Use inhouse getOnlinePlayers method.
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parent
70c5e36645
commit
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@ -4,7 +4,6 @@ import java.security.InvalidParameterException;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -20,6 +19,7 @@ import com.massivecraft.massivecore.EngineAbstract;
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import com.massivecraft.massivecore.event.EventMassiveCorePlayerLeave;
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import com.massivecraft.massivecore.event.EventMassiveCorePlayerLeave;
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import com.massivecraft.massivecore.particleeffect.ParticleEffect;
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import com.massivecraft.massivecore.particleeffect.ParticleEffect;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.util.PeriodUtil;
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import com.massivecraft.massivecore.util.PeriodUtil;
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public class EngineSeeChunk extends EngineAbstract
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public class EngineSeeChunk extends EngineAbstract
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@ -99,7 +99,7 @@ public class EngineSeeChunk extends EngineAbstract
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final int amount = MConf.get().seeChunkParticleAmount;
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final int amount = MConf.get().seeChunkParticleAmount;
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// For each player
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// For each player
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for (Player player : Bukkit.getOnlinePlayers())
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for (Player player : MUtil.getOnlinePlayers())
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{
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{
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// Hide for dead players since the death screen looks better without.
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// Hide for dead players since the death screen looks better without.
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if (player.isDead()) continue;
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if (player.isDead()) continue;
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@ -3,7 +3,6 @@ package com.massivecraft.factions.entity;
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import java.util.*;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.Map.Entry;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -1076,7 +1075,7 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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public List<Player> getOnlinePlayers()
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public List<Player> getOnlinePlayers()
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{
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{
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List<Player> ret = new ArrayList<Player>();
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List<Player> ret = new ArrayList<Player>();
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for (Player player : Bukkit.getOnlinePlayers())
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for (Player player : MUtil.getOnlinePlayers())
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{
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{
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MPlayer mplayer = MPlayer.get(player);
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MPlayer mplayer = MPlayer.get(player);
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if (mplayer.getFaction() != this) continue;
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if (mplayer.getFaction() != this) continue;
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@ -25,6 +25,7 @@ import com.dthielke.herochat.MessageNotFoundException;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.massivecore.util.MUtil;
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public abstract class ChannelFactionsAbstract implements Channel
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public abstract class ChannelFactionsAbstract implements Channel
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{
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{
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@ -234,7 +235,7 @@ public abstract class ChannelFactionsAbstract implements Channel
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Faction faction = fpsender.getFaction();
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Faction faction = fpsender.getFaction();
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String universe = fpsender.getUniverse();
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String universe = fpsender.getUniverse();
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for (Player player : Bukkit.getOnlinePlayers())
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for (Player player : MUtil.getOnlinePlayers())
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{
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{
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MPlayer frecipient = MPlayer.get(player);
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MPlayer frecipient = MPlayer.get(player);
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if (!frecipient.getUniverse().equals(universe)) continue;
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if (!frecipient.getUniverse().equals(universe)) continue;
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@ -1,6 +1,5 @@
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package com.massivecraft.factions.task;
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package com.massivecraft.factions.task;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.entity.MConf;
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@ -8,6 +7,7 @@ import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.event.EventFactionsPowerChange;
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import com.massivecraft.factions.event.EventFactionsPowerChange;
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import com.massivecraft.factions.event.EventFactionsPowerChange.PowerChangeReason;
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import com.massivecraft.factions.event.EventFactionsPowerChange.PowerChangeReason;
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import com.massivecraft.massivecore.ModuloRepeatTask;
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import com.massivecraft.massivecore.ModuloRepeatTask;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.util.TimeUnit;
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import com.massivecraft.massivecore.util.TimeUnit;
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public class TaskPlayerPowerUpdate extends ModuloRepeatTask
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public class TaskPlayerPowerUpdate extends ModuloRepeatTask
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@ -40,7 +40,7 @@ public class TaskPlayerPowerUpdate extends ModuloRepeatTask
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{
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{
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long millis = this.getDelayMillis();
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long millis = this.getDelayMillis();
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for (Player player : Bukkit.getOnlinePlayers())
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for (Player player : MUtil.getOnlinePlayers())
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{
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{
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if (player.isDead()) continue;
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if (player.isDead()) continue;
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