listeners;
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import java.util.List;
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import java.util.List;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -83,7 +84,7 @@ public class FactionsPlayerListener extends PlayerListener{
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}
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}
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// Write to the log... We will write the non colored message.
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// Write to the log... We will write the non colored message.
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String nonColoredMsg = String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg);
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String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
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Logger.getLogger("Minecraft").info(nonColoredMsg);
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Logger.getLogger("Minecraft").info(nonColoredMsg);
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} else {
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} else {
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// No relation color.
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// No relation color.
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