Fix bad position on /f map, fixes #8

This commit is contained in:
Magnus Ulf 2019-02-10 21:57:45 +01:00
parent 2a4777c4b1
commit e4e1b666d2
2 changed files with 26 additions and 24 deletions

View File

@ -43,36 +43,36 @@ public class EngineMoveChunk extends Engine
// ... gather info on the player and the move ... // ... gather info on the player and the move ...
MPlayer mplayer = MPlayer.get(player); MPlayer mplayer = MPlayer.get(player);
PS chunkFrom = PS.valueOf(event.getFrom()).getChunk(true); PS psFrom = PS.valueOf(event.getFrom());
PS chunkTo = PS.valueOf(event.getTo()).getChunk(true); PS psTo = PS.valueOf(event.getTo());
// ... send info onwards and try auto-claiming. // ... send info onwards and try auto-claiming.
sendChunkInfo(mplayer, player, chunkFrom, chunkTo); sendChunkInfo(mplayer, player, psFrom, psTo);
tryAutoClaim(mplayer, chunkTo); tryAutoClaim(mplayer, psTo);
} }
// -------------------------------------------- // // -------------------------------------------- //
// MOVE CHUNK: SEND CHUNK INFO // MOVE CHUNK: SEND CHUNK INFO
// -------------------------------------------- // // -------------------------------------------- //
private static void sendChunkInfo(MPlayer mplayer, Player player, PS chunkFrom, PS chunkTo) private static void sendChunkInfo(MPlayer mplayer, Player player, PS psFrom, PS psTo)
{ {
sendAutoMapUpdate(mplayer, player); sendAutoMapUpdate(mplayer, psTo);
sendFactionTerritoryInfo(mplayer, player, chunkFrom, chunkTo); sendFactionTerritoryInfo(mplayer, player, psFrom, psTo);
sendTerritoryAccessMessage(mplayer, chunkFrom, chunkTo); sendTerritoryAccessMessage(mplayer, psFrom, psTo);
} }
private static void sendAutoMapUpdate(MPlayer mplayer, Player player) private static void sendAutoMapUpdate(MPlayer mplayer, PS ps)
{ {
if (!mplayer.isMapAutoUpdating()) return; if (!mplayer.isMapAutoUpdating()) return;
AsciiMap map = new AsciiMap(mplayer, player, false); AsciiMap map = new AsciiMap(mplayer, ps, false);
mplayer.message(map.render()); mplayer.message(map.render());
} }
private static void sendFactionTerritoryInfo(MPlayer mplayer, Player player, PS chunkFrom, PS chunkTo) private static void sendFactionTerritoryInfo(MPlayer mplayer, Player player, PS psFrom, PS psTo)
{ {
Faction factionFrom = BoardColl.get().getFactionAt(chunkFrom); Faction factionFrom = BoardColl.get().getFactionAt(psFrom);
Faction factionTo = BoardColl.get().getFactionAt(chunkTo); Faction factionTo = BoardColl.get().getFactionAt(psTo);
if (factionFrom == factionTo) return; if (factionFrom == factionTo) return;
@ -105,11 +105,11 @@ public class EngineMoveChunk extends Engine
return string; return string;
} }
private static void sendTerritoryAccessMessage(MPlayer mplayer, PS chunkFrom, PS chunkTo) private static void sendTerritoryAccessMessage(MPlayer mplayer, PS psFrom, PS psTo)
{ {
// Get TerritoryAccess for from & to chunks // Get TerritoryAccess for from & to chunks
TerritoryAccess accessFrom = BoardColl.get().getTerritoryAccessAt(chunkFrom); TerritoryAccess accessFrom = BoardColl.get().getTerritoryAccessAt(psFrom);
TerritoryAccess accessTo = BoardColl.get().getTerritoryAccessAt(chunkTo); TerritoryAccess accessTo = BoardColl.get().getTerritoryAccessAt(psTo);
// See if the status has changed // See if the status has changed
AccessStatus statusFrom = accessFrom.getTerritoryAccess(mplayer); AccessStatus statusFrom = accessFrom.getTerritoryAccess(mplayer);

View File

@ -9,7 +9,6 @@ import com.massivecraft.massivecore.mson.Mson;
import com.massivecraft.massivecore.ps.PS; import com.massivecraft.massivecore.ps.PS;
import com.massivecraft.massivecore.util.Txt; import com.massivecraft.massivecore.util.Txt;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
@ -18,9 +17,7 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Map.Entry; import java.util.Map.Entry;
import static com.massivecraft.massivecore.mson.Mson.EMPTY; import static com.massivecraft.massivecore.mson.Mson.*;
import static com.massivecraft.massivecore.mson.Mson.SPACE;
import static com.massivecraft.massivecore.mson.Mson.mson;
public class AsciiMap public class AsciiMap
{ {
@ -81,13 +78,18 @@ public class AsciiMap
// -------------------------------------------- // // -------------------------------------------- //
// CONSTRUCT // CONSTRUCT
// -------------------------------------------- // // -------------------------------------------- //
@Deprecated
public AsciiMap(RelationParticipator relationParticipator, Player player, boolean extraHeight) public AsciiMap(RelationParticipator relationParticipator, Player player, boolean extraHeight)
{
this(relationParticipator, PS.valueOf(player), extraHeight);
}
public AsciiMap(RelationParticipator relationParticipator, PS ps, boolean extraHeight)
{ {
this.relationParticipator = relationParticipator; this.relationParticipator = relationParticipator;
Location location = player.getLocation(); this.angle = ps.getYaw();
this.angle = location.getYaw(); this.center = ps.getChunk(true);
this.center = PS.valueOf(location).getChunk(true);
this.height = extraHeight ? HEIGHT_EXTRA : HEIGHT; this.height = extraHeight ? HEIGHT_EXTRA : HEIGHT;
this.heightHalf = extraHeight ? HEIGHT_EXTRA_HALF : HEIGHT_HALF; this.heightHalf = extraHeight ? HEIGHT_EXTRA_HALF : HEIGHT_HALF;
this.topLeft = this.center.plusChunkCoords(-WIDTH_HALF, -this.heightHalf); this.topLeft = this.center.plusChunkCoords(-WIDTH_HALF, -this.heightHalf);